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  • Nov 27th 2012
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Best Video Game Series of All Time

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    1

    Dr. Brain

    • Games In Series: Castle of Dr. Brain
    Dr. Brain is a series of educational games made by Sierra On-Line in the 1990s. The objective of each game is solving a series of puzzles in order to proceed further into the game. The series was later picked up by Knowledge Adventure who turned it into a more action-oriented game. The original two games, Castle of Dr. Brain (1991) and The Island of Dr. Brain, are hybrid puzzle adventure games created by an in-house team at Sierra. After the second game was released, Sierra acquired another company, Bright Star Technology, known for its educational games. The series was turned over to a Bright Star team, explaining the change in direction from the second game to the third. The third and fourth are The Lost Mind of Dr. Brain (1995) and The Time Warp of Dr. Brain (1996). Dr. Brain is an elderly absentminded professor. The first two Sierra games follow the Dr. Thaddeus Egghead Brain, and the last two follow Dr. Thaddeaus Puzzle Brain the Third. Dr. Brain was 'reincarnated' as Dr. Cranium in Quest for Glory IV (both Dr. Brain and Quest for Glory series are designed by Corey Cole, though Dr. Cranium mentions once that one of his descendants would get "his very own game".). The
    8.00
    8 votes
    2

    Syndicate

    • Games In Series: Syndicate Wars
    The Syndicate series is a series of isometric science fiction computer games created by Bullfrog Productions. There are two main titles in the series: Syndicate (1993/1994) and Syndicate Wars (1996), with an expansion pack for the former, Syndicate: American Revolt. A fourth Syndicate title was released in February 2012. Both games put the player in charge of a militant global corporation - for which the player chooses a name and logo. Gameplay involves ordering a team of four cyborg agents around gritty cyberpunk-themed cities, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the Corporation/Church, demolishing buildings, or simply killing all enemy agents. The player must also collect funds to finance the research and development of new weaponry and cyborg upgrades, by means of taxing conquered territories in the original game, or robbing banks in Syndicate Wars. The cyberpunk megacorp in Syndicate is called 'Eurocorp'. Unlike some games, which either punish the player for civilian deaths or reward them for violent actions committed, Syndicate remains indifferent. The
    7.86
    7 votes
    3

    Sangokushi

    • Games In Series: Nobunaga no Yabō: Zenkokuban
    Romance of the Three Kingdoms (三國志, San guo zhi, lit. "Records of Three Empires"), or Sangokushi in Japanese, is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. Originating from Japan in 1985, eleven installments of the game have been published in Japan, Korea, Taiwan, China and North America to date. While the game's title as it was released in English refers the historical novel Romance of the Three Kingdoms (三國演義) by Luo Guanzhong, the title as it was released in Japan refers to the historical text Records of the Three Kingdoms (三國志) by Chen Shou. The games are based on events that took place in China during the 2nd and 3rd centuries, when the land was divided between the Shu Han, Cao Wei and Eastern Wu kingdoms. The games draw ideas mainly from the historical novel Romance of the Three Kingdoms and the historical text Records of the Three Kingdoms. Gameplay revolves around managing numerical statistics, each representing an attribute of a city or character. For example, a city will have statistics indicating the amount of food stored within its walls, its vulnerability to disasters such as floods and earthquakes, how content the
    7.43
    7 votes
    4
    Wipeout

    Wipeout

    • Games In Series: Wipeout 2048
    Wipeout (trademarked as WipEout) is a series of futuristic anti-gravity racing games developed by SCE Studio Liverpool. The series is well known for its fast-paced gameplay and high-quality 3D visual design, along with running on the full resolution of the console the game belongs to; as well as its association with electronica and electronic dance music, as well as its continous collaboration with certain artists (The Chemical Brothers, Optical, FSOL, Cold Storage, Kraftwerk, Orbital, Aphex Twin and others). The series identified itself with a strong graphical design, provided by The Designers Republic. Wipeout is a racing series that features vehicles that hover over futuristic racetracks. Power-ups (or "pick-ups") are available and come in offensive ("weapon") and defensive ("item") varieties. The Wipeout franchise began with the release of the original Wipeout in 1995. Three more Wipeout games were released by the end of the decade, all developed by Liverpool-based developer Psygnosis. In 1999, Sony Computer Entertainment Europe acquired Psygnosis and its intellectual property, including Wipeout. As part of the acquisition, the name "Psygnosis" was changed to "SCE Studio
    6.50
    8 votes
    5

    Myth

    • Games In Series: Myth II: Soulblighter
    Myth is a series of real-time tactics video games. The games are: Myth and Myth II were developed and self-published by Bungie between 1997 and 1999. As a result of Bungie's sale to Microsoft in 2000, the company lost the franchise rights to Take 2 Interactive. Myth III: The Wolf Age was developed by MumboJumbo and released by Take Two in 2001; it received generally good reviews, though many cited a number of bugs in the initial release. The Myth games are categorized as real-time tactics, representing a departure from established real-time strategy titles such as Warcraft and Command & Conquer; resource retrieval and unit construction were removed entirely to focus on squad- and soldier-level tactics. Some have argued that this has given the game a far greater sense of realism than its contemporaries. The above marked were not new titles in the Myth series, but rather releases of user created content bundled with the games. Players control small forces made up of a number of different units possessing their own strengths and weaknesses. In the single player game, these were limited to units representing 'The Light', but multiplayer allowed players to control units from both sides
    7.14
    7 votes
    6

    Marvel vs. Capcom series

    • Games In Series: X-Men vs. Street Fighter
    Marvel vs. Capcom (マーヴルVSカプコン, Māburu tai Kapukon) is a series of fighting games developed and published by Capcom featuring characters from Marvel Comics and Capcom's own video game franchises. While it was the first Vs. series involving Capcom, the Marvel brand exists to distinguish it from Capcom's other Vs. series with SNK Playmore (SNK vs. Capcom) and Tatsunoko Production (Tatsunoko vs. Capcom: Ultimate All-Stars). The Marvel characters depicted in the earlier games were often based on their appearances in various 1990s animated series, particularly X-Men, and were often voiced by the same voice actors. Similarly, the Marvel vs. Capcom 3 cast bear similarities to and share voice actors with their late 2000s animated incarnations, such as those seen in Wolverine and the X-Men and The Avengers: Earth's Mightiest Heroes. Capcom's partnership with Marvel began in 1993 with the release of The Punisher, an arcade beat 'em up based on the comics. Capcom then created their first Marvel-based fighting game, X-Men: Children of the Atom, in 1994. Marvel Super Heroes soon followed in 1995. Many of the gameplay mechanics used in the Marvel vs. Capcom series were first developed and refined
    6.71
    7 votes
    7

    Simon the Sorcerer

    • Games In Series: Simon the Sorcerer 2
    Simon the Sorcerer is a series of point-and-click adventure games created by Adventure Soft. The series follows the adventures of an unwilling hero of the same name and has a strong fantasy setting similar to Sierra's King's Quest and Westwood's Kyrandia series. The game varies in style, however, as it is more poised to be a parody of the fantasy genre than a member of the genre itself, with many renowned folklore characters appearing differently from what they are generally presumed to be. The first two games are often compared with the Monkey Island series in terms of style and humour, and the Terry Pratchett Discworld novels and derivative games. Unlike many older adventure games, the entire series is still available for purchase new. The first and second games in the series are also playable using ScummVM. Simon the Sorcerer is a teenager transported into a fantasy world as a sorcerer dressed in a cloak and pointy hat; his cloak and hat are purple in the first game, but change to red for the rest of the series (excluding possibility to magically change colour in the third game). He must use his logic and magical skills to solve puzzles as he progresses through the games. Simon
    7.50
    6 votes
    8

    Contra series

    • Games In Series: Contra Force
    Contra (魂斗羅) is a video game series produced by Konami composed primarily of run and gun-style shoot-'em-ups. The series debuted in 1987 as a coin-operated arcade game simply titled Contra, which was followed by the release of Super Contra in 1988 and several sequels produced for various home platforms. The in-universe use of the term "Contra" is first explained within the Japanese instruction card of the arcade version of Contra, and reiterated in most games (including Contra: Shattered Soldier), as "a title awarded to a superior soldier possessing almost super human drive and ability, while excelling in guerrilla tactics". In Japanese, the title is spelled with the kanji characters 魂斗羅 or Kontora. This is a form of ateji, in which the characters are used for their phonetic pronunciations rather than any inherent meaning they may have. The arcade version of Contra was released on February 1987, a few months after the Iran–Contra affair was made public. While it is unclear whether the game was deliberately named after the Nicaraguan Contra rebels, the ending theme of the original game was titled "Sandinista" (サンディニスタ), after the adversaries of the real-life Contras. The majority of
    8.20
    5 votes
    9

    JumpStart

    • Games In Series: JumpStart Adventures 3rd Grade: Mystery Mountain
    JumpStart is an educational media franchise for children, consisting mostly of educational games, produced by Knowledge Adventure. The series is distributed as Jump Ahead in the United Kingdom. It originally consisted of a series of educational PC games, but has expanded to include workbooks, videos, iPad apps, and other media - including, perhaps most significantly, a massively multiplayer online game located at JumpStart.com, first launched March 10, 2009. The original JumpStart games were created between 1993 and 1998 with a few upgrades. In 2000, all games were given new covers and a second disc. In 2002, most of the games were changed and given the title "JumpStart Advanced". In 2003, all JumpStart Advanced products were given 3 discs and in 2007, 4 discs. The JumpStart Advanced packages could be considered to be the games officially included in the series. They are grade-based and range from toddlers, preschool, kindergarten, and grades 1-6, with grades 4-6 bundled in one package. The first products to be called JumpStart Advanced were created in 2002; they ranged from Preschool to 2nd Grade and were intended to replace the previous versions of the games. Since then, bonus
    9.25
    4 votes
    10

    Custom Robo

    • Games In Series: Custom Robo V2
    Custom Robo (カスタムロボ, Kasutamu Robo) is a science fiction robotic fighting video game franchise developed by NOISE and published by Nintendo Co., Ltd. in 1999. The series currently spans five games, and has titles on the Nintendo 64, Nintendo Game Boy Advance, Nintendo GameCube and Nintendo DS. The most recent title in the series was first released in Japan on October 19, 2006, while it was later released in North America on March 19, 2007, in Europe on May 25, 2007, and in Australia on September 20, 2007. Since its inception in 1999, the Custom Robo series has largely been confined to Japan. In 2001, however, Nintendo released Super Smash Bros. Melee, a fighting game containing characters from throughout the company's history, worldwide. In the title's trophy room, three custom robos from Custom Robo V2 appeared as trophies: Ray Mk II, Bayonette, and Annie. According to the upcoming release lists in several issues of Nintendo Power, Nintendo of America was planning to release Custom Robo GX, the third title in the series, but later canceled it for unknown reasons and decided to release Custom Robo: Battle Revolution, the fourth title in the series, which became the first to see an
    7.80
    5 votes
    11

    Heroes of Might and Magic

    • Games In Series: Heroes of Might and Magic Online
    Heroes of Might and Magic is a series of video games originally created and developed by Jon Van Caneghem through New World Computing. As part of the Might and Magic franchise, the series changed ownership when NWC was acquired by 3DO and again when 3DO closed down and sold the rights to Ubisoft. The games feature turn-based, fantasy-themed conflicts in which players control armies of mythical creatures. The series began in 1995 with the release of the first title. A sixth installment, Might and Magic: Heroes VI, was released on October 13, 2011. The series is directed primarily at the DOS and Windows platforms, with sporadic support for Mac OS over the years. New World Computing closed after the production of Heroes of Might and Magic IV, and since then the rights to the franchise have been owned by Ubisoft. Nival Interactive developed the first game in the series since the changeover, Heroes of Might and Magic V, while Black Hole Entertainment is developing its sequel. Heroes III was ported to Linux. GameTap has carried the first four games in the series since 2006. Remakes have appeared on the Game Boy Color. King's Bounty (1990), an earlier game from New World Computing,
    7.80
    5 votes
    12
    Fancy Pants Adventures

    Fancy Pants Adventures

    Fancy Pants Adventures is a series of free side-scrolling Flash games created by Brad Borne. Three worlds have been released so far, World 1 on 14 March 2006 and World 2 on 9 January 2008. Borne had announced that after the 2009 Comic Con, he would officially start working on World 3. As of 4 April 2012, a third world has been released, called World 3. A console version developed by Borne and Over the Top Games was released by EA 2D for PlayStation Network and Xbox Live Arcade on April 19 and April 20, 2011, respectively. An iOS version developed by Chillingo was released on the Apple App Store on March 4, 2012. Fancy Pants Adventures features Fancy Pants Man as the playable character of the series. He is a two dimensional stick figure with spiky, choppy hair, wearing only a pair of colored triangular-shaped pants. Fancy Pants Man's home is Squiggleville, a small country town run by the Mayor (first introduced in World 2).The mayor is introduced more in World 3. Players guide Fancy Pants Man through open levels which feature obstacles to overcome and enemies to avoid or defeat. These enemies include spiders, snails, and mice armed with guns. Enemies can be defeated by being jumped
    7.40
    5 votes
    13

    Football Manager

    • Games In Series: Football Manager 2005
    Football Manager is a series of football management simulation games developed by Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager; however, following the break-up of their partnership with original publishers Eidos Interactive, Sports Interactive lost the naming rights and re-branded the game Football Manager with their new publishers Sega. On 12 February 2004, after splitting from publishers Eidos Interactive, it was announced that Sports Interactive, developers of the Championship Manager game, had retained the rights to the source code but not the rights to the title Championship Manager, which were held onto by Eidos (who previously acquired the brand rights from Domark upon their merger in 1995). These developments led to a further announcement that future Sports Interactive football management games would be released under the famous Football Manager brand name. Whilst the Championship Manager series would go on, Eidos no longer had any source code, or, indeed a developer for Championship Manager. Having been left without a publisher for its football management series, Sports Interactive teamed up with Sega and later, in April
    8.50
    4 votes
    14
    Silicon Dreams

    Silicon Dreams

    • Games In Series: Snowball
    Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released in 1983, followed a year later by Return to Eden, and then by The Worm in Paradise in 1985. The following year they appeared together in a bundle as the first, second and last of the Silicon Dreams. Early advertisements gave it the title of Silicon Dream, but it was later pluralised. As most Level 9 games, the trilogy used an interpreted language called A-code and appeared on all major home computer platforms of the time, on either diskette or cassette. Level 9 self-published each game separately, but the bundle was published by Telecomsoft, which sold it in the United States under the Firebird label and in Europe under the Rainbird label. The trilogy is set in a not too-distant future when humans have started colonising space. For the first two instalments the player takes the role of Kim Kimberly, an undercover agent, whose goal in Snowball is to save the colonist's spacecraft from crashing into a star, and in Return to Eden to stop the defence system at the destination planet of Eden from destroying the craft. In The Worm in Paradise,
    8.50
    4 votes
    15

    Banjo-Kazooie series

    • Games In Series: Banjo-Kazooie
    Banjo-Kazooie is a series of video games created by Rare in 1998. The game stars a honey bear named Banjo and his friend, a large red bird - of the fictional Breegull species - named Kazooie, who are both controlled by the player, and a witch named Gruntilda as the primary antagonist. Throughout the various games they are tasked with thwarting Gruntilda's various evil schemes. There are currently four main games in the series. The first game in the series, Banjo-Kazooie, was released in 1998 for the Nintendo 64 and re-released in 2008 for the Xbox 360 via Xbox Live Arcade. In Spiral Mountain, Banjo's sister, Tooty, has been kidnapped by the witch known as Gruntilda who wants Tooty's beauty and is willing to turn her into a hag for it. It is up to Banjo and Kazooie to save her. The goal is to progress through the witch's lair and the various worlds within it, collect items including jiggys which are golden jigsaw pieces which are needed to unlock new worlds and music notes that open up certain doors to help Banjo and Kazooie along their quest, and defeat Gruntilda. Banjo-Tooie is the second game in the series, and was released in 2000 for the Nintendo 64 and re-released in 2009 for
    7.20
    5 votes
    16

    Battlefield

    • Games In Series: Battlefield 2142
    The Battlefield franchise is a series of FPS video games that started with the Windows/Mac game Battlefield 1942. The series is developed by the Swedish company EA Digital Illusions CE, and published by Electronic Arts. The games feature a greater focus on large maps, teamwork and vehicle warfare than traditional first-person shooters. The PC games in the series are mainly focused on online multiplayer. The Battlefield series has sold 17 million units as of 2008. The series has a recognizable 6-beat sting. Battlefield 1942 was released on September 10, 2002, using the Refractor gaming engine, and introduced the "Conquest" gameplay mode, in which players fought for "capture points" throughout the map. Two expansion packs were released, The Road to Rome and Secret Weapons of WWII. Battlefield Vietnam, released in 2004, moved the setting to the Vietnam War, and was built on a modified Refractor engine with various gameplay improvements, such as firing personal weapons while seated in vehicles. The 2005 game Battlefield 2 takes place in the modern day, during a fictional war between the United States, China, and the fictional Middle Eastern Coalition (MEC). Despite it requiring
    8.25
    4 votes
    17

    City Building Series

    • Games In Series: Caesar III
    The City Building Series is the collective name of a series of historical city-building games for personal computers developed by Impressions Games, BreakAway Games, and Tilted Mill Entertainment (following Impressions' demise) and published by Sierra Entertainment and Myelin Media. The series began in 1993 with Caesar and so far consists of ten games, including expansion packs. The series can be loosely described as "SimCity in past civilizations with military and economic micromanagement". In the City Building Series the player is put in charge of providing goods and services to the populace of his town, ensuring crime is low, and reducing the risk of disease, fire and building collapse. The player must also strike a balance between imports, exports and taxes to keep his town financially strong. The player is also responsible for defending his town against invasion by building a military. The series covers four ancient civilizations: Roman, Egyptian, Greek and Chinese. Titles released up until 2004 used the same isometric view game engine, although progressively tweaked and modified according to the theme of the game. Subsequent titles use three dimensional graphics engines. The
    8.25
    4 votes
    18

    Star Fox series

    • Games In Series: Star Fox Adventures
    Star Fox (スターフォックス, Sutā Fokkusu) is a video game series developed and published by Nintendo. The original game was a forward-scrolling 3D Sci-Fi rail shooter. Later sequels added more directional freedom as the series progressed. The game concept was inspired by a shrine to a fox god who could fly, which Shigeru Miyamoto visited regularly. The shrine was accessible through a series of arches, thus inspiring the gameplay. The first game in the series, developed by Nintendo EAD and programmed by Argonaut Software, used the Super FX Chip to create the first accelerated 3D gaming experience on a home console. The Super FX Chip was an additional math co-processor that was built into the Game Pak and helped the Super Famicom and SNES better render the game's graphics. The Super FX Chip has been used in other Super Famicom/SNES games as well, some with increased processing speed. Its remake, Star Fox 64, further revolutionized the video game industry by being the first Nintendo 64 game to feature the Rumble Pak. Due to trademark issues over the name Star Fox in PAL region territories, Star Fox and Star Fox 64 were released in those countries as Star Wing and Lylat Wars respectively.
    8.25
    4 votes
    19

    Syphon Filter series

    • Games In Series: Syphon Filter 2
    Syphon Filter is a video game series published by Sony and developed by Sony Bend (formerly Eidetic), that has appeared on the PlayStation, PlayStation 2, and PlayStation Portable game systems. In the series, Syphon Filter is the name given to the mysterious biological weapon. Gabriel "Gabe" Logan is the series' main protagonist. Logan is an agent for the International Presidential Consulting Agency in Syphon Filter, Syphon Filter 2, Syphon Filter 3, Syphon Filter: The Omega Strain, Syphon Filter: Dark Mirror and Syphon Filter: Logan's Shadow. Born in Camden, New Jersey, Gabe served in the 75th Ranger Regiment and fought in Grenada. He met Lian Xing in 1987, during a mission in Soviet-occupied Afghanistan. He served in the Persian Gulf War. In 1993 he joined the Agency. In The Omega Strain, Gabe is appointed Commander-In-Chief, and reforms the Agency, naming it the International Presidential Consulting Agency. In Logan's Shadow, Gabe is shot four times in the chest by Trinidad at the end of the game. It is unknown whether he survived. Voiced by: John Chacon (Syphon Filter 1-3), James Arnold Taylor (Omega Strain, Dark Mirror, Logan's Shadow) Lian Xing is Gabe Logan's partner in the
    7.00
    5 votes
    20

    Vectorman

    • Games In Series: Vectorman
    Vectorman is a series of run and gun platform games developed by BlueSky Software and published by Sega for the Sega Mega Drive/Genesis. It was released on October 24, 1995 in North America and on November 30, 1995 in Europe. The games have since appeared on several game compilations, including the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable, the Sonic Gems Collection for the Nintendo GameCube, and Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3. Vectorman was added to the Wii Virtual Console on February 27, 2007 in Japan and April 5, 2007 in Europe, and in North America on September 22, 2008. It was also released on the digital distribution service Steam as part of the "SEGA Genesis Classics Pack" and as a standalone title. In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named
    7.00
    5 votes
    21

    Die Hard games

    • Games In Series: Die Hard: Vendetta
    A number of video games based on the successful movie franchise Die Hard have been released over the years, ranging from beat 'em ups to first-person shooters. While some of the games are based directly on the movies, a few further detail the adventures of John McClane between or after the series.
    9.33
    3 votes
    22

    Need for Speed

    • Games In Series: Need for Speed: Hot Pursuit 2
    Need for Speed (NFS) is a series of racing video games published by Electronic Arts (EA) and developed by several studios including Canadian-based company EA Black Box and British-based Criterion Games. It was originally developed by the Canadian-based company Distinctive Software, which became known as EA Canada. The series released its first title, The Need for Speed in 1994. Initially, Need for Speed was exclusive to the fifth generation video game consoles, eventually featuring in all seventh generation consoles by 2008. The titles consist of racing with different cars on various tracks, with some titles including police pursuits in races. Since Need for Speed: Underground, the series has integrated car body customization into gameplay. Need for Speed is the most successful racing video game series in the world, and one of the most successful video game franchises of all time. As of October 2009, over 100 million copies of games in the Need for Speed series have been sold. In June 2012 it was announced that Criterion Games are in full control of the Need for Speed franchise, following Black Box's restructuring. The Need for Speed (NFS) series are racing games, all of which
    9.33
    3 votes
    23
    Splinter Cell

    Splinter Cell

    • Games In Series: Tom Clancy's Splinter Cell
    Tom Clancy's Splinter Cell is a series of award-winning stealth video games, the first of which was released in 2002, and their tie-in novels. The protagonist, Sam Fisher, is a highly-trained agent of a fictional black-ops sub-division within the NSA, dubbed "Third Echelon". The player guides Fisher, who usually has the iconic trifocal goggles at his disposal, to overcome his adversaries in levels based on Unreal engines that were extended to emphasise light and darkness as gameplay elements. All the console and PC games in the series were critically acclaimed, and the series is commercially successful. Tom Clancy's Splinter Cell was developed in 2 years, after which it was published and released by Ubisoft for the Xbox, PlayStation 2, Nintendo GameCube, Windows, and Mac OS X in North America on November 19, 2002. It uses an Unreal Engine 2 that was modified to allow the light-and-dark based gameplay. An HD remastered edition of the game was released on the PlayStation Network in late 2010. To date the game has sold over 3 million copies and won IGN's Best of 2002: Xbox Game of The Year. Pandora Tomorrow was developed by Ubisoft Shanghai and introduced multiplayer gameplay to the
    8.00
    4 votes
    24
    Klonoa

    Klonoa

    • Games In Series: Klonoa: Moonlight Museum
    Klonoa (クロノア,, Kuronoa) is a video game series created by Namco and Klonoa Works, as well as the name of the titular character of the series. Klonoa is described within the games and manga as a "Dream Traveler", who is fated to travel to various places where the state of dreams is in danger, but he himself isn't aware of that. His traditional voice actor is Kumiko Watanabe, though he is voiced by Eric Stitt in the English version of the remake of the first game. It is worth noting he has Namco's mascot Pac-Man on the side of his blue hat. Wanting to be a hero, he is young and good-hearted, and is willing to go against all odds to make sure justice is served. He is easily able to befriend characters along the way who support his cause. His attitude is innocent and even a bit naive, as shown in Klonoa 2. Klonoa was designed by Yoshihiko Arai. Arai's first design, "Shady", had a shadow-like appearance. However, he felt that the lack of color did not seem tasteful, and dropped the design. His next design was created with characteristically animal eyes and long ears, as Arai felt that a person's eyes and silhouette are the features noticed when they are first met. He added a large hat
    6.80
    5 votes
    25
    FIFA Series

    FIFA Series

    • Games In Series: FIFA 07
    FIFA, also known as FIFA Football or FIFA Soccer, is a series of association football video games, released annually by Electronic Arts under the EA Sports label. While there was no major competition when EA released the first titles in their American Football and Hockey series, football video games such as Sensible Soccer, Kick Off and Match Day had been developed since the late 1980s and already competitive in the games market when EA Sports announced a football game as the next addition to their EA Sports label. When the series began in late 1993 it, was notable for being the first to have an official licence from FIFA, the world governing body of football. The latest installments in the series contain many exclusively-licenced leagues including league and teams from around the world, including the German Bundesliga and 2. Bundesliga, English Premier League and Football League, Italian Serie A, Spanish La Liga, Portuguese Primeira Liga, French Ligue 1, Dutch Eredivisie, Brazilian Campeonato Brasileiro Série A, Mexican Liga MX, American Major League Soccer, South Korean K-League and Australian A-League, allowing the use of real leagues, clubs, and player names and likenesses
    9.00
    3 votes
    26

    NHL series

    • Games In Series: NHL Hockey
    NHL is a series of professional ice hockey simulation video games developed by EA Canada and published yearly by Electronic Arts under the EA Sports brand. The game is developed under license from the National Hockey League, which enables the use of team names, stadiums, and colors in the game, and National Hockey League Players' Association, which enables the use of player names and likenesses. As is traditional with EA Sports, the NHL series boxes feature live action photos instead of drawings. As it lacked the NHLPA license, the early titles staged photos without real players. NHLPA Hockey 93, on the other hand, had the rights to use player images, but not of the teams. On this cover, the main action photo features the New York Rangers' Randy Moller checking the Philadelphia Flyers' Rod Brind'Amour while Rangers goaltender Mike Richter makes a save (in this photo there is the logo of the New York Rangers located on the bottom right of the goaltender's pants). This photo is surrounded by eight small portraits of players (Steve Yzerman, Andy Moog, Pat LaFontaine, Brian Leetch, Ray Bourque, Patrick Roy, Jeremy Roenick, and Rick Tocchet). This changed with NHL 94, which featured a
    9.00
    3 votes
    27

    The Patrician

    • Games In Series: Patrician III: Rise of the Hanse
    The Patrician is the title of a series of historical trading simulation computer games for the PC, Amiga and Atari ST published by Ascaron Entertainment. In the games, the player assumes the role of a merchant in any of several cities of the Hanseatic League, accumulating money, capital and consumer goods, and real estate, expanding his company, and furthering his career at home and abroad. The main action of the games typically consists of trading, using trading offices and ships. Supply and Demand play an important role in this game. Generally seen as one of the more complex business simulations, Patrician can overwhelm the player with too much information. Players can also build public works, private houses, and industries, pursue a career in politics, and interact with such characters as pirates and burghers. The games features an advanced dynamic economy which can be influenced by the actions of both the human players and the A.I.-controlled players. This in turn affects the various towns (constantly buying high and selling low will cause a town to grow poorer, for instance). By helping a town grow, the player will gain popularity there, which will help in the Hanseatic
    9.00
    3 votes
    28

    Train Simulator series

    • Games In Series: Railfan: Taiwan High Speed Rail
    Train Simulator (トレインシミュレータ, Torein Shimyurēta or abbreviated "TS") is a Japanese train simulation game series produced by Ongakukan. The game is significant as it is was one of the earliest of its kind since the series started in 1995. No versions were licensed outside of Asia, therefore all of Train Simulator games are only available in Japanese, except Railfan: Taiwan High Speed Rail which is also translated in Traditional Chinese and English. The original Train Simulator series (1995–2000) was designed from technology which was previously used to develop the Ongakukan product "Touch the Music by Casiopeia" which synchronized video with audio. With Train Simulator Ongakukan filmed video from the cab of a train on the desired railway and recorded sounds from that train. Later when the simulation had been completed and is running on a PC, the video would be displayed in a silver metallic box and the sounds would be played according to what is happening at that particular moment in the simulation. The video for the original Train Simulator series of games was 308 156 pixels at 30 frames per second using Intel Indeo 2 video compression and AVI file container. Each game
    9.00
    3 votes
    29
    Sly Cooper

    Sly Cooper

    • Games In Series: Sly Cooper and the Thievius Raccoonus
    The Sly Collection (titled as The Sly Trilogy in PAL regions and Sly Cooper Collection in Asia) is remastered port of the PlayStation 2 games Sly Cooper and the Thievius Raccoonus, Sly 2: Band of Thieves and Sly 3: Honor Among Thieves, for the PlayStation 3 on a single Blu-ray Disc as a Classics HD title. The games were originally developed by Sucker Punch Productions, while the port was handled by Sanzaru Games and published by Sony Computer Entertainment. On November 29, 2011, The Sly Collection was released as a digital download on the PlayStation Store. Each title in the collection is available for separate purchase. The first game in the series, In the game, Sly must recover his family's "Thievius Raccoonus", a book listing all the special thieving skills his family has collected over several centuries, which was stolen by a rival gang, the Fiendish Five, led by Clockwerk, a mechanical owl, the "manifestation of evil". Meanwhile, Sly and his gang must keep ahead of Interpol Inspector Carmelita Fox, who promises to one day capture Sly and put him away for his crimes. In Sly 2: Band of Thieves, a series of mechanical parts of the shattered Clockwerk have been stolen by the Klaww
    7.75
    4 votes
    30
    Street Fighter Alpha

    Street Fighter Alpha

    • Games In Series: Street Fighter Alpha 3
    The Street Fighter Alpha series, known as in Japan, Asia, South America and Spain, is a series of fighting games that are part of the Street Fighter universe created by Capcom. The series serves as a sequel to the original Street Fighter and a prequel to Street Fighter II, bridging the gap between the two games.Each title has been ported onto numerous consoles while receiving slight modifications. 'Street Fighter Alpha: Warrior's Dreams', known as in Japan, Asia, South America and Spain, is the first game in the Street Fighter Alpha series, allegedly inspired by Street Fighter II: The Animated Movie, it was released in 1995. New features include Darkstalkers- style chain combos, Alpha counters, a 3 level super gauge, anime-style character designs and 7 new characters: Birdie and Adon from the original Street Fighter; Charlie (known as Nash in Japan), Guile's comrade; Rose, a gypsy who uses tarot cards as her method of attack; Dan, a parody of Ryo Sakazaki and Robert Garcia from Art of Fighting; and Guy and Sodom from Final Fight. Released in 1996 Street Fighter Alpha 2, known as in Japan, Asia, South America and Spain, is seen as an overhaul of the first game rather than an
    7.75
    4 votes
    31

    Baldur's Gate: Dark Alliance series

    • Games In Series: Baldur's Gate: Dark Alliance II
    Baldur's Gate: Dark Alliance is a series of action role-playing games developed exclusively for game consoles. The first game in a series, Baldur's Gate: Dark Alliance, was developed by Snowblind Studios for the PlayStation 2 in 2001, with versions for the Xbox and Nintendo GameCube released in 2002. A Game Boy Advance version of Baldur's Gate: Dark Alliance was also released in 2004 by Magic Pockets. The sequel to the game, Baldur's Gate: Dark Alliance II, was developed by Black Isle Studios for the PlayStation 2 and Xbox, released in 2004. Like the Baldur's Gate series for the PC, the Dark Alliance series is set along the Sword Coast and Western Heartlands, two locations from the popular Dungeons & Dragons Forgotten Realms campaign setting. However, the Dark Alliance series and the PC Baldur's Gate series are often not seen as part of the same series, as they differ heavily in plot and gameplay. The Dark Alliance series takes place after the PC Baldur's Gate series. Baldur's Gate: Dark Alliance is an action role-playing game developed by Snowblind Studios for the PlayStation 2, and later for the Xbox and Nintendo GameCube, originally released in 2001. It began the Dark Alliance
    6.60
    5 votes
    32

    Broken Sword

    • Games In Series: Broken Sword: The Sleeping Dragon
    Broken Sword is a franchise centered on a series of adventure games. The first game in the series, Broken Sword: The Shadow of the Templars, was released in 1996 by video game company Revolution Software. The first sequel, Broken Sword II: The Smoking Mirror, was released a year later, and was followed by two more sequels: Broken Sword: The Sleeping Dragon in 2003, Broken Sword: The Angel of Death in 2006, and the upcoming Broken Sword: The Serpent's Curse in 2013. A remake of the first game in the series, known as Broken Sword: Shadow of the Templars – The Director's Cut, was released in 2009, and a remake of the second game in the series, known as Broken Sword: The Smoking Mirror – Remastered. The main protagonists of the series are George Stobbart, an American patent lawyer, and Nicole "Nico" Collard, a French freelance journalist, although Nico does not appear as a playable character in the original game The Shadow of the Templars. The Broken Sword series was originally conceived in 1994 by Charles Cecil, Noirin Carmody and Sean Brennan, while talking about the mythology of the Knights Templar. The first three games in the series were all developed by Revolution Software, while
    6.60
    5 votes
    33

    Worms

    • Games In Series: Worms Armageddon
    Worms is a series of artillery strategy computer games developed by British company Team17. Players control a small platoon of earthworms across a deformable landscape, battling other computer- or player-controlled teams. The games feature bright and humorous cartoon-style animation and a varied arsenal of bizarre weapons. The game, whose concept was devised by Andy Davidson, was described by the Amiga gaming press as a cross between Cannon Fodder and Lemmings. It is part of a wider genre of turn-based artillery games in which each player controls characters who duel with projectile weapons; similar games include Scorched Earth and Gorillas. A number of Worms-themed spin-offs have also been released, including Addiction Pinball (1999), Onlineworms (2001), Worms Blast (2002) and Worms Golf (2004). Worms Breakout and Worms Breakout 2, fangames based on the popular arcade game Breakout, have been made available for download through the official Worms Armageddon website. Games that borrow from the Worms concept include Warmux and Hedgewars (open source, for Linux, Macintosh, Windows), Hogs of War (3D variation featuring pigs, for PlayStation and PC) and Snails for Pocket PC. Other
    7.50
    4 votes
    34

    Dragon Slayer

    • Games In Series: Legacy of the Wizard
    Dragon Slayer (ドラゴンスレイヤー, Doragon Sureiyā) is a series of video games developed and published by Nihon Falcom. The first Dragon Slayer title was an early action role-playing game, released in 1984 for the NEC PC-88 computer system and ported by Square for the MSX. Designed by Yoshio Kiya, the game gave rise to a series of sequels, nearly all of them created by Falcom, with the exception of Faxanadu by Hudson Soft. The Dragon Slayer series was historically significant, both as a founder of the Japanese role-playing game industry, and as the progenitor of the action role-playing game genre. The series encompasses several different genres, which include action role-playing, action-adventure, platform-adventure, open world, turn-based role-playing, and real-time strategy. Many of the early titles in this series were PC games released for the PC-88, PC-98, MSX, MSX2, and other early Japanese PC platforms, while some were later ported to video game consoles. The series also features video game music soundtracks composed by chiptune musician Yuzo Koshiro and the Falcom Sound Team JDK. Although commonly referred to as a series, the Dragon Slayer name is used to designate the body of work
    8.67
    3 votes
    35

    Grand Theft Auto

    • Games In Series: Grand Theft Auto: Vice City Stories
    Grand Theft Auto (commonly abbreviated GTA) is a video game series created in the United Kingdom by David Jones and Mike Dailly then later by brothers Dan and Sam Houser, and game designer Zachary Clarke. It is primarily developed by British developer Rockstar North (formerly DMA Design) and published by Rockstar Games. The name of the series is derived from grand theft auto, a term referring to motor vehicle theft. The series has won multiple awards. The series is set in fictional locales heavily modelled on American cities, while an expansion for the original was based in London. Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, all consisting of action-adventure, driving, occasional role-playing, stealth, and racing elements. The subject of the games is usually a comedic satire of American culture, but the series has gained controversy for its adult nature and violent themes. The series focuses around many different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each game. The antagonists are commonly characters
    8.67
    3 votes
    36

    Virtual On

    • Games In Series: Cyber Troopers Virtual-On Force
    Cyber Troopers Virtual-On (電脳戦機バーチャロン, Dennō Senki Bācharon, roughly "Computer Fighting Machine Virtual-On") is a series of video games created by Sega AM-3 (Amusement Research and Development Department 3, later renamed Hitmaker). The original series was first published for arcades in January 1996. The game features fast, action-oriented gameplay requiring quick reflexes. It has seen four iterations to date and has been ported to several video game consoles. The mecha designs for all installments of the series were created by robot designer Hajime Katoki. Related merchandise released for sale include plastic models, original soundtracks, trading figurines, light novels and audio drama CDs. The games in the series are as follows. Little is known about these drama CDs because there has been no translation or transcript in the English speaking community as of ever. Virtual-On features mechs called Virtuaroids, or VRs, that are large robots the player controls in battles against enemy VRs, and its twin-stick control, in which two joysticks, complemented by an array of controls, are used by players. Additionally, in the plot of the first game, Cyber Troopers Virtual-On (Virtual-On:
    10.00
    2 votes
    37

    World Rally Championship

    World Rally Championship is a video game series made by Evolution Studios between 2001 and 2005. The series consists of five original games released for the Sony PlayStation 2 console, and one Sony PSP port, all based on the World Rally Championship using official drivers, cars and tracks. The series returned in 2010 with the release of WRC: FIA World Rally Championship by Italian game developer Milestone. World Rally Championship was released for PlayStation 2 on November 30, 2001 in Europe and March 21, 2002 in North America. The game features FIA licensed cars, stages and drivers from the 2001 season and has a career mode allowing the player to work through the World Rally Championship season. The game also features damage simulation in the form of visual damage as well as performance damage if the player crashes. WRC II Extreme is the sequel to WRC World Rally Championship and was released in Europe and Japan on November 27, 2002. It contains teams, drivers, cars and rallies from the 2002 WRC season. It also includes "extreme" cars designed by the teams. The main soundtrack to WRC II Extreme was produced by the Chemical Brothers. Additionally, the tracks "Come with Us/The Test"
    10.00
    2 votes
    38
    Baldur's Gate series

    Baldur's Gate series

    • Games In Series: Baldur's Gate
    Baldur's Gate is a franchise of role-playing video games set in the fictional Forgotten Realms Dungeons & Dragons campaign setting within the fictional continent of Faerûn. The game has spawned two series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extend to Amn and Tethyr. The Dark Alliance series was released exclusively to consoles and was critically and commercially successful. The Bhaalspawn Saga too was critically received using pausable realtime gameplay; it was credited for revitalizing the CRPG genre. While the Bhaalspawn Saga was originally developed exclusively by BioWare for the Personal Computer, in 2012 Atari revealed that Beamdog and Overhaul Games would remake the games in HD. The Dark Alliance series was originally set to be developed exclusively by Snowblind Studios, but ports were handled by Black Isle Studios, High Voltage Software and Magic Pockets with the second game being developed exclusively by Black Isle. Black Isle Studios had planned a third series to be set in the Dalelands and be a PC exclusive hack and slash game with pausable real-time gameplay. The game would
    6.40
    5 votes
    39

    Unreal series

    • Games In Series: Unreal II: The Awakening
    Unreal is a series of first-person shooter video games developed by Epic Games. The series is also known for its exhibition of the Unreal Engine that powers the games and is available for other developers to license. As a result of Epic's focus on the engine technology, much of the creative workload such as map design has traditionally been outsourced to other studios, namely Digital Extremes. Legend Entertainment was brought in for the first game's expansion pack and its sequel, Unreal II. For the latest installment, however, Epic completed all design work in-house. Publishing rights for the series have changed hands several times. GT Interactive was the original publisher, and a series of acquisitions and corporate restructurings eventually led to Infogrames and then Atari inheriting the relationship. However, during the production of Unreal Tournament 2004 there was a financial dispute between Epic and Atari, culminating in the gold master being held hostage in exchange for milestone and royalty payments. After dealing with that episode, Epic elected to take the publishing rights elsewhere for future titles and eventually settled on a deal with Midway Games. Unreal Tournament
    6.40
    5 votes
    40

    SNK vs. Capcom: Card Fighters Clash

    • Games In Series: SNK vs. Capcom: Card Fighters Clash
    SNK vs. Capcom: Card Fighters Clash is a series of SNK Playmore games between 1999 and 2006 for hand-held consoles. It has a collectible card game theme, spun off from the popular series of fighting games by SNK and Capcom, and also including references to many other kinds of games from both companies. The game uses cards based on Capcom and SNK characters from a variety of earlier games. The first two versions of this game were released for Neo-Geo Pocket Color, and a new version for the Nintendo DS was released in 2007. The first game in the series, released in 1999 for the Neo Geo Pocket Color handheld console, was the first crossover between SNK and Capcom. Characters in the game are illustrated in the super deformed art style. There are two complementary versions of the game: the SNK version and the Capcom version. Each version of the game has a different starting deck and different exclusive cards that can be obtained, but the game-play remains the same. This Japan-only sequel to SVC: Card Fighters' Clash was released in 2001 for the Neo Geo Pocket Color after Capcom vs. SNK 2. In addition to the 240 character and 60 action cards from the first game, 124 new cards are added,
    5.50
    6 votes
    41

    Avernum series

    Avernum is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software available for Macintosh and Windows-based computers. There are six canonical games in the series. The first three games in the series and the non-canon Blades of Avernum are remakes of the Exile series by Jeff Vogel, who owns the company, collectively entitled Avernum: First Trilogy. The next three games (Avernum: Second Trilogy), also by Vogel, were released in 2005, 2007 and 2009 respectively. The latter games are entirely original built on a newer game engine and not a remake of any previous game. The Avernum games, like other Spiderweb Software games, are designed with gameplay and storytelling before graphical elements. As of December 2011, a newer version of Avernum has been released, Avernum: Escape from the Pit. The original Exile games used a top-down perspective tile-based graphical system, effectively displayed as an X-Y axis wherein each tile in the grid was filled by a base graphic and perhaps an item or character icon. Avernum features a 45-degree axonometric display that appears three-dimensional. The game also adds varying terrain height, allowing for more interesting map
    7.25
    4 votes
    42

    SWAT series

    • Games In Series: SWAT Force
    The SWAT series are the follow-up of Sierra's classic adventure game series Police Quest. The adventure game decreased in popularity by the mid-1990s and Jim Walls, the former series designer, left Sierra and was replaced by real-life SWAT founder Daryl F. Gates. After Gates released Open Season, Sierra searched out new genres for the popular police simulation series. SWAT and SWAT 2 were the fifth and sixth games in the Police Quest series, before the Police Quest title was dropped from the later SWAT games. SWAT 3 was later included as part of the Police Quest: SWAT Generation compilation. The current owner of the SWAT series is Activision Blizzard, and there are no plans to develop additional SWAT titles.
    7.25
    4 votes
    43

    Batman computer and video games

    • Games In Series: Batman: The Caped Crusader
    Batman; The Caped Crusader is an action adventure game developed by Special FX Software (Jonathan Smith, Charles Davies, and Keith Tinman) and published by Ocean Software for the 8-bit home computers such as the ZX Spectrum and Commodore 64 and by Data East for other platforms such as the Apple II, Commodore Amiga and PC in 1988. It was an arcade adventure, using comic book style panels to show the action. In this game, Batman is faced with two of his most well-known adversaries, The Penguin and The Joker. The game is split into two different parts, one for each villain. These parts are separate and can be played in any order. Batman uses punches and kicks and his batarang (a thrown weapon) in order to fight the villains' henchmen as well as solving puzzles. On its original release, Your Sinclair awarded it 9 out of 10, praising the colorful and expressive graphics and the inclusion of two separate adventures. Computer Gaming World also gave a positive review, praising the graphics, particularly the Atari ST's graphics over the C64's. However, it was noted the game emphasizes mazes and puzzles over beating up bad guys, and as such did not quite meet expectations.
    8.33
    3 votes
    44

    Metal Gear

    • Games In Series: Metal Gear
    Metal Gear (メタルギア, Metaru Gia) is a series of stealth video games, created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX2. The player takes control of a special forces operative Solid Snake who is assigned to find the titular superweapon "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons. Several sequels have been released for multiple consoles after requests from Konami to produce new Metal Gear games. The sequels expand the original game's plot adding new characters opposing and supporting Snake, while there have also been a few prequels exploring the origins of the Metal Gear and recurring characters. Various parts were inspired by Hollywood films with character's names, settings and artworks often referencing them. The series is famous for pioneering the stealth game genre, in which the character initially has only one weapon and has to go through the game to accomplish his mission by himself. Other notable traits are cinematic cut scenes, intricate storylines, offbeat humor and exploration of political and philosophical themes. The game franchise has sold over 30 million copies
    8.33
    3 votes
    45

    Putt-Putt

    • Games In Series: Putt-Putt Joins the Circus
    The Putt-Putt series is a collection of children's adventure and puzzle computer games created by Humongous Entertainment. They primarily involve clicking to get to a destination, although some sub-quests and mini-games involve the keyboard. The main character, Putt-Putt, a purple convertible, and his pet dog, Pep, travel to various locations. The Putt-Putt series is a collection of children's adventure and puzzle computer games created by Humongous Entertainment. They primarily involve clicking to get to a destination, although some sub-quests and mini-games involve the keyboard. The main character, Putt-Putt, a purple car, and his pet dog, Pepper (Pep), travel to various locations. Putt-Putt was originally thought up by Shelley Day as a series of bedtime stories for her son, Travis; the first story involved Putt-Putt saving a cat caught in a tree. Child actor Jason Ellefson did Putt-Putt's voice for the first eight of the games. The games are supported by ScummVM and thus can be played on other platforms such as handhelds. Humongous Entertainment classified these games as Junior Adventures (for kids 3-8) "Putt-Putt Joins the Parade" starts when Putt-Putt wants to join a parade
    8.33
    3 votes
    46

    Horace series

    • Games In Series: Horace Goes Skiing
    The Horace video game series was created in the 1980s by William Tang for Beam Software. The series comprised Hungry Horace, Horace Goes Skiing and Horace and the Spiders. Hungry Horace and Horace and the Spiders were two of the very few ZX Spectrum games also available in ROM format for use with the Interface 2. The original Horace game, Hungry Horace was written as a simple Pacman clone, published in 1982. In it, Horace must gather food from around a park and move onto the next section while avoiding park guards. It is possible for him to collect a bell to panic the guards and render them vulnerable, like the power pills in Pacman. This title was available on the ZX Spectrum, Commodore 64 and Dragon 32. The ZX Spectrum original was marketed and distributed by Sinclair themselves, the Commodore 64 and Dragon 32 versions by Melbourne House. The Commodore 64 version also included a level editor which allowed the game owner to create, edit and save to cassette tape their own levels of the game. These could be shared with other owners of the game. A DOS-hosted level editor was written for the ZX Spectrum version in 2009. In 1982 Tang also produced Horace Goes Skiing. In it, Horace
    9.50
    2 votes
    47

    Resident Evil

    • Games In Series: Resident Evil 2
    Resident Evil, known in Japan as Biohazard (バイオハザード, Baiohazādo), is a media franchise owned by the video game company Capcom. It was created by Shinji Mikami as a survival horror video game series that was initiated with Resident Evil in 1996. Since then, the game series has branched out to include action games, and has sold 50 million units as of 30 June 2012. The franchise has been expanded to comic books, novels and novelizations, sound dramas, a series of live-action and animated feature films, and a variety of associated merchandise, such as action figures. The survival horror video game Resident Evil made its debut on the PlayStation in 1996, and was later ported to the Sega Saturn. It was a critical and commercial success, leading to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000, followed by ports of 2 and 3. Resident Evil Code: Veronica was later re-released for
    9.50
    2 votes
    48
    Fatal Frame

    Fatal Frame

    • Games In Series: Fatal Frame
    Fatal Frame, known as Project Zero in Europe and Zero (零, zero) in Japan, is a survival horror video game series consisting of four installments, a spin-off and a remake of the second installment. The first and second games in the series were released for the PlayStation 2 and the Xbox, the third has been released for the PlayStation 2. The fourth game, and also the remake of the second game, were both released on Wii. The series installments' plots deal with ghosts, exorcism, and "dark" Shinto rituals. Created by Tecmo, Fatal Frame is one of the most well-received survival horror games to date. It was a unique entry in the genre, as the player explores a mansion and takes photographs of ghosts in order to defeat them. The Fatal Frame series has since gained a reputation as one of the most distinctive in the genre, with the first game in the series credited as one of the best-written survival horror games ever made, by UGO Networks. It has been revealed that Nintendo owns a large portion of the Fatal Frame series. = Twin sisters Mio and Mayu Amakura are visiting a childhood play spot, when Mayu follows a mysterious crimson butterfly deep into the forest. Concerned for her twin,
    7.00
    4 votes
    49

    Oddworld

    • Games In Series: Oddworld: Munch's Oddysee
    Oddworld is a fictional universe presented in video game form, created by game developers Oddworld Inhabitants under the direction of Lorne Lanning. The series has been released on various platforms like PlayStation, Xbox, PlayStation 3 and Windows. Four games from the OddWorld series have been added to the OnLive cloud gaming service. Throughout games set in the Oddworld universe, Oddworld's peaceful nature is in danger of being consumed by the industrial ambition of sadistic corporations. Oddworld, as a planet, is measured as seven times the size of Earth, a fraction of which has been featured in the games. The developers originally stated that the Oddworld series would be a pentalogy called the Oddworld Quintology, and that Abe's Exoddus and Stranger's Wrath games were bonus titles not counting toward the total of five. The Oddworld Adventures Games are handheld versions of Abe's Oddysee and Exoddus. The Quintology was halted after the first two games, when the company decided to redirect its efforts toward film production. There were also a few titles that were hinted at in interviews and press releases, but they were never developed. At the beginning of this game, Abe is a
    7.00
    4 votes
    50
    7.00
    4 votes
    51

    TimeSplitters

    • Games In Series: TimeSplitters: Future Perfect
    TimeSplitters is a series of first-person shooter video games created by Free Radical Design. The games are often compared to Rare's shooters GoldenEye 007 and Perfect Dark since Free Radical Design was founded by a group of ex-Rare employees who developed these games. As the title suggests, each game features a time travelling element which enables players to battle in a diverse number of locations set over the span of several centuries. The look of the series is substantially more stylized than most modern first person shooters with character models and expressions emphasizing more cartoon-like qualities and comic book-inspired design. Many of the characters represent instantly recognizable parodies of established pop culture stereotypes (such as the aristocratic English explorer or the suave secret agent). Many aspects of the series also focus on often surreal and self-deprecating humor. The main antagonist in each of the games are the TimeSplitters, a race of aliens who wreak havoc on humanity throughout time as well as their supposed creator Jacob Crow. On June 14, 2011, VideoGamer.com informed that a high-ranked source inside Crytek confirmed that the company is currently
    7.00
    4 votes
    52

    The Incredible Machine

    • Games In Series: The Even More Incredible Machine
    The Incredible Machine (aka TIM) is a series of computer games that were originally designed and coded by Kevin Ryan and produced by Jeff Tunnell, the now-defunct Jeff Tunnell Productions, and published by Dynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 titles had different designers. All versions were published by Sierra Entertainment. The entire series and intellectual property was acquired by Jeff Tunnell-founded PushButton Labs in October 2009. The general goal of the games is to create a series of Rube Goldberg devices: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task (for example, "put the ball into a box" or "start a mixer & turn on a fan".) . Available objects ranged from simple ropes and pulleys to electrical generators, bowling balls, and even cats and mice to humans, most of which had specific interactions with or reactions to other objects (for example, mice will run towards nearby cheese). The levels usually have some fixed objects that cannot be moved by the player, and so the only way to solve the puzzle is carefully arrange the given objects around the fixed items.
    6.00
    5 votes
    53
    8.00
    3 votes
    54

    European Football Championship video games

    • Games In Series: UEFA Euro 2012
    The UEFA European Football Championship has its own video games licensed from European football's governing body, UEFA. Four games have been released so far, with the first game released in 1996. Originally held by Gremlin Interactive, it has been held by Electronic Arts since Euro 2000. Euro'88, by Gremlin Interactive was the first game to replicate the European Football Championship, including only the 8 teams present in the final stage with accurate rosters and stadiums. Euro'92, by Gremlin Interactive was the second game to replicate the European Football Championship, including only the 9 teams (with Yugoslavia) present in the final stage with accurate rosters and stadiums. Euro'96, by Gremlin Interactive was the third game to replicate the European Football Championship, and using all the hype behind the Football is coming home campaigns, the Sheffield company modified some parts in their Actua Soccer title, including the 16 teams present in the final stage with accurate rosters and stadiums, as well as Euro 96 mode, Exhibition Match, Practice Penalties, and Practice game. It was sold for Windows, DOS, and the Sega Saturn. After Electronic Arts purchased the license, it was
    8.00
    3 votes
    55

    Monkey Island

    • Games In Series: The Secret of Monkey Island
    Monkey Island is the collective name given to a series of five graphic adventure games produced and published by LucasArts, originally known as LucasFilm Games through the development of the first game in the series; the games have produced a significiant cult following. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governess Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets. The games were created as a collaborative effort among Ron Gilbert, Tim Schafer and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer, who also worked on the first two games, would enjoy success on other titles before both of them also left. The rights to Monkey Island remained with LucasArts, and the third and fourth games were created without the input of the original writing crew. Development of the fifth game was headed by Dave
    8.00
    3 votes
    56

    Mortal Kombat

    • Games In Series: Mortal Kombat Mythologies: Sub-Zero
    Mortal Kombat (commonly abbreviated "MK"), is a series of fighting games created by Ed Boon and John Tobias. The first four renditions and their updates were developed by Midway Games and initially released on arcade machines, and later to home consoles. The arcade titles were later picked up by Acclaim Entertainment for the home console conversions. Beginning with Mortal Kombat: Deadly Alliance, Midway Games exclusively created home versions of Mortal Kombat up until Mortal Kombat vs. DC Universe. Following Midway's bankruptcy, the franchise was picked up by Warner Bros. in July 2009 and became a part of the Warner Bros. Interactive Entertainment. The most recent title is Mortal Kombat which is an alternate retelling of the events from the first three games in the series. The development of the first game was originally based on the actor martial artist Jean-Claude Van Damme, but that idea fell through and Mortal Kombat was born instead. As a result of its success, Mortal Kombat has spawned many sequels and has been spun off into several adventure games, films (animated and live-action with its own sequel), and television series (animated and live-action). Other spin-offs include
    8.00
    3 votes
    57

    Tekken

    • Games In Series: Tekken
    Tekken (鉄拳, lit. Iron Fist) is a fighting game franchise created, developed and published by Namco (later Namco Bandai Games). Beginning with the original Tekken in 1994, the series has received several sequels as well as updates and spin-off titles, as well as three films and other media. The series' official English name is always written in all-capital letters (TEKKEN, abbreviated to TK). The story in each game in the main series documents the events of the fictional martial arts tournament, the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu corporation. The prize is typically control of the company, which then allows the winner to host the following tournament. Tekken's main rivals have been fellow 3D-fighter series Dead or Alive and Virtua Fighter. The arcade game versions have traditionally used PlayStation-based hardware to run the games. And subsequently, each installment was eventually made for its respective PlayStation. The first game in the series, Tekken, was released in 1994, first in arcades and then as a port for the PlayStation. Two sequels, Tekken 2 and Tekken 3, were released in the same fashion in 1996 and 1998. Tekken 3 was also ported to the Game
    8.00
    3 votes
    58

    Tex Murphy

    • Games In Series: The Pandora Directive
    Tex Murphy is a series of five adventure games from Access Software, designed by Chris Jones. The games feature the titular character, performed by Chris Jones himself. He is characterized as a down on his luck private investigator in a dystopian future San Francisco. A sixth game, codenamed Project Fedora is planned for the fall of 2013. The games in the Tex Murphy series take place in a post-apocalyptic 21st century. All of the games take place mostly in a post-WWIII San Francisco. The skies glow red with radiation, and people who don't live in a better-sheltered city or lack genetic immunity to the radiation are disfigured and usually repulsive. Several San Francisco landmarks are still present, such as the Golden Gate Bridge, Coit Tower and Alcatraz, but most of them are completely abandoned; most damaged beyond repair from bombs in WWIII. The futuristic aspect borrows heavily from sci-fi books and films, most notably Blade Runner for its flying cars and impossibly dense tenements. Tex Murphy is a hard-boiled PI. Tex is a member of the portion of the population born without any genetic defects making him a normal human (referred by in-game characters as a "Norm"). He is an avid
    8.00
    3 votes
    59

    Dizzy series

    • Games In Series: Dizzy - The Ultimate Cartoon Adventure
    The Dizzy series of computer games, published by Codemasters, was one of the most successful European computer game brands of the late 1980s. The games were based around a central figure: an intelligent egg-like creature called Dizzy. The games would typically involve Dizzy trying to save his friends and family the Yolkfolk, often from the schemes of his arch nemesis, the evil wizard Zaks. Most of the games in the series were platform games, with an emphasis on puzzle solving, similar to graphic adventures. Dizzy would roam around various fairytale-like locations, collecting objects, interacting with other characters, and solving logical puzzles. Rather than jumping in the conventional platform-game way, Dizzy would somersault and roll around the landscape; hence the name "Dizzy". The eight games which follow this style, usually referred to as the arcade adventures, are considered the 'core' games in the series; however, several spin-off titles were released, including Fast Food, Kwik Snax and Dizzy Down the Rapids. Four games in the series were included in the Top 50 best games of all time in a special issue of Your Sinclair magazine in 2004. Dizzy was created by the Oliver Twins
    6.75
    4 votes
    60

    Medal of Honor series

    • Games In Series: Medal of Honor: Frontline
    Medal of Honor (MoH) is a series of first-person shooter video games. The first game was developed by DreamWorks Interactive (now known as Danger Close) and published by Electronic Arts for the PlayStation game console in 1999. Medal of Honor spawned a series of follow-up games including multiple expansions spanning various console platforms and the PC and Mac. The first twelve installments take place during World War II, while the more recent games focus on modern warfare. Medal of Honor (1999), the first game in the series. It was developed by Dreamworks Interactive, with a story by filmmaker Steven Spielberg. The game was released for the PlayStation on November 11, 1999. Medal of Honor: Underground, the second game in the series, released for the PlayStation and Game Boy Advance in 2000. Medal of Honor: Allied Assault, the third game in the series, released for the PC in January 2002. Also has Extension Packs titled Spearhead (released in 2002) and Breakthrough (released in 2003). Medal of Honor: Frontline, the fourth game in the series, released for the PlayStation 2 in May 2002 and the Nintendo GameCube and Xbox in November 2002. Later remastered in High-Def and released in
    6.75
    4 votes
    61
    Sonic the Hedgehog series

    Sonic the Hedgehog series

    • Games In Series: Sonic the Hedgehog 2
    Sonic the Hedgehog is a best-selling video game series released by Sega starring and named after its mascot character, Sonic the Hedgehog. The series began in 1991 with the release of Sonic the Hedgehog on the Sega Genesis / Mega Drive, which was responsible for turning Sega into a leading video game company during the 16-bit era in the early to mid-1990s. The Sega division responsible for the first game in the series was called Sonic Team, and the group has since developed many titles in the franchise. Prominent members of its initial staff included programmer Yuji Naka, designer Naoto Ohshima and game planner Hirokazu Yasuhara. Other developers of Sonic games have included the American Sega Technical Institute, Japanese Dimps, Canadian BioWare, and British Traveller's Tales. While the first games in the series were platform games, the series has expanded into other genres such as action-adventure, fighting, racing, role-playing, and sports. Nearly all games in the series feature a blue hedgehog named Sonic as the central player character and protagonist. The games detail Sonic and his allies' attempt to save the world from various threats, primarily the evil genius Dr. Ivo
    6.75
    4 votes
    62

    Teenage Mutant Ninja Turtles

    • Games In Series: Teenage Mutant Ninja Turtles: The Hyperstone Heist
    The Teenage Mutant Ninja Turtles video games have been produced since 1989, largely by Japanese video game manufacturer Konami. The older TMNT games are mostly based on the 1987 TV series, with elements borrowed from the movies, the Teenage Mutant Ninja Turtles Adventures, action figures and even the Mirage comics and RPG books; the newer TMNT games are based on the 2003 TV series and 2007 film.
    6.75
    4 votes
    63

    The Legend of Zelda series

    • Games In Series: The Legend of Zelda: The Wind Waker
    The Legend of Zelda (ゼルダの伝説, Zeruda no Densetsu) is a high fantasy action-adventure video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is developed and published by Nintendo, with some portable installments outsourced to Flagship/Capcom, Vanpool, and Grezzo. Considered one of Nintendo's most important franchises, its gameplay consists of a mixture of action, adventure, and puzzle solving. The series centers primarily on Link, a playable character and the protagonist. Link is often given the task of rescuing Princess Zelda in the most common setting of the series, Hyrule, from Ganon (also known as Ganondorf), a Gerudo chief who is the primary antagonist of the series. However, other settings and antagonists have appeared throughout the games, with Vaati being a strong secondary antagonist during the lifespan of the Game Boy Advance. The story commonly involves a relic known as the Triforce, which is a set of three omnipotent golden triangles. The protagonist in each game is usually not the same incarnation of Link, but a few exceptions do exist. As of December 2011, The Legend of Zelda franchise has sold 67.93 million copies since the
    6.75
    4 votes
    64

    Tiger Woods PGA Tour

    • Games In Series: Tiger Woods PGA Tour 99
    Tiger Woods PGA Tour is a series of video games developed and published by Electronic Arts featuring professional golfer Tiger Woods, among other pros on the PGA Tour. Although most games in the series have been developed internally at EA studios, some SKUs have come from outside developers including the very first one, Tiger Woods PGA Tour '99, which was developed by Adrenalin Entertainment in conjunction with EA for the PS1, and Tiger Woods PGA Tour 2001 for the PS1, which was developed by Stormfront Studios. A mobile version of the game (Tiger Woods PGA Tour Golf) first appeared in 2002, developed by IOMO and published by Digital Bridges under licence from EA. Two more iterations Tiger Woods PGA Tour Golf 2004 and Tiger Woods PGA Tour 2005 were also developed by IOMO. A more arcade-style golf game called CyberTiger was released for the Nintendo 64, PlayStation and Game Boy Color.
    6.75
    4 votes
    65

    World Stadium

    • Games In Series: Super World Stadium '96
    World Stadium (ワールドスタジアム) is a series of baseball arcade games that were released by Namco in the late 1980s and 1990s in Japan.
    6.75
    4 votes
    66

    ESPN NFL 2K

    • Games In Series: ESPN NFL 2K
    NFL 2K is an American football video game series developed by Visual Concepts and published by Sega. Based on the National Football League, the series was originally exclusive to Sega's Dreamcast video game console. After the Dreamcast was discontinued, the series continued to be published for other sixth generation game systems and became the chief competitor of EA Sports's Madden NFL series. However, after the competitively priced NFL 2K5 significantly reduced sales of that year's Madden release, EA signed an exclusivity deal with NFL that made Madden NFL the only series allowed to use NFL team and player names. After losing the NFL license, Visual Concepts made a brief return to developing football games with the release of All-Pro Football 2K8, which featured former NFL players. The NFL 2K series was introduced by Sega to address EA Sports's decision not to publish the Madden NFL series on the Dreamcast. The first two installments (NFL 2K and NFL 2K1) were exclusive to the Dreamcast, but with the demise of the system, the NFL 2K series was repositioned as the main multiplatform rival to the Madden NFL series. With the cancellation of the NFL GameDay (989 Sports) and NFL Fever
    9.00
    2 votes
    67

    Geneforge series

    • Games In Series: Geneforge 4: Rebellion
    Geneforge is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software released for Microsoft Windows and Mac OS systems. There are five games in the series: Geneforge, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, and Geneforge 5: Overthrow. As with all Spiderweb Software titles, graphics and sound are limited becuse they are not the main focus of the game. The Geneforge storylines takes place in an era resembling the medieval time period, but with the addition of some modern innovations, such as wiring, levers and buttons, alarms, glass, and other steampunk-esque tools. The games involve a group of mages called "Shapers", who dominate the game world due to their ability to create life as they see fit. The player character is cast as an apprentice Shaper in the first three games, as a neophyte rebel in the fourth, and as an unaligned amnesiac in the fifth. Crises in the game result from the Shapers' mistreatment of their creations while trying to ensure that their art does not wreak havoc on the world, versus the freedom of intelligent creations at the cost of said havoc. The player is left to determine what is the right thing to do, such as using
    9.00
    2 votes
    68
    SimCity

    SimCity

    • Games In Series: SimCity 3000
    SimCity is an open-ended city-building computer and console video game series and the brainchild of developer Will Wright. It is published by Maxis (now a division of Electronic Arts). The game was first published in 1989 as SimCity, and it has spawned several different editions sold worldwide. The ongoing success of SimCity has also sparked the release of many other spin-off "Sim" titles, including 2000's The Sims, the best-selling computer game in history. In SimCity, the player is given the task of founding and developing a city, while maintaining the happiness of the citizens and keeping a stable budget. In SimCity 2000, SimCity 3000 and SimCity 4, the player is allowed to alter the terrain of the city before building on it. The player must define zones, each having limits on the kind of development that can occur there. Development of the zones is not performed directly by the player, but happens when certain conditions are met, such as power supply, adequate transport links or acceptable tax level. The residential zones, in green, provide housing for Sims; the commercial zones, in blue, provide shops and offices; and the industrial zones, in yellow, provide factories,
    9.00
    2 votes
    69

    Thunder Force series

    • Games In Series: Thunder Force
    The Thunder Force series (サンダーフォース, Sandā Fōsu) is a series of free-roaming scrolling shooter type video games developed by the Japanese software company Technosoft. The games are known by fans of the genre for their hardcore appeal, pleasing graphics, and generally well composed synthesizer-based chiptune music soundtracks. The series' first game, Thunder Force, appeared in 1983 on a variety of Japanese computers, such as the Sharp X1, NEC PC-8801 mkII, and FM-7. Since Thunder Force II, the majority of installments in the series appeared on the Mega Drive console, where the series gained much of its popularity. The most recent entry was released on PlayStation 2. The setting of the Thunder Force games (excluding the fifth chapter) are centered around the war between inhabitants of the "Galaxy Federation" (protagonists), and the "ORN Empire" (antagonists). The games feature the "FIRE LEO" spacecraft and its iterations, developed by the Galaxy Federation under "Project Thunder Force" to be small, but maneuverable and powerful fighter craft. The Galaxy Federation feels that these ships have the best chance of defeating large forces such as the ORN empire's, as opposed to sending a
    9.00
    2 votes
    70

    Ganbare Goemon

    • Games In Series: Ganbare Goemon! Karakuri Dōchū
    Ganbare Goemon (がんばれゴエモン, lit. "Go for it, Goemon!"), known as Legend of the Mystical Ninja, Mystical Ninja, and Goemon in North America and the PAL region, is a long-running video game series produced by Konami. These games revolve around the main character Goemon, and his exploits. As the name suggests, his character is loosely based on Ishikawa Goemon, the noble thief of Japanese folklore. While the early games of this title emphasized Goemon as a noble thief, he eventually becomes more of a standard video game hero character. His trademarks are his blue bushy hair and weapon of choice, the Kiseru. The games are set in a cartoon-like, mystical Feudal Japan. Within this world, every bit of folklore and legend about Japan is true. Although the series has its roots in action adventure, the Ganbare Goemon series has features from genres including RPG, puzzle games, and board games. Ganbare Goemon has proven to be widely popular in Japan with its many video games, with its success spawning a wide series of merchandise and an anime and manga series. Only five of its games have been released overseas. The Legend of the Mystical Ninja for the Super Nintendo; Mystical Ninja Starring
    7.67
    3 votes
    71
    Gex

    Gex

    • Games In Series: Gex
    Gex is a platformer video game series, developed by Crystal Dynamics, that details the adventures of an anthropomorphic gecko named Gex. Gex has a passion for television, which makes him a target for the cybernetic being, Rez, who is determined to overthrow The Media Dimension, the "world" of television. He has also served as the mascot of Crystal Dynamics, appearing on their company logo for several years. In the North American version, Gex is voiced by comedian Dana Gould throughout the entire series; the United Kingdom version features Dana Gould, Leslie Phillips and Danny John-Jules as Gex's voice throughout the series. The games are largely inspired by American TV-culture. Gex also contributes to the games with wise-cracking remarks laced with media and pop-culture references, reminiscent to the catchphrases of Duke Nukem and most notably those of Ash Williams, the protagonist from The Evil Dead films. Gex also appears as an unlockable character in the North American and European versions of Hot Shots Golf 2. The Gex series has sold a combined total of over 15 million copies for all platforms. Gex 3 is the best selling of the series, shipping over 6 million copies and also
    7.67
    3 votes
    72

    Kid Icarus series

    • Games In Series: Kid Icarus: Uprising
    Kid Icarus is a franchise of fantasy video games first published in 1986 by Nintendo. In Japan it is known as Hikari Shinwa (光神話, "Myth of Light"). The games are set in a fantasy world, based on classical antiquity and Greek mythology, called "Angel Land". The gameplay consists of a mixture of action, adventure, and platform elements. The Kid Icarus franchise is known as a cult classic and sibling series to the Metroid franchise. Kid Icarus is a platforming video game in which the player controls Pit in sprite-rendered two-dimensional landscapes. Pit starts the game with a bow and arrows As his only weapon, and with only the ability to jump. The player explores more areas and collects power-ups that grant Pit special abilities and enhance his armor and weaponry. The gameplay incorporates elements of action and adventure games. Among the power-ups that are included in the game are the Flaming Arrows, which makes the arrows light on fire, the Sacred Bow, which lets the arrows go a further distance and the Protective Crystal, which protects Pit from some attacks. There are ways to find the power-ups such as the Black Marketer, in which you can buy them, the Sacred Chamber in which a
    10.00
    1 votes
    73

    Langrisser

    • Games In Series: Langrisser II
    Langrisser (ラングリッサー, Rangurissā) is a five-part video game series created by Masaya, the software division of Nippon Computer Systems created in the early 1990s. The development team working under Masaya is Career Soft. The Growlanser series is considered the spiritual successor to Langrisser. The games are set in a world where there are only two known mega-continents: El Sallia and Yeless. With the exception of the fourth and fifth installments, all games are set exclusively on El Sallia, although references are sometimes made to the other continent. The series maintains a fantasy Germanic setting, but draws on religious concepts like ditheism and sword worship for historical context. Gameplay in the Langrisser series is similar to many other tactical role-playing games. The game is divided into Scenarios, each of which reveals a portion of the story through battle interaction. Langrisser set itself apart from other tactical RPGs in its time with larger-scale battles, where the player could control over thirty units at one time and fight against scores of enemies. At the outset of battle, military commanders are positioned on the game's map and units are hired. Combat always
    10.00
    1 votes
    74

    Legend of Stafy

    • Games In Series: Densetsu no Stafy Taiketsu! Dire Kaizokudan
    The Legendary Starfy, known as Densetsu no Stafy (伝説のスタフィー, Densetsu no Sutafī, lit. "The Legendary Stafy") in Japan, series is a video game series developed by TOSE (who also developed the Game & Watch Gallery series) and published by Nintendo. The series is the only franchise that TOSE owns the copyright for, although Nintendo owns the copyright as well. The series began in 2002 with Densetsu no Stafy for the Game Boy Advance, and four sequels were released. For its first seven years, no Starfy games were officially released outside of Japan. The fifth game in the series was released as The Legendary Starfy in North America on June 8, 2009. The following is a list of games released in the series. The genre of the series is a special kind of platform game called "marine platform", due to the game being more about swimming than running and jumping around. Players control the protagonist of the series, Starfy, throughout each game; from the third title onward, Starly is also sometimes playable. When on land, the controls are equal to the controls of most other platform games. When in the water, players can only move Starfy around using the control pad alone; however, if players want
    10.00
    1 votes
    75

    Rick Dangerous

    • Games In Series: Rick Dangerous
    Rick Dangerous is a series of two platform games released by Core Design (who would later make Tomb Raider) in the 1980s. Rick Dangerous is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world, and on the MicroPlay label (part of MicroProse) in America. Later it was released with two other games — Stunt Car Racer and Microprose Soccer on the Commodore 64 Powerplay 64 cartridge. The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie. Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured
    10.00
    1 votes
    76

    SaGa

    • Games In Series: Final Fantasy Legend II
    SaGa (サガ, Sa·Ga) is a series of science fiction open world role-playing video games produced by Square, now Square Enix. The series originated on the Game Boy in 1989 as the creation of Akitoshi Kawazu. It has since continued across multiple platforms, from the Super Nintendo Entertainment System to the PlayStation 2. The series is notable for its emphasis on open world exploration, non-linear branching plots, and occasionally unconventional gameplay. This distinguished the series from most of Square's titles. There are currently nine games in the SaGa series, along with several ports and enhanced remakes. Although the series has been long-running, as of 2008 none of the ten production teams at Square Enix is assigned to the franchise. Akitoshi Kawazu and Production Team 2 are devoted to the Final Fantasy Crystal Chronicles series. The SaGa series emphasizes nonlinear gameplay and open world exploration, with its open-ended branching plot and free style of character development separating it from the more linear Final Fantasy series. Like the Final Fantasy series, however, the story in each SaGa game is independent of its counterparts. The SaGa series is also considered a successor
    10.00
    1 votes
    77

    Star Wars: X-Wing computer game series

    • Games In Series: Star Wars: X-Wing
    Star Wars: X-Wing is a series of space combat simulation video games set in the Star Wars universe that attempts to simulate the fictional experience of starfighter combat, while remaining faithful to the movies. The player took the role of a pilot of the Rebel Alliance, and, in later games, the Galactic Empire. To complete the games, players must complete missions such as simple dogfights with opposition starfighters, reconnaissance and inspection tasks, escort duty for freighters or capital ships, or attacks on larger opposition ships. In addition to dogfighting designed to resemble the free-wheeling duels of World War I, the games also offered the challenge of managing power resources and wingmen, and using weapons effectively. The first game in the series, Star Wars: X-Wing, and the last, X-Wing Alliance, feature as their concluding missions recreations of the attacks on the first and second Death Star, respectively. In 1994, X-Wing won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1993. Most of the games feature voiced (this was quite unusual in the days of the first two games, X-Wing and TIE Fighter) and hand-drawn (along with occasional rendered)
    10.00
    1 votes
    78

    WarioWare, Inc.

    • Games In Series: WarioWare, Inc.: Mega Microgame$!
    WarioWare (メイド イン ワリオ, Meido in Wario, Made in Wario) is a series of games featuring the Nintendo character Wario. The franchise was established in 2003 with the release of Mega Microgame$! for the Game Boy Advance. While the first game was developed by Nintendo R&D1, subsequent games have been developed by Intelligent Systems. The distinctive feature of all WarioWare games is that they are collections of short, simple games "microgames" presented in quick succession. Each of these microgames last about five seconds and must be completed, or else a life will be lost. For example, there is a microgame where the player must zap a spaceship; in another, Wario must collect coins in a Pac-Man-like maze. The numerous microgames are linked together randomly and steadily increase in speed and difficulty as the player progresses. Microgames are simple video games created by the fictional company WarioWare, Inc.. Nintendo's line of WarioWare games each feature these microgames, which are generally less than 5 seconds long. Microgames are even simpler and shorter than the minigames found in other games such as the Mario Party series. Gameplay in all WarioWare games is distinct from most other
    10.00
    1 votes
    79

    Fire Emblem

    • Games In Series: Fire Emblem
    Fire Emblem (ファイアーエムブレム, Faiā Emuburemu) is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. The series is also renowned for having deeply developed characters, as well as the fact that most units' death—or defeat in battle—is permanent in the game until the end of the playthrough. The series currently spans twelve games, with a thirteenth game on the way, and has been released on the Family Computer, Super Famicom, Game Boy Advance, GameCube, Nintendo DS and Wii. In July 2010, Nintendo released Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū for the Nintendo DS, a remake of the third game, Fire Emblem: Monshō no Nazo, to commemorate the series's 20th anniversary. Most games in the series have been released exclusively in Japan. Fire Emblem, the seventh title in the series, became the first game of the franchise to be released internationally in 2003, largely due to the popularity of Fire Emblem characters Marth and Roy's
    6.50
    4 votes
    80

    Mario Party series

    • Games In Series: Mario Party 2
    Mario Party (マリオパーティ, Mario Pāti) is a party video game series featuring Mario franchise characters in which four human- or computer-controlled characters compete in a board game interspersed with minigames. The series was developed by Hudson Soft and published by Nintendo; the arcade version was developed by Capcom. The series is known for its party game elements, including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. After the development of Mario Party 8, several of Hudson Soft's key designers left to work for Nintendo subsidiary Nd Cube, developers of Wii Party. Starting in 2012 with Mario Party 9, Nd Cube has taken over development of the series from Hudson Soft. The series currently holds the record for the longest-running mini game series. At E3 2011, Mario Party 9 was announced for the Wii. It was released in March/April 2012. Over the course of the Mario Party incarnations, gameplay has changed to suit the technology of the hardware, and there are also several modes available for play in each game, each of which provides its own rules and challenges. Every game in the main series has a standard Party Mode in
    6.50
    4 votes
    81

    Robot Wars

    • Games In Series: Robot Wars: Extreme Destruction
    Robot Wars is a British game show modelled on a US-based competition of the same name. It was broadcast on BBC Two from 1998 until 2003, with its final series broadcast on Five in 2003 and 2004. Additional series were filmed for specific sectors of the global market, including two series of Robot Wars Extreme Warriors with U.S. competitors for the TNN network (hosted by Mick Foley and Rebecca Grant), and two of Dutch Robot Wars for distribution in the Netherlands. The fourth series of the UK Robot Wars was brought to the United States on TNN as Robot Wars: Grand Champions in 2002, and hosted by Joanie Laurer. In 2003, the roboteers themselves formed The Fighting Robot Association and with their associated event organisers, carry on participating in competitions for new audiences. The series involved teams of amateur and professional roboteers who made their own robots to fight against each other in both friendly and tournament matches. As well as fighting each other, they had to avoid the "House Robots", which were not bound by the same weight or weapon limits as the contestants. Robot Wars was the brainchild of Marc Thorpe, a designer working for the LucasToys division of
    6.50
    4 votes
    82

    King's Quest

    • Games In Series: King's Quest: Mask of Eternity
    King's Quest is an adventure game series created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following the success of its first installment, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games. The first game was released in 1984, and the latest came in 1998, although in February 2011 it was announced that the series will be rebooted by Telltale Games. The King's Quest series chronicles the saga of the royal family of the Kingdom of Daventry through their various trials and adventures. The story takes place over two generations and across many lands, including Daventry, Kolyma, Llewdor, Tamir, Serenia, Eldritch, Etheria, Land of the Green Isles, Realm of the Dead, The Swamp, Dimension of Death, Underground Realm of the Gnomes, Barren Region, Frozen Reaches, Paradise Lost, and Realm of the Sun. The world of King's Quest encompasses many different kingdoms and supernatural realms. Technologically, the series pioneered the use of animation and pseudo-3D environments in
    8.50
    2 votes
    83
    Mario Series

    Mario Series

    • Games In Series: Donkey Kong
    The Super Mario (スーパーマリオ) video game series is the central sub-series of the greater Mario franchise. Alternatively called the Super Mario Bros. (スーパーマリオブラザーズ, Sūpā Mario Burazāzu) series or simply the Mario (マリオ) series, they are a series of highly popular and critically acclaimed platforming video games by Nintendo, featuring, with rare exceptions, Nintendo's mascot Mario and, in many games, his brother Luigi as the player characters. At least one Super Mario game has been released for every major Nintendo video game console and handheld since the release of Super Mario Bros., the first title in the series, in 1985 for the Nintendo Entertainment System. The Super Mario games focus on Mario's adventures in the fictional Mushroom Kingdom and all its various locales. Gameplay often centers around progressing through various levels set in these locales, where Mario jumps on and defeats various enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist, kidnapping Princess Peach, whom Mario rescues. Super Mario Bros. established many gameplay concepts and elements prevalent in nearly every Super Mario game, including a multitude of
    8.50
    2 votes
    84

    Ninja Gaiden

    • Games In Series: Ninja Gaiden Sigma
    Ninja Gaiden (NINJA 外伝) is a series of video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as Ninja Ryukenden (忍者龍剣伝, Ninja Ryūkenden, lit. "Legend of the Ninja Dragon Sword") in Japan. The word "gaiden" in the North American Ninja Gaiden title means "side-story" in Japanese, even though the Ninja Gaiden series is not a spinoff of a previous series. The original arcade version, first two NES games and Game Boy game were released as Shadow Warriors in PAL regions. The series gained popularity on the 8-bit Nintendo Entertainment System for its tight action-platform gameplay, catchy music and, according to G4's X-Play, for being the first console game to have the story presented in cinematic cutscenes. The 8-bit trilogy was enhanced for the 16-bit Super NES in 1995. Sega also released two Ninja Gaiden games for the Game Gear and Master System, the latter only for PAL regions. A new game, titled Ninja Gaiden, was released in 2004 as a 3D action game on the Xbox, developed by Team Ninja, the makers of Dead or Alive. The Ninja Gaiden franchise is well known for its high degree of difficulty, particularly the original NES version and
    8.50
    2 votes
    85

    Premier Manager

    • Games In Series: Premier Manager
    Premier Manager is the name of a football management video game series started in 1992. Published by Gremlin Interactive, it was first developed by Realms of Fantasy, later passed to Spanish company Dinamic Software. The later games are published and developed by Zoo Digital Publishing, who bought the rights from Infogrames and hired some members of the original Gremlin staff. Premier Manager latest version is Premier Manager 09.
    8.50
    2 votes
    86

    Shinobi series

    • Games In Series: Shadow Dancer
    Shinobi (忍) is a series of video games published by Sega and originally by Sega's Team Shinobi. Team Shinobi changed its name to Overworks in 1999 to coincide with Sega reaching the end of its capability as a hardware manufacturer. When a survey revealed that Americans struggle to pronounce words like Musashi, the game was renamed to Shinobi as the one suggestion that the people of the survey could cope with. Shinobi is used as a nickname for Joe throughout the series. It has been adopted by various characters, most prominently Joe Musashi, the protagonist of the original series of games (Shinobi to Shinobi III). The Ninja Master was revealed to be the father of Alex Kidd. Along with Alex Kidd and Sonic the Hedgehog, the ninja Joe Musashi has long been one of Sega's flagship characters, acting as a mascot for a short time in the late 1980s when the ninja boom was in full force. Its games are a showcase of Sega's technical accomplishment. Today the games are still noted for their high quality of graphics, gameplay and music, as well as their high level of difficulty. In the early 1980s it was popular to play rock/paper/scissors. If you were losing then you could be saved by
    8.50
    2 votes
    87

    Super Smash Bros. series

    • Games In Series: Super Smash Bros. Brawl
    Super Smash Bros., known in Japan as Dairantō Smash Brothers (大乱闘スマッシュブラザーズ, Dairantō Sumasshu Burazāzu, lit. "Great Melee Smash Brothers"), is a series of fighting games published by Nintendo, featuring characters from established video games. The gameplay differs from traditional fighters for focusing on knocking opponents out of the stage instead of depleting life bars. The original Super Smash Bros., released in 1999 for the Nintendo 64, had a small budget and was originally a Japan-only release, but its domestic success led to a worldwide release. The series achieved even greater success with Super Smash Bros. Melee, released in 2001 for the Nintendo GameCube, becoming the best-selling game on that system. The third installment, Super Smash Bros. Brawl, was released in 2008 for the Wii. Although HAL Laboratory has been the developer of the first two titles, the third game was developed by a cooperation of different developers. The game features many characters from Nintendo's most popular games, like Mario, Fox, Link, Kirby, Samus Aran and Pikachu. The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl. Some characters
    8.50
    2 votes
    88

    The House of the Dead

    • Games In Series: The House of the Dead: Overkill
    The House of the Dead (abbreviated as HotD or HOD) is a video game franchise published by Sega and created by in-house designer Atsushi Seimiya of AM1. As of 2009, there are five House of the Dead games originating in a first person rail shooter format available. The main series all have common elements of a pair of agents teaming up to take on hordes of biologically engineered undead (referred to as 'mutants' in Overkill). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in games 1-4 are all named after the Major Arcana of occult tarot. The games are all controlled with a light gun in the arcades, but can be played with controllers or a mouse on consoles or the computer. HOtD 3 and 4 can also be played using the PlayStation Move controller following the downloadable releases on PlayStation Network. Gameplay elements differ among the different games in the series, with each having different characters, firearms, and types of enemies. In many of the games, there are branching paths (determined by one's actions) and unlockable bonuses, along with different endings based on one's
    8.50
    2 votes
    89

    The Last Ninja Series

    • Games In Series: The Last Ninja
    The Last Ninja is a series of video games published by System 3. The first game in the series, titled The Last Ninja, was released in 1987 for the Commodore 64. The Last Ninja was one of the most successful games ever for the C64, with over 2 million copies sold worldwide for all formats. In 1988, System 3 released Last Ninja 2, and in 1991 the third game in the series, Last Ninja 3. In 1990, Last Ninja Remix was released for 8-bit systems. This was Last Ninja 2 with new music, a new introductory sequence, slightly changed graphics (most notably the screen border) and fixed bugs. Confusingly, the 16-bit versions of the original The Last Ninja game were also released in 1990 as Ninja Remix. The protagonist of The Last Ninja series is Armakuni, the sole survivor of a ninjutsu clan that was destroyed by an evil shogun named Kunitoki. This struggle leads our hero to the island of Lin Fen (in the first Last Ninja) to modern day New York City (in Last Ninja 2) and to the mystical Buddhist temple in Tibet (in Last Ninja 3). In each of the games, Kunitoki is the final adversary and every time eludes death after a somewhat decisive victory from Armakuni. Each game is divided into a number
    8.50
    2 votes
    90

    Army Men

    • Games In Series: Army Men
    Army Men is a series of video games developed by 3DO and Global Star Software. It is based on various conflicts between four kinds of plastic army men, distinguished by their color: the Green, the Tan, the Blue, and the Grey. Two other factions, the Red and the Orange, as well as a much smaller army, the Black, also contribute to the story. Two additional factions, the Galactic Army and the Alien Army, were introduced in Army Men: Toys in Space. Much is unknown about the Plastic World, mainly because it is never shown on a map or discussed for an extended period of time, though there are certain things that can be inferred. There is a Pacific island area (stated in "World War"). The eastern part of the world houses the Blue Nation (a border is seen but it is unknown if this is another country), while the Western part houses the Tan. It is unknown where the Green, Orange, and Red Nations reside, as it is never stated. The Gray Nation is in the western area as well because it borders the Tan nation according to Army Men. The only thing known about the Green Nation's homeland is that it contains desert, alpine, and bayou regions. As seen in Army Men (the first game in the series)
    7.33
    3 votes
    91
    Dynasty Warriors

    Dynasty Warriors

    • Games In Series: Warriors Orochi
    Dynasty Warriors (真・三國無双, Shin Sangokumusō, Shin Sangokumusou in Japan, literally translated as "True - Unrivaled in the Three Kingdoms") is a series of tactical action video games created by Omega Force and Koei. The award-winning series is a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based loosely around the Chinese classical novel of the same name. The first game titled Dynasty Warriors, Sangokumusō in Japan, is a fighting game and different from the rest of the series. All English titles are a number ahead of their Japanese counterparts due to the English localization of naming Shin Sangokumusō, a spin-off of the previously mentioned Sangokumusō game, as Dynasty Warriors 2. It is Koei's most successful franchise. Including its many spinoffs, 18 million copies of the Dynasty Warriors series have sold worldwide by 2011. The first Dynasty Warriors is a traditional one-on-one fighting game, released in 1997 for the PlayStation. Its gameplay style is reminiscent of Virtua Fighter and Tekken with the addition of weapons and some exotic moves. The next game was released in Japan as Shin Sangokumusou. This game was released in other countries as
    7.33
    3 votes
    92
    God of War

    God of War

    • Games In Series: God of War: Chains of Olympus
    God of War is an award-winning, critically acclaimed and bestselling action-adventure video game series loosely based on Greek mythology. Debuting in 2005, the series has become a flagship title for the PlayStation brand, consisting of six games across multiple platforms with a seventh currently in development. The main trilogy – God of War I, II, & III – was developed by Sony's Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2 and PlayStation 3 video game consoles. Ready at Dawn developed the PlayStation Portable installments – Chains of Olympus and Ghost of Sparta – which were also published by Sony Computer Entertainment America. Capcom published both PS2 and PSP installments in Japan. The mobile phone Java ME installment – Betrayal – was developed by Javaground and published by Sony Pictures Digital. Santa Monica is currently in development of a new title – Ascension – for the PS3. The series has also expanded into a franchise to include other media, such as a comic book series – God of War (2010–11) – and two novels – God of War (2010) and God of War II (2013). A film has been in development since 2005. In addition to the individual games,
    7.33
    3 votes
    93

    Princess Maker

    • Games In Series: Princess Maker 2
    Princess Maker (プリンセスメーカー) is a series of Japanese life simulation bishōjo games by the video game and anime production company Gainax. The first Princess Maker, while popular enough to be translated into Chinese, was never released in the United States. Princess Maker 2 was translated by SoftEgg for a North American release, but this release was cancelled because publisher Intracorp went bankrupt. Princess Maker 3, Princess Maker 4, and Princess Maker 5 have subsequently been released. The series has been translated and released in Korea (Fujitsu) and Taiwan (Kingformation). No English translations have been made after the failed attempt of Princess Maker 2. Petite Princess Yucie, an anime series loosely based on the third game but with characters from all of the games, ran for 26 episodes in 2002-03. The first of the Princess Maker games, was a popular MicroCabin game at the time of its release in 1991. The player is in charge of a war orphan, Maria, after defeating an evil demon. This game is similar to Princess Maker 2, but one cannot give pocket money to the daughter, and in this version, the player can send the daughter to town to view the people's opinions of her. The
    7.33
    3 votes
    94

    Sabre Man

    • Games In Series: Sabre Wulf
    The Sabreman series of games was released by Ultimate Play the Game for the Sinclair ZX Spectrum in the 1980s. Some of the installments were also released on other popular home microcomputers, namely the Amstrad CPC, BBC Micro, Commodore 64 and MSX. The series stars Sabreman, who is depicted wearing khakis and a pith helmet. The story of Sabreman's adventures is not developed within the games themselves, but each game would come with an explanation of the story so far on the cassette inlay cards. Sabreman has also made appearances in Killer Instinct (in his Knight Lore-esque "Wulf" form) and a cameo in Banjo-Tooie (in the Hailfire Peaks level), both by Ultimate's successor company Rare, before returning for another game of his own in 2004 with Sabre Wulf on the Game Boy Advance. This game builds on the story from the original Sabre Wulf, the object being to collect amulet pieces to defeat the Wulf once again. It has been rumored that Rare was working on a racing game based on the Sabreman universe (or possibly every Rare universe), codenamed Sabreman Stampede. It was thought to be a re-worked version of the cancelled Donkey Kong Racing. The game was later canceled itself.
    7.33
    3 votes
    95

    Suikoden

    • Games In Series: Suikoden II
    Suikoden (幻想水滸伝, Gensō Suikoden) is a role-playing video game series originally created by Yoshitaka Murayama. The game series is loosely based on the classical Chinese novel, Shui Hu Zhuan by Shi Naian and Luo Guanzhong. Shui Hu Zhuan is rendered as 水滸伝 in Japanese, and read phonetically as Suikoden. Each individual game in the series centers around relative themes of politics, corruption, revolution, mystical crystals known as True Runes and the "108 Stars of Destiny"—the 108 protagonists who are loosely interpreted from the source material. Though the Suikoden games follow an irregular chronological sequence of events, the entire series (except for Tierkreis and Tsumugareshi Hyakunen no Toki) takes place within the same world among continuing and overlapping histories. In some cases, several characters appear in multiple installations. The Suikoden franchise has been developing games since 1995 and has developed various video game titles bearing the same name. The development team of the Suikoden series started developing games using 2D or two-dimensional graphics primarily used in the first and second games, while they only incorporated 3D graphics on environments and visual
    7.33
    3 votes
    96

    Tenchu

    Tenchu (天誅) is the title of a stealth game series of video games originally developed by Acquire wherein the player assumes the role of a ninja. The title in Japanese literally translates in English as: "Divine Retribution", with 天 (ten), meaning heaven and 誅 (chu), meaning death penalty (another translation of this phrase, Wrath of Heaven is the title of the first PlayStation 2 entry in the series). The series takes place in 16th-century feudal Japan. The original story (Stealth Assassins) revolves around two ninjas, Rikimaru and Ayame, who have both been members of the Azuma ninja clan since childhood. The two ninjas serve the heroic Lord Gohda and work for him as his secret spies to root out corruption and gather intelligence in his province. However, the evil demonic sorcerer Lord Mei-Oh sought to destroy Lord Gohda, and using his demon warrior Onikage, wreaked havoc throughout Lord Gohda's province. Although Mei-Oh was killed in the first game, Onikage appeared in all subsequent games (except Fatal Shadows) as the archenemy of the two ninja, especially Rikimaru. Another major character who shows up frequently is Princess Kiku, Lord Gohda's daughter who is often the damsel in
    7.33
    3 votes
    97

    Triangle Heart

    • Games In Series: Triangle Heart ~Sweet Songs Forever~
    Triangle Heart (とらいあんぐるハート, Toraianguru Hāto), abbreviated as Toraha, is a series of eroge and OVAs that is most noted for its spin-off series, Magical Girl Lyrical Nanoha. The name comes from the fact that each cast focuses on a "triangle" of one boy and two girls, though there are many other heroines. The Triangle Heart: Sweet Songs Forever (とらいあんぐるハート~Sweet Songs Forever~) OVA, based on the game Triangle Heart 3, focuses on a boy named Kyōya Takamachi who, with his cousin-turned-sister, vows to protect a childhood friend from a mysterious terrorist organization. There have also been two fanbox games, Love Love Toy Box, based on Triangle Heart 2, and Lyrical Toy Box, based on Triangle Heart 3. The three games were later republished into a single DVD title on 14 June 2002. Three manga were made for the series. Two versions of Triangle Heart 3: Sweet Songs Forever were published, one by KSS (4 volumes), and the other by SOFTBANK Publishing Inc. (1 volume). Sweet Songs Forever 4 koma KINGS was published by Studio DNA. Years ago, professional bodyguard Shirō Fuwa and his client Albert Crystela were killed by a terrorist organization that bears the symbol of a clover leaf. Albert's
    7.33
    3 votes
    98
    Armored Core

    Armored Core

    • Games In Series: Armored Core: for Answer
    Armored Core is a mecha-based video game series developed by From Software for the PlayStation Portable, PlayStation, PlayStation 2, PlayStation 3, Xbox 360 and Mobile Phone platforms. Armored Core games are Mecha Simulation/third-person shooters, in which the player pilots a large mecha called an Armored Core, or AC for short. Armored Core V is the fourteenth and latest title in the series; it was released in Japan on January 26, 2012 and in the US on March 20, 2012. Story elements vary widely throughout the series but gameplay is generally focused on the Player's character as a Silent protagonist, acting as a mercenary, completing missions assigned by various in-game corporations and individuals. The Player's character pilots their mecha (armored core) to perform duties such as destroying enemy units/facilities or protecting a designated element from the attack by the opposing forces. Silent protagonist remains only to the popular game series except for movies, anime, manga, and non-gaming related. The game places a heavy emphasis on customization; the structure of the mecha the player uses in combat is standardized and modular, consisting of a number of interchangeable parts.
    6.25
    4 votes
    99

    Mega Man X

    • Games In Series: Mega Man X2
    Mega Man X (ロックマンX Rockman X in Japan) is the second Mega Man series released by Capcom. It debuted December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom and spawned sequels on several systems, with the PC platform notably having the most releases within the series. The plot is a continuation of the preceding series, Mega Man. The first six games in the series are currently available in the anthology collection Mega Man X Collection. Mega Man X, also known as Megaman X and commonly known as "X", was created by Dr. Thomas Light an unknown number of years after the Mega Man series. Unlike the original Mega Man, also known as Megaman, X was a new type of robot with the ability to make his own decisions. After completing X, Light realized that there was a possibility X might choose to turn against humankind. He also feared that even if X chose a beneficent path in life with regard to human welfare, people would inexorably be unable to accept him, and that X would be viewed as a technological anomaly at best and an abomination at worst. Both would result in X's rejection as the cogent thinking machine Light originally intended him to be. Fearing that
    5.40
    5 votes
    100
    Call of Juarez

    Call of Juarez

    • Games In Series: Call of Juarez: The Cartel
    Call of Juarez is a first-person shooter video game series from the Polish developer Techland. Call of Juarez (formerly The Lawman) is a Western-themed, first-person shooter video game. First released for Windows in 2006, it was ported to the Xbox 360 in 2007. The PC version is one of the first games to use Microsoft's DirectX 10. Call of Juarez: Bound in Blood is a Western-themed, first-person shooter video game set in the years of 1864-1866. It is a prequel to Call of Juarez. The game was released on PC, PlayStation 3, and Xbox 360 on June 30, 2009. Call of Juarez: The Cartel is a first-person shooter video game set in modern-day Los Angeles and Mexico with up to three players taking the role of law enforcement agents, and adopts the themes of the Neo-Western genre. The game was released on July 19, 2011 for Xbox 360 and PlayStation 3, and was released on September 13, 2011 on PC. The game received bad reviews and is considered the worst game of the series. Annouced at PAX 2012, it is said to be an Xbox Live Arcade, PlayStation Network and PC title. Returning to the old western style.
    7.00
    3 votes
    101

    Galaxy Fraulein Yuna

    • Games In Series: Ginga Ojōsama Densetsu Yuna FX: Kanashimi no Sirene
    Galaxy Fraulein Yuna (銀河お嬢様伝説ユナ, Ginga Ojōsama Densetsu Yuna) is a series of video games, anime, and other media from Japan. The Japanese title literally translates to "Galaxy Lady Legend Yuna". The main character of the series is Kagurazaka Yuna, a somewhat ditzy 16-year old girl. After winning a "Galactic Bishōjo Contest", she becomes "The Savior of Light", a magical girl charged with defending the universe from evil. After becoming the "The Savior of Light", Yuna gains an impressively powerful armored suit. Her greatest strength, however, lies in her ability to befriend anyone, even her enemies. Her group of comrades (which is extensive) is comprised almost exclusively of former opponents. Galaxy Fraulein Yuna originated in 1992 when Red Company, in association with Hudson Soft asked Akitaka Mika to create a video game for the PC Engine Super-CD console. Akitaka Mika was an established artist and mechanical designer, having worked on several Mobile Suit Gundam anime titles, including Zeta Gundam, War in the Pocket, and Stardust Memory. Hudson Soft released Galaxy Fraulein Yuna in Japan in 1992, with Akitaka Mika as character designer and writer. The specific origins of Yuna lie
    7.00
    3 votes
    102

    Journeyman Project franchise

    • Games In Series: The Journeyman Project 3: Legacy of Time
    The Journeyman Project is a series of award-winning first-person science fiction adventure games, created by Presto Studios and released by various publishers, including Bandai, Sanctuary Woods, and Red Orb Entertainment. The central story is set centuries in the future, where after horrific nuclear wars humanity united to create a peaceful global society. Due to the establishment of a utopian society, humanity has been invited to join an alien organization known as the Symbiotry of Peaceful Beings. In the twenty-fourth century, time travel is realized by the Journeyman Project, the secret program to construct Pegasus, the world's first time machine. After a brief test period proves time travel is possible, the Journeyman Project is deactivated and the Pegasus device is put under the secret watch of the Temporal Security Agency or TSA for short (also the acronym of its base of operations, the Temporal Security Annex). The TSA exists to prevent temporal rips in the space/time continuum, by which changes in the past can alter the present. The player controls a character named Gage Blackwood, Agent 5 of the Temporal Security Agency. The games revolve around Agent 5's exploits
    7.00
    3 votes
    103

    Kingdom Hearts series

    • Games In Series: Kingdom Hearts: Chain of Memories
    Kingdom Hearts (キングダム ハーツ, Kingudamu Hātsu) is a series of action role-playing games developed and published by Square Enix (originally by Square). It is a collaboration between Square Enix and Disney Interactive Studios, and is under the direction of Tetsuya Nomura, a longtime Square Enix character designer. Kingdom Hearts is a crossover of various Disney settings based in a universe made specifically for the series. The series features an all-star voice cast, which includes many of the Disney characters' official voice actors and well-known actors such as Haley Joel Osment, David Gallagher, Christopher Lee, Hayden Panettiere, Mark Hamill and Leonard Nimoy. Characters from Square Enix's Final Fantasy series and The World Ends with You make appearances and interact with the player and the Disney characters. The series centers on the main character Sora's search for his friends and his encounters with Disney, Final Fantasy and The World Ends With You characters on their worlds. The series currently consists of seven games across multiple video game consoles, and future titles are planned. Most of the games in the series have been both critically acclaimed and commercially
    7.00
    3 votes
    104

    Lufia

    • Games In Series: Lufia II: Rise of the Sinistrals
    Lufia, known as Estpolis Denki (エストポリス伝記, officially translated Biography of Estpolis) in Japan, is a series of role-playing video games developed by Neverland (aside from The Ruins of Lore, which was developed by Atelier Double). In Japan, the games were originally published by Taito and later Square Enix (with Curse of the Sinistrals), and after the closing of Taito's American branch after the release of the first game, Natsume Inc. (Rise of the Sinistrals, The Legend Returns, and Curse of the Sinistrals) Atlus USA (The Ruins of Lore) in the U.S. While the games are primarily traditional 2D RPGs, they draw on elements from many other genres including action-adventure, monster collecting, and puzzle games. In the 1990s the games were originally developed on the Super NES while the most recent installment, Lufia: Curse of the Sinistrals, was developed for the Nintendo DS and was released in Japan on February 25, 2010 and in North America on October 12, 2010. The series currently consists of six games, including this most recent installment. The Lufia series spans the course of two centuries, beginning with the defeat of the god-like Sinistrals in Lufia II: Rise of the Sinistrals.
    7.00
    3 votes
    105

    Mega Man Series

    • Games In Series: Mega Man 3
    The original Mega Man series is the first series of Mega Man platform games from Capcom, which debuted in Japan on December 17, 1987 on the Famicom with the release of Mega Man. Mega Man is a series of similarly patterned platform games released by Capcom that follow the adventures of the robotic humanoid servant-turned-hero Mega Man as he saves the world by battling Dr. Wily's destructive robots. In each of the games, Mega Man runs, jumps, and shoots his way through stages to defeat a series of bosses known as Robot Masters. Defeating a Robot Master adds their signature powers to his arsenal after each's defeat. Enemies have specific weaknesses that can be exploited by the powers, which have limited, refillable ammunition. After the Robot Masters are defeated, Mega Man traverses several more stages to defeat Dr. Wily. Mega Man appeared in six original platformers first released for the Nintendo Entertainment System/Family Computer, two for the Super Famicom/Super NES (one—Mega Man & Bass—was released only in Japan and later released worldwide for the Game Boy Advance), one for the Sega Game Gear, one on the Sega Saturn and Sony PlayStation, two as PC games, five for the Game Boy,
    7.00
    3 votes
    106

    WWE SmackDown!

    • Games In Series: WWF SmackDown! 2: Know Your Role
    WWE (formerly known as WWF/WWE SmackDown! from 2000 to 2004 and WWE SmackDown vs. Raw from 2004 to 2011) is a series of professional wrestling video games developed by Yuke's and published by THQ. The games in the series are based on the professional wrestling promotion WWE and feature professional wrestling match types, storylines and playable characters based on WWE programming. Originally named after WWE's SmackDown television program, the series was eventually renamed to add WWE's other major television show Raw to the title. In 2011, THQ announced that the series would now be known as simply WWE starting with the release of WWE '12. The series began with the release of WWF SmackDown! in 2000 and originally remained exclusive to Sony's PlayStation consoles. After the release of 2004's WWE SmackDown! vs. Raw, the series expanded with yearly releases for various other consoles including the PlayStation Portable, Xbox 360, Nintendo DS and Wii, as well as mobile devices. Yuke's had also released the games in Japan under the name Exciting Pro Wrestling. However, after SmackDown vs. Raw 2006, THQ took over as the Japanese publisher and the Japanese releases adopted the western name.
    7.00
    3 votes
    107

    Kingdom Under Fire

    Kingdom Under Fire is a video game series by Phantagram for the Xbox and other consoles. It began as a real-time strategy game for the PC. To date, the games Kingdom Under Fire: The Crusaders and Kingdom Under Fire: Heroes have been released in North America. A third game for the Xbox 360 is currently in development.
    5.20
    5 votes
    108

    Jagged Alliance series

    • Games In Series: Jagged Alliance
    Jagged Alliance is a series of turn-based tactics video games. From the first Jagged Alliance installment on, the series received critical acclaim and gained a significant cult following, although this never translated to major commercial success. The first games in the series were for DOS, but work well under all flavours of Microsoft Windows and in emulators like DOSBox. From Jagged Alliance 2 on, the games were developed using DirectX for native Windows operation. Jagged Alliance 2 was also released for Linux and is currently available on Steam and on GOG.com for Windows. The Jagged Alliance games center on strategically controlling mercenary squads, on and off the field, who complete various missions such as freeing countries from oppressive dictators. A sticky phrase describes these games as "X-COM with personality." The games feature a unique mix of turn-based battle simulation, 4X (eXpand, eXploit, eXplore and eXterminate) elements and role-playing video game. Sharp humour via spoken character comments is a trademark of the series. The personalities of the individual mercenaries range from mildly eccentric to obviously disturbed, and their spoken lines give the games a
    6.00
    4 votes
    109
    Marathon Trilogy

    Marathon Trilogy

    • Games In Series: Marathon
    The Marathon Trilogy is a science fiction first-person shooter video game series from Bungie, originally released for the Macintosh. The name Marathon is derived from the giant interstellar colony ship that provides the setting for the first game; the ship is constructed out of what used to be the Martian satellite Deimos. The three games in the series—Marathon (1994), Marathon 2: Durandal (1995), and Marathon Infinity (1996)—are widely regarded as spiritual predecessors of Bungie's Halo series. The trilogy is set in the same universe as Bungie's Pathways into Darkness title. The Marathon series of games are unique amongst first-person shooters for their heavy emphasis on storytelling through the use of terminals, which are computer interfaces included within the game through which players not only learn and sometimes accomplish mission objectives, but also learn detailed story information. The textual form of this communication allows for much richer information conveyance than the typically short voice acting in other games. Set in 2794, Marathon places the player as a security officer aboard an enormous human starship called the U.E.S.C. Marathon, orbiting a colony on the planet
    6.00
    4 votes
    110

    Monster Rancher

    • Games In Series: Monster Rancher EVO
    Monster Rancher, known in Japan as Monster Farm (モンスターファーム, Monsutā Fāmu), is a series of life simulation role-playing video games created by Tecmo (now Tecmo Koei). The series currently consists of fourteen games across different video game platforms, and future titles are planned. In addition, the series has been adapted into an anime. The renaming of the franchise was probably done to avoid confusion with the short lived Saban series Monster Farm, which aired around the same time as the Monster Rancher anime. Before the world's continents broke up into pieces, a huge disaster hit the world. The world was very empty so new lifeforms filled the emptiness. However, new life forms brought new troubles, but humans were not trusted with the new lifeforms so they were sealed in "disc stones". Many years have passed since then and humans were finally trusted with the secret of "disc stones". Today people still continue searching for these missing "disc stones" to unlock the lifeforms within. In the anime, the monsters were created by scientists. It is said that the "disc stones" are almost impossible to find among the ancient ruins. It is said that one monster is trapped inside each
    6.00
    4 votes
    111

    Pajama Sam

    • Games In Series: Pajama Sam: Life is Rough When You Lose Your Stuff
    The Pajama Sam series is a collection of point-and-click children's adventure and puzzle games originally created by Humongous Entertainment. The young titular character himself, Pajama Sam, is shown having light turquoise hair and skin and wearing a pair of blue footed pajamas and a red cape. Many of Sam's adventures involve him emulating his hero, the comic book superhero Pajama-Man, and seeking to physically conquer his fears and dislikes (e.g. darkness, thunder and lightning, healthy foods) and altruistically help others. Sam is young and a little naive, and obviously has an active imagination. Sam befriends many inanimate objects throughout his adventures, such as a mining cart named King (No Need to Hide when It's Dark Outside), a wooden boat named Otto (NNHIDO), and a piece of broccoli named Florette (You Are What You Eat from Your Head to Your Feet). These companions assist him in the games. Sam has a tendency to be inattentive, impatient, and to rush into situations without having the full story. Yet he is also depicted as being friendly and going out of his way to be nice to characters that he encounters- even enemies or former enemies. All games consist of three parts:
    8.00
    2 votes
    112

    Pokémon

    • Games In Series: Pokémon Ruby and Sapphire
    Pokémon is a series of games developed by Game Freak and Creatures Inc. and published by Nintendo as part of the Pokémon media franchise. First released in 1996 in Japan for the Game Boy, the main series of role-playing video games (RPG) has continued on each generation of Nintendo's handhelds. Games are commonly released in pairs—each with slight variations—and then an enhanced remake of the games is released a few years from the original release. While the main series consists of role-playing games, spinoffs encompass other genres such as action role-playing, puzzle, and digital pet games. It is one of the best selling video game franchises worldwide. All of the licensed Pokémon properties overseen by The Pokémon Company are divided roughly by generation. These generations are roughly chronological divisions by release; when an official sequel in the main RPG series is released that features new Pokémon, characters, and gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, manga and trading card game are all updated with the new Pokémon properties each time a new generation begins. The franchise
    8.00
    2 votes
    113

    Spy Fox

    • Games In Series: Spy Fox in "Dry Cereal"
    Spy Fox is a series of software for five to ten year old children from Humongous Entertainment starring a fictional anthropomorphic fox of the same name. The characters live in a world of anthropomorphic animals who live like humans. There are also several jokes in the games such as Professor Quack eating a certain blueprint which shows how a gadget works (see below) and Monkey Penny's karate belt, which appears on the packaging boxes but is not shown in actual game play (although the belt is sometimes shown in animations that play during credits). Many of the game's names and plot elements are spoofs from the James Bond and Get Smart series. Many random puns are thrown in throughout the games to create a whimsical and humorous environment. Spy Fox (voiced by Bob Zenk in Dry Cereal and Cheese Chase and Mike Madeoy in the last three games) works for a spy agency called SPY Corps. His cohorts include Monkey Penny (his secretarial assistant), Professor Quack (creator of the SPY Corps gadgets), the SPY Corps Chief, and the four-armed, four-sleeved 'tracking bug', Walter Wireless. There is also a running gag wherein Professor Quack eats a blueprint after telling Spy Fox how a SPY gadget
    8.00
    2 votes
    114

    Uncharted Waters

    • Games In Series: Uncharted Waters
    Uncharted Waters (大航海時代, Dai-kōkai jidai, lit. Age of Discovery) is a popular Japanese video game series produced by Koei as part of its Rekoeition games. In East Asia, the series has a large cult following, but has not received much recognition outside the region. The series has been compared to Sid Meier's Pirates! in gameplay and theme. It is a simulation and role-playing video game series dealing with sailing and trading. In the games, the player takes up the role of a captain (also called commodore in some translations) and manages a seagoing fleet to participate in trades, privateering, treasure hunting, exploration, and plain piracy. Even though the series is largely open-ended, there is still a loose plot which requires the player to follow certain paths, and deviating from these paths may stall the progress of the story. In Japanese, the term Daikoukai Jidai refers to the period between the 15th century and the 17th century, when European explorers sailed the seas to open new alternative ways to Asia when the Ottoman Empire blocked the land routes. This period was characterized by the rivalry between Spain and Portugal, the advent of colonization, and general exploration.
    8.00
    2 votes
    115

    Zoids Saga

    Zoids Saga is a series of Game Boy Advance (and later Nintendo DS) games based on the Zoids franchise, primarily released in Japan. The series encompasses four games and one international adaptation; Zoids Saga, Zoids Saga II (released as Zoids: Legacy in several English-speaking nations), Zoids Saga III: Fuzors, and Zoids Saga DS The games are closely linked to the Zoids anime series. Because of the difference in time between these anime in the Zoids fictional universe, the games rely heavily on time travel. The games of the Zoids Saga series are party-based role-playing games, and involve the player character leading a team of Zoid pilots. The party moves around the overworld and through the dungeons, fighting off wild Zoids and enemy pilots as the player attempts to complete the game. The player is responsible for constructing the various Zoids available from captured technical data, assigning the pilots in his party to the Zoids, and organising them in a battle formation. Combat is turn-based, and occurs on two opposing two by three grids, one for the player, the other for the enemy. Six of the player's Zoids (previously organized into the two by three battle formation) are
    8.00
    2 votes
    116

    Buffy the Vampire Slayer video games

    Several official video game adaptations of the television series Buffy the Vampire Slayer have been released: Released in 2000 for Game Boy Color. Set in the fourth season. Buffy is just trying to relax and enjoy a week off from her university classes when a horde of blood-thirsty vampires and demons descend upon the campus and the surrounding town. Now it's up to her to make things safe again. Released in 2002 for Xbox Set in the third season between "Revelations" and "Lovers Walk". The Master, being resurrected in a phantom form, is searching for a body to possess. Released in 2003 for Game Boy Advance. Set in the fourth season. On patrol in the cemetery, Buffy discovers two of the Gentlemen's henchmen. She now has to cope with Adam and the Gentlemen's plans. Released in 2003 for GameCube, Xbox and PlayStation 2. Set in the Fifth season, and is considered a 'lost' episode. Ethan Rayne makes a deal with the First in order to receive power. The heroes are set against resurrected enemies and warped versions of their friends. As the walls between realities crumble, the Scoobies must work to control the chaos. Released in 2004 for mobile phones. Drusilla has kidnapped Oz and Buffy
    9.00
    1 votes
    117

    Crusader

    • Games In Series: Crusader: No Regret
    Crusader is a series of action games developed by Origin Systems and published by Electronic Arts. It consists of two produced titles: Crusader: No Remorse, released in 1995, and Crusader: No Regret, released in 1996. Set in a dystopian world of 22nd century, the games center on an elite supersoldier that defects from the tyrannical world government, the World Economic Consortium (WEC), and joins the Resistance rebels. The Crusader games are divided into missions, each with their own locations and objectives. Settings vary from factories to military bases to offices to space stations, and contain a variety of enemy soldiers and servomechs, traps, puzzles and non-combatants (who can be killed with no penalty, and in No Remorse their bodies can be looted for credits which are used to purchase better weapons). All locations have alarm systems which can be triggered by actions such as walking into view of security cameras, weapons fire, or destroying a secured door. Setting off an alarm will bring down significant military presence and the player is encouraged to avoid triggering them or to deactivate them as soon as possible. The game featured a previously unprecedented level of
    9.00
    1 votes
    118

    Gabriel Knight

    • Games In Series: Gabriel Knight 3: Blood of the Sacred, Blood of the Damned
    Gabriel Knight is a series of point-and-click adventure games produced by Sierra On-Line in the 1990s. Activision currently holds the rights to Gabriel Knight. Series creator Jane Jensen hopes that the launch of her new studio, Pinkerton Road, will lead to a fourth Gabriel Knight game in the future. The Gabriel Knight characters and games were created by writer Jane Jensen, who also worked on King's Quest VI: Heir Today, Gone Tomorrow with veteran game designer Roberta Williams. All three games in the series focus on the adventures of Gabriel Knight, a New Orleans author and bookstore owner who finds that his destiny is to become a Schattenjäger, or "Shadow Hunter". Gabriel's assistant, sidekick, and sometime romantic interest Grace Nakimura is a major supporting character in Sins of the Fathers. In The Beast Within and Blood of the Sacred, Blood of the Damned, she shares the role of protagonist with Gabriel. The player alternates between Gabriel and Grace for different portions of the latter two games. With a balanced mix of historical facts and fictional elements, as well as an emphasis on character development (e.g. the relationship between Gabriel and Grace is an important
    9.00
    1 votes
    119

    Guilty Gear

    • Games In Series: Guilty Gear XX
    Guilty Gear (ギルティギア, Giruti Gia) is a series of sprite-based competitive fighting games by Arc System Works and designed by artist Daisuke Ishiwatari. It is popular with fans for its detailed anime-style graphics, original characters, hard rock/heavy metal soundtrack, unique gameplay, and its numerous references to rock and heavy metal music. The first game in the series, Guilty Gear was released on the PlayStation in 1998. The original Guilty Gear was difficult and its heavy metal aesthetics were unique to the 2D fighting game genre, providing a stark contrast to predecessors such as Darkstalkers and Groove on Fight. In keeping with the looks, the music in this game featured mostly hard rock and heavy metal tracks (generally uncommon for background music in fighting games). Guilty Gear gained some praise from the mainstream video game press such as GameSpot, although it didn't make much of an impact on the video game market, instead becoming something of a cult hit. There is a mobile phone port of this game called Guilty Gear Club. The release of its sequel Guilty Gear X on the Dreamcast console in 2000 gained much more attention with its gameplay and more detailed graphics.
    9.00
    1 votes
    120

    Myst

    • Games In Series: Real Myst
    Myst is a franchise centered on a series of adventure video games. The first game in the series, Myst, was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. Riven, the sequel to Myst, was released in 1997, and was followed by three more direct sequels: Myst III: Exile in 2001, Myst IV: Revelation in 2004, and Myst V: End of Ages in 2005. A spinoff featuring a multiplayer component, Uru: Ages Beyond Myst, was released in 2003 and followed by two expansion packs. Myst's story concerns an explorer named Atrus who has the ability to write books which serve as links to other worlds, known as Ages. This practice of creating linking books was developed by an ancient civilization known as the D'ni, whose society crumbled after being ravaged by disease. The player takes the role of an unnamed person referred to as the Stranger and assists Atrus by traveling to other Ages and solving puzzles. Over the course of the series Atrus writes a new Age for the D'ni survivors to live on, and players of the games set the course the civilization will follow. After producing award-winning games for children, the Millers decided their next project would be for
    9.00
    1 votes
    121

    Thief

    • Games In Series: Thief: The Dark Project
    Thief is a series of stealth video games in which the player takes the role of Garrett, a master thief in a fantasy/steampunk world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced technologies interspersed. The series consists of Thief: The Dark Project (1998), Thief II: The Metal Age (2000), Thief: Deadly Shadows (2004) and Thief 4 (TBA). An expanded version of Thief: The Dark Project, titled Thief Gold, was released in 1999 and features three extra maps and several bug fixes. Looking Glass Studios developed both The Dark Project and The Metal Age. After the studio had gone out of business in 2000, many former employees moved to Ion Storm Austin and began developing the third part of the series, Deadly Shadows, long anticipated by fans of the series. Eidos Montréal was subsequently given the reins for Thief 4. After some gossip that several major members of Eidos Montréal left their jobs the general manager of the studio, Stephane D'Astous, countered these claims by saying "We will be able to be a little more communicative later on, hopefully before the year's end. Right now, Thief is our priority and we're putting everything behind it to
    9.00
    1 votes
    122

    .hack//G.U.

    • Games In Series: .hack//G.U. Vol.1//Rebirth
    .hack//G.U. is a series of single-player action role-playing games for the PlayStation 2, developed by CyberConnect2 and published by Bandai. The three games are titled .hack//G.U. Vol. 1: Rebirth (再誕, Saitan, lit. "Resurrection"), .hack//G.U. Vol. 2: Reminisce (君思う声, Kimi Omou Koe, lit. "The Voice that Thinks of You"), and .hack//G.U. Vol. 3: Redemption (歩くような速さで, Aruku you na Hayasa de, lit. "At a Walking Pace"). As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. The story focuses on a player named Haseo who hunts a player nicknamed Tri-Edge who defeated his friend Shino and left her on a coma in real-life. Haseo comes into contact with other players who know of Tri-Edge and wish to stop him. The reason for Shino and several other players falling into a coma is connected with AIDA, a mysterious computer anomaly that infects the characters. During the release of the games in Japan, Bee Train produced a prequel titled .hack//Roots that tells Haseo's first days in The World. The series has also been adapted into a manga, a light novel and a CGI film. Critical reception to
    6.67
    3 votes
    123
    Bit Generations

    Bit Generations

    • Games In Series: Digidrive
    bit Generations is a video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name Digitylish at the Electronic Entertainment Expo (E3) in 2005. Each of the games in the series feature simple controls, gameplay and graphics. All the games were developed by Skip Ltd., except for Digidrive, which was developed by Q-Games. The bit Generations series has only been released in Japan. The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the bit Generations official website. In March 2006, some of the games were given an ESRB rating and were labelled under the title Digilux Series. However, Nintendo of America did not announce a release of the series in North America. Stickers depicting the game logos in Super Smash Bros. Brawl indicated that the game series was intended to be released under the title Digilux outside of Japan. Many of the games were eventually released under
    6.67
    3 votes
    124

    Final Fantasy

    • Games In Series: Final Fantasy VII
    Final Fantasy (ファイナルファンタジー, Fainaru Fantajī) is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs), but includes motion pictures, anime, printed media, and other merchandise. The series began in 1987 with the eponymous video game conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. The video game series has since branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting and rhythm. Although most Final Fantasy installments are supposedly independent stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide. The
    6.67
    3 votes
    125

    Tales

    • Games In Series: Tales of Phantasia
    The Tales (テイルズ, Teiruzu) series is a franchise of fantasy Japanese role-playing video games published by Namco Bandai Games (formerly Namco), and primarily developed by its subsidiary, Namco Tales Studio. First started in 1994 with the development of Tales of Phantasia, the series now spans fourteen games in the main series. Additionally, while primarily role-playing games, the series features an extensive line up of spin-off games that often span other genre, and four stand-alone animated productions based on the video games. While many of the spinoffs contain crossover appearancees of characters within the main series, the main series games are largely unrelated to one another unless denoted with their names. (For example, Tales of Xillia and its sequel Tales of Xillia 2.) Only eight entries in the main series have been localized for North America and Europe, with the ninth, Tales of Xillia being announced for release in 2013, and less than half of the spinoff titles have been released abroad. While seen as a rather niche series in English speaking regions, the series is considered very high profile in Japan, just behind other series such as Final Fantasy and Dragon Quest. By
    6.67
    3 votes
    126
    Jet Moto

    Jet Moto

    • Games In Series: Jet Moto 3
    Jet Moto is a series of futuristic racing games for the PlayStation video game console. Jet Moto (1996) and Jet Moto 2 (1997) were developed by SingleTrac, known for Twisted Metal and Twisted Metal 2. SingleTrac then left Sony, the publisher of the series, and Jet Moto 3 (1999) was developed by Pacific Coast Power & Light in their absence. They would also go on to develop Jet Moto 2124, which was cancelled two years into development. A fifth title known as Jet Moto: SOLAR was being developed by RedZone Interactive for the PlayStation 2 however no screenshots or video of gameplay were ever released, and the game was cancelled in 2003. Gameplay in the Jet Moto series differs from traditional racing games, as players instead control hoverbikes which hover close above the ground and can be driven over both land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a its variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the center. Characters race to one end, then
    5.75
    4 votes
    127

    Bomberman

    • Games In Series: Bomberman Blast
    Bomberman (also known as Dynablaster or Dyna Blaster in Europe) is a strategic, maze-based computer and video game franchise originally developed by Hudson Soft. The original game was published in 1983 and new games in the series are still being published to this day. Today, the commercially successful Bomberman is featured in over 70 different games. The games are set somewhere in a galaxy known as the Bomber Nebula, on Planet Bomber. The original MSX game (as well as the PS1 edition) had no real storyline. The NES and Game Boy versions begin with "Bomberman" (the eponymous character of the game) growing bored of making bombs in an underground factory of the Bungeling Empire. After hearing a rumor that robots reaching the surface become human, he decides to escape. When he does, he transforms and becomes known as the "Runner." This storyline was discontinued (outside of possibly Act Zero). In the TurboGrafx-16 version, Bomberman is instead the first robot of his kind created by Dr. Mimori. Despite being a prototype, he accepts his role as a defender of justice. To distinguish him from other Bombermen, the main character is also given the name White Bomberman (or Shirobon). In
    7.50
    2 votes
    128

    Higurashi no Naku Koro ni

    • Games In Series: Tatarigoroshi-hen
    Higurashi When They Cry (ひぐらしのなく頃に, Higurashi no Naku Koro ni, lit. When the Cicadas Cry), known simply as When They Cry for the North American release of the anime adaptation, is a Japanese murder mystery dōjin soft sound novel series produced by 07th Expansion. The games are built on the NScripter game engine and are playable on Microsoft Windows PCs. The first game in the series, Onikakushi-hen, was released on August 10, 2002, and the eighth and final game in the original PC series, Matsuribayashi-hen, was released on August 13, 2006. While the first four games carried the overall title Higurashi no Naku Koro ni, the next four games were produced under the title Higurashi no Naku Koro ni Kai. A bonus fan disc called Higurashi no Naku Koro ni Rei was released on December 31, 2006. In addition to the original series, new story arcs were created in manga form and in video games for the PlayStation 2 and Nintendo DS in order to expand upon the story. The original eight PC releases were released in English by MangaGamer with the first four games on December 15, 2009, followed by the last four being released monthly starting with Meakashi-hen on February 28, 2010. The series is
    7.50
    2 votes
    129

    Steel Panthers

    • Games In Series: Steel Panthers III: Brigade Command
    Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games covering battles from 1930 to 2020. The first game was released in 1995, and the most recent was released in 2006 and is still updated regularly. In 1996, Computer Gaming World magazine named it their Wargame of the Year. Players control individual tanks and vehicles from a top-down perspective, on a map with a hexagonal overlay. Infantry are mostly in squad/section (8-12 men) sized units, but some units, like snipers, can be controlled individually. The whole force under a players control would typically be Battalion sized, but may be as small as a Platoon or Company, or as large as a Regiment/Brigade. The games are turn-based and are played against the AI or other humans via email or hotseat. As with other tactical turn-based wargames, the game features realistic military control,with the smallest common units being squads, up to a brigade sized force. The player takes control of nearly every aspects of warfare around his soldiers, from simple ammunition usage, to the morale, disposition, and command-chain of his troops. The game features: packed
    7.50
    2 votes
    130

    Time Crisis series

    • Games In Series: Time Crisis
    Time Crisis is a first-person light gun shooter series of arcade video games by Namco. The first installment of the series was released in the arcades in 1995 and later ported to the PlayStation consoles. The setting of each Time Crisis revolves around a serious threat to usually one nation. However, some games have involved a threat to either the world (as in Time Crisis II) or the protagonist (as in Time Crisis: Project Titan). The VSSE, a covert organization, must send in its highly skilled agents to eliminate any security threats. The first Time Crisis had three stages with four screens (areas where fighting occurs) each. The second and third installment has three stages, each with three screens. The fourth installment adds a prologue with the three stages each with three screens. Many of the fighting areas are almost ludicrously unlikely, such as a steadily capsizing ship or a train dangling off of a damaged bridge. In the third and fourth installments, supporters from various organizations come in to assist the VSSE agents: sometimes to aid them in their mission, sometimes to protect their own reputations. Crisis Zone has a different plot. It takes place in the United Kingdom
    7.50
    2 votes
    131
    Doctor Who: The Adventure Games

    Doctor Who: The Adventure Games

    Doctor Who: The Adventure Games is a series of episodic third-person adventure games, based on the BBC TV series Doctor Who and developed by Sumo Digital. Charles Cecil served as executive producer and worked with Sean Millard and Will Tarratt on the design. Each episode was made available for free download to residents of the UK via the BBC's official Doctor Who website; a UK internet address is required to both download and play them, though several of the games subsequently were made available for international sale. The first one was released on 5 June 2010, the second one released on 26 June 2010, the third released on 27 August 2010 and the fourth released on 22 December 2010 and the fifth released on 31 October 2011. . In February 2012 the BBC announced they had shelved the games in favour of worldwide console games such as Doctor Who: The Eternity Clock. The games were commissioned by Simon Nelson and Rosie Allimonos of BBC Vision. Phil Ford was selected to write because of his experience in writing for Doctor Who, and the Sarah Jane Adventures, including writing the Dreamland animated Doctor Who series. Phil Ford and James Moran wrote the scripts, and Charles Cecil worked
    6.33
    3 votes
    132

    F-Zero series

    • Games In Series: F-Zero
    F-Zero (エフゼロ, Efu Zero) is a series of futuristic racing video games originally created by Nintendo EAD with multiple games developed by outside companies. The first game was released for the Super Nintendo Entertainment System in 1990 and prompted Nintendo to create multiple sequels on succeeding gaming consoles. The series has been known for its high-speed racing, unique characters and settings, difficult gameplay, original music, and pushing the limits of its technology to be one of the fastest racing games ever. The first game inspired the creation of games such as Daytona USA and the Wipeout series. The first game in the series and a launch game for the SNES, F-Zero was also the first Super Nintendo game to use a technique that Nintendo called "Mode 7 Scrolling". When Mode 7 was combined with scaling and positioning of the layer on a scanline-by-scanline basis it could simulate 3D environments. Such techniques in games were considered to be revolutionary in a time when most console games were restricted to static/flat backgrounds and 2-dimensional (2D) objects. The result was developer Nintendo EAD creating the fastest and smoothest pseudo-3D racer ever on a console at that
    6.33
    3 votes
    133
    Gradius

    Gradius

    • Games In Series: Gradius V
    The Gradius (pronounced: Grah-dee-us) games, first introduced in 1985, make up a series of scrolling shooter video games published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. In other games of the series, ships the player controls include the Lord British Space Destroyer, Metalion, Sabel Tiger, Thrasher, Vixen, Alpinia, Super Cobra, Jade Knight, and the Falchion β. There are several gameplay elements that are common to almost all the Gradius games. These include, but are not limited to: One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset. For example, when the player collects a power-up item for the first time, the first power-up (usually a speed increase) becomes highlighted. The player may now activate this power-up to increase their speed, in which case the meter will revert to its
    6.33
    3 votes
    134

    Itadaki Street

    • Games In Series: Itadaki Street Special
    Itadaki Street (いただきストリート, Itadaki Sutorīto, lit. "Top Street") is a computer board game series originally created by Dragon Quest designer Yuji Horii. The first game was released in Japan on Nintendo's Famicom in 1991. Since then, sequels have been released for the Super Famicom and Sony's PlayStation, PlayStation 2, PlayStation Portable and Nintendo DS. The series was exclusive to Japan until the announcement of Fortune Street for the Wii. The games are similar to Monopoly: players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property, and draw cards when they land on certain spaces. The games also differ from Monopoly in that players can buy and sell stocks of a block, affecting the value of block's stock by buying or selling that block's stock or by developing a player owned property of that block which increases the value per share of stock for that block. It is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties to larger buildings and collect more from opponents. Players must collect a
    6.33
    3 votes
    135
    Metroid series

    Metroid series

    • Games In Series: Metroid: Other M
    Metroid (メトロイド, Metoroido) is a series of science fiction action-adventure video games by Nintendo. It chronicles the missions of bounty hunter Samus Aran who protects the galaxy from the depredations of the Space Pirates and their attempts to harness the power of the eponymous Metroids. It is noted for having one of the first female protagonists in a video game and for its nonlinear gameplay. Metroid combines the platforming of Super Mario Bros. and the exploration aspect of The Legend of Zelda with a decidedly darker atmosphere. As of 2011, the Metroid series consists of eleven games, with releases on every Nintendo home and portable console except the Nintendo 64 (not counting Super Smash Bros), Game Boy Color, and the Virtual Boy. As well as being one of Nintendo's most financially successful franchises with over 16 million games sold, it is also one of the company's most highly acclaimed series, with a GameRankings average score of 85% across all eleven titles. The Metroid series contains gameplay elements from shooter, platformer, and adventure games. The series is notable for its non-linear progression and solitary exploration format where the player only controls Samus
    6.33
    3 votes
    136

    Ridge Racer

    • Games In Series: Ridge Racer 3D
    Ridge Racer is a series of arcade racing games developed and published by Namco for both the arcade and various gaming systems. In each of the games, players race on courses set in and around the fictional Ridge City while utilizing the concepts of drift racing to quickly traverse corners. While there are differences amongst the various games, the basic gameplay in the Ridge Racer series has remained relatively consistent. Races take place on tracks laid out on city streets and other public roads. Starting in last place, players have a limited number of laps in which they can overtake opponents and ultimately win the race. As many of the turns on the course were not intended to be taken at race speeds, players drift through the corners, attempting to maintain as much speed as possible. In the arcade games (and the home versions based on those games), the players also race against a timer, with time extended for each successfully-completed lap of the course. The race will end if the timer expires or the player completes the final lap of the race, whichever occurs first. In the console-exclusive versions, players must finish the race in a minimum assigned place in order to advance
    6.33
    3 votes
    137
    Age of Empires series

    Age of Empires series

    • Games In Series: Age of Empires III
    Age of Empires is a series of computer games developed by Ensemble Studios and published by Microsoft Studios. The first title of the series was Age of Empires, released in 1997. Since then, seven titles and three spin-offs have been released. The titles are historical real-time strategy games, and their gameplay revolves around two main game modes: Single player and campaign. They competed with another popular strategy series, Civilization, and are set amidst historical events. Age of Empires focused on events in Europe, Africa and Asia, spanning from the Stone Age to the Iron Age; the expansion game explored the formation and expansion of the Roman Empire. The sequel, Age of Empires II: The Age of Kings, was set in the Middle Ages, while its expansion focused partially on the Spanish conquest of Mexico. The subsequent three games of Age of Empires III explored the early modern period, when Europe was colonizing the Americas and several Asian nations were on the decline. The newest installment, Age of Empires Online, takes a different approach as a free-to-play online game utilizing Games for Windows Live. A spin-off game, Age of Mythology, was set in the same period as the
    8.00
    1 votes
    138

    Initial D Arcade Stage

    Initial D Arcade Stage (commonly referred to as IDAS, followed by a version number) is a racing game series developed by Sega Rosso, a division of Sega, based on the anime and manga Initial D. In the U.S., the games, which keep their version names in later entries, are otherwise known as simply "Initial D" without the "Arcade Stage" subtitle. In Initial D Arcade Stage, players race against different opponents in various mountain passes featured in the manga. Using the optional magnetic card system, players can save a customized car and their progress for future sessions; otherwise, game progress is lost. Players can continue progress with their cards on another Initial D cabinet of the same version. However, the card must be renewed every 50 plays. Note that resuming from another version is subject to following conditions: There are ten games in the series so far: seven are for arcades and three for home consoles. Japanese version: late 2001 / English version late 2002 There is a four course mode in which the user makes a timed run of all four courses. This costs 60,000 points, and rewards double that if the run is completed in the time allotted. Japanese version: late 2002 /
    8.00
    1 votes
    139

    Jak and Daxter

    • Games In Series: Jak II
    Jak and Daxter is a critically acclaimed and commercially successful video game franchise created by Naughty Dog. There are four games in the main series and two spin-offs, though these are also considered to be part of the main series storywise. The games are considered story-based platform games, including many puzzles involving jumping, sometimes in conjunction with avoiding enemies, and in later games, using different weapons in third-person shooter style. The story focuses on Jak and Daxter, two friends going on adventures in multiple locations in a fictional world, including jungles, volcanoes, cities and deserts. The original trilogy was re-released on the PlayStation 3 as part of a HD collection, that included 720p high-definition with crisper visuals, smoother gameplay animation and full stereoscopic 3D, along with support for the PlayStation Network trophy system. The transfer was handled by Mass Media Inc. with Naughty Dog assisting with the conversion of the games. While there was a significant change in gameplay between the first and subsequent games of the series, and a noticeable deviation with both Jak X: Combat Racing and Daxter, much of the series shares common
    8.00
    1 votes
    140

    Quest for Glory

    • Games In Series: Quest for Glory III: Wages of War
    Quest for Glory is a series of hybrid adventure/role-playing video games (and later Action/RPG for game 5) designed by Corey and Lori Ann Cole. The series combined humor, puzzle elements, themes and characters borrowed from various legends, puns, and memorable characters, creating a 5-part series of the Sierra stable. Although the series was originally titled Hero's Quest, Sierra failed to trademark the name. Milton Bradley successfully trademarked an electronic version of their unrelated joint Games Workshop board game, HeroQuest, which forced Sierra to change the series' title to Quest for Glory. This decision caused all future games in the series (as well as newer releases of Hero's Quest I) to switch over to the new name. The series consisted of five games, each of which followed directly upon the events of the last. New games frequently referred to previous entries in the series, often in the form of cameos from recurring characters. The objective of the series is to transform the player character from an average adventurer to a Hero by completing non-linear quests. The game also was revolutionary in its character import system, which allowed you to import your individual
    8.00
    1 votes
    141
    Rope'n'Fly

    Rope'n'Fly

    Rope'n'Fly is a momentum-based sidescroller game application for the iPhone and iPod Touch. In the game, the player takes control of a man who can swing from buildings using ropes. The player taps the buildings to swing from them, using momentum to propel the man to the next building. The difficulties are normal and hard, as well as a training mode where no highscores are produced. There is also a speed mode that lasts only 30 seconds. A sequel was released as well, with new features such as 3D buildings, ragdoll effects, and more. In addition to Rope'n'Fly 2, a free version called Rope'n'Fly Lite 2 was also made, which only has the training and speed modes. As of August 3, 2009, the game is one of the top 5 most popular apps on the Apple App Store and has been in the top 100 most paid applications in various countries worldwide. Rope'n'Fly 2 has been reviewed by major game related websites like appshopper and has been listed in the appstore top 100 most paid applications . Various videos are available on youtube.com. Further reviews about Rope'n'Fly 2 are available here, here and here.
    8.00
    1 votes
    142

    Close Combat

    • Games In Series: Close Combat IV: The Battle of the Bulge
    Close Combat is the name of a series of real-time tactical (RTT) computer games by Atomic Games. In the Close Combat RTT games, the player takes control of a small unit (platoon or company sized) of troops and leads them in battles of World War II from a top down 2D perspective. Close Combat was developed as a computer game version of the acclaimed Avalon Hill board game Advanced Squad Leader (ASL). The primary consultant for the morale model was Dr. Steven Silver, a specialist in combat-related trauma. Atomic Games had already developed several games for Avalon Hill, such as Operation Crusader, and Stalingrad. However, with Avalon Hill embroiled in a financial crisis that would ultimately lead to its demise, Atomic Games took what work they had completed, severed ties with the board game franchise and completed the game's development for Microsoft. The first three Close Combat games were notable, at the time, for being among the few games published by Microsoft. The final two games in the original series were, however, published by Strategic Simulations, Inc (SSI). Close Combat I and II were distributed for both Microsoft Windows and Apple Mac OS. Later versions were released for
    5.25
    4 votes
    143

    Megami Tensei

    • Games In Series: Shin Megami Tensei: Digital Devil Saga 2
    Megami Tensei (女神転生, lit. "Rebirth of the Goddess"), commonly abbreviated as MegaTen (メガテン), is a Japanese role-playing video game metaseries which was originally based on the novel series Digital Devil Story by Aya Nishitani (taking its name from the title of the first of those novels) and has gone to become one of the major franchises of the genre in its native country. The games are published by Atlus with the exception of the Famicom games, which were published by Namco. Although most games in the series have independent stories, the Megami Tensei series has many common elements. Demons and mythology are prominent in each installment, usually giving players a chance to recruit demons into the battle party. Other common elements include certain game mechanics and plot themes. Most games in the series feature nonlinear gameplay offering freedom of choice between branching paths and multiple endings, a conversation system allowing players to engage enemies in conversation, the ability to use or capture monsters, and a moral alignment system. Megami Tensei games have met commercial and critical success and the series is usually known as the third main RPG series in Japan, after
    5.25
    4 votes
    144

    Xenosaga

    • Games In Series: Xenosaga Episode I: Der Wille zur Macht
    Xenosaga (ゼノサーガ, Zenosāga) is a series of science fiction video games developed by Monolith Soft and published by Namco Bandai. Xenosaga's main story is in the form of a trilogy of PlayStation 2 video games. There have been three spin-off games and an anime adaptation. The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Square in 1998 along with Hirohide Sugiura. Using funds from Namco, they started MonolithSoft and the Xenosaga project. The first game in the trilogy, Episode I: Der Wille zur Macht was released in February 2002 in Japan, and in February 2003 in North America. Xenosaga Freaks, a lighthearted game with a playable demo for Episode II, was released in April 2004 in Japan, but was not released elsewhere. Episode II: Jenseits von Gut und Böse was released in June 2004 in Japan and February 2005 in North America. Xenosaga: The Animation, an anime based on Episode I, premiered on TV Asahi in Japan on January 5, 2005. Xenosaga: Pied Piper, a three chapter-long cellphone-based game depicting the history of cyborg "Ziggurat
    5.25
    4 votes
    145

    Guild Wars

    • Games In Series: Guild Wars Prophecies
    Guild Wars is an episodic series of online 3D fantasy role-playing games developed by ArenaNet and published by NCsoft. Due to the fact that it deviated from traditional MMORPG norms in a number of areas, like instancing all the gameplay areas, and the fact that it focused more on player vs. player (PvP) than most online RPGs, it was marketed as competitive online role-playing game. It provides two main modes of gameplay—a cooperative role-playing component and a competitive PvP component—both of which are hosted on ArenaNet's servers. Three stand-alone episodes and one expansion pack were released in the series from April 2005 to August 2007. The games depict the history of the fictional fantasy world of Tyria; each campaign focuses on events in disjointed sections of the world at roughly the same time. A player creates an avatar to play through the cooperative storyline of a campaign, taking on the role of a hero who must save Tyria from episode-specific antagonists. Players can group with other players and non-player characters, known as henchmen and heroes, to perform missions and quests found throughout the game-world. PvP combat is consensual, team based, and limited to areas
    7.00
    2 votes
    146

    Icewind Dale series

    • Games In Series: Icewind Dale: Heart of Winter
    Icewind Dale is a role-playing video game series developed by Black Isle Studios. It is set in the Forgotten Realms Icewind Dale region, but takes place decades before the events described in R. A. Salvatore's books which made the area a well-known part of Faerûn. The games utilize Bioware's famous Infinity Engine. The Infinity Engine offers a pre-rendered worldview, with sprite-based characters. This engine was also used to power the Baldur's Gate series and Planescape: Torment. As with all games developed on the Infinity Engine, the Icewind Dale series is based on a real-time modification of the 2nd and 3rd editions of the AD&D (Advanced Dungeons & Dragons) ruleset. The player begins each of the games by generating a party of up to six characters, but is unable to recruit NPCs (as was possible in other games utilizing the Infinity Engine). Also, as the entire party is generated by the player, the player-characters do not have preset personalities, and are all equally capable of assuming the role of "protagonist" with minor differences at most. In 2000, Icewind Dale was released to mostly positive reviews, although the game drew some criticism for its linearity and lack of
    7.00
    2 votes
    147

    Phantasy Star series

    • Games In Series: Phantasy Star Online
    Phantasy Star (ファンタシースター, Fantashī Sutā) is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Sega Master System with Phantasy Star, and continues into the present with Phantasy Star Online 2 and other extensions of the Phantasy Star Online sub-series. Each of the games in the series features a science fantasy setting featuring a cross-genre combination of magic and technology. The series takes place in two similar fictional universes. While the first four games in the series are set in the planetary system of Algol, the later online games, Phantasy Star Online and Phantasy Star Universe, are set in other galaxies, with no canonical link to the original series, but rather only features the recurrence of common themes, enemies, and the primary antagonist, Dark Force. The original series takes place in the Algol Solar System, which consists of four planets — Palma, the world of green, Motavia, the world of desert, Dezoris, the world of ice, and the mysterious Rykros, whose elongated orbit brings it within visible range only once every thousand years. Throughout the series, players travel to all four planets,
    7.00
    2 votes
    148

    Twisted Metal

    • Games In Series: Twisted Metal: Head-On
    Twisted Metal is a series of vehicular combat video games published by Sony Computer Entertainment, and developed by various companies during its tenure. The series began on the PlayStation in 1995 and currently features eight games. It is the 162nd best-selling video game franchise, selling over 7 million copies of Twisted Metal: Black in North America alone, and at least 15 million copies total. It is the longest-running PlayStation-exclusive franchise with a total of seventeen years running from 1995 to present; the second-longest being the Gran Turismo series, which has spanned fourteen years. Seven games of the series (including Twisted Metal: Black Online) were re-released as part of the Sony Greatest Hits program. In concept, Twisted Metal is a demolition derby that permits the usage of ballistic projectiles, machine guns, mines, and other types of weapons (up to and including satellite-based weapons and nuclear weapons). Players choose a vehicle, and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage. The last driver alive is the
    7.00
    2 votes
    149
    Wing Commander

    Wing Commander

    • Games In Series: Wing Commander
    Wing Commander is a media franchise consisting of space combat simulation video games from Origin Systems, Inc., an animated television series, a feature film, a collectible card game, a series of novels, and action figures. The franchise originated in 1990 with the release of Wing Commander, a groundbreaking space combat simulation computer game. Set in the 27th century, the games tell the story of humanity's war against the Kilrathi, an alien species of large feline bipeds. They loosely resemble the Kzin from Larry Niven's Known Space universe. The Kilrathi are native to the planet Kilrah with their society depicted as an empire. Physically they are bipeds who strongly resemble big cats: they have leonine manes, but also have markings which distinguish their clan of origin. The species is featured in every game, with later games revealing more complex characters than just a faceless enemy. The player represents the Terran Confederation, the primary human government in the Wing Commander series. The Terran Confederation is an alliance of systems and regional governments which provide unified protection and economic growth. Launching from carrier ships, the player fulfills various
    7.00
    2 votes
    150

    X-COM

    • Games In Series: X-COM: Terror from the Deep
    X-COM (or X-Com/XCom) is a science fiction video game franchise. Beginning with the strategy game UFO: Enemy Unknown by Mythos Games and MicroProse in 1993, it now includes seven published and at least two cancelled games, as well as two novels. It also inspired several other video games. An X-COM reboot series, entitled XCOM, was announced by 2K Games in 2010, with the first game released in 2012. The X-COM core series consisted of four main games published by MicroProse: UFO: Enemy Unknown (also known as X-COM: UFO Defense and originally released in 1994 for the PC, with later ports for the Amiga and Sony PlayStation), X-COM: Terror from the Deep (PC in 1995 and the PlayStation in 1996), X-COM: Apocalypse (PC, 1997) and X-COM: Interceptor (PC, 1998). The premise of the franchise is that a mysterious alien invasion began in 1999 (a near future at the time of the first game's release). In response, a coalition of funding nations create an elite clandestine paramilitary organization codenamed X-COM (an abbreviation of "Extraterrestrial Combat") as mankind's last hope. The player is charged with leading this secret force, tasked with a mission to engage and research the alien threat.
    7.00
    2 votes
    151

    Backyard Sports series

    • Games In Series: Backyard Baseball 2007
    Backyard Sports is a series of video games that play on both consoles and computers. The series is best known for starring kid-sized versions of popular professional sports stars, such as Albert Pujols, Paul Pierce, Barry Bonds, Tim Duncan, Clint Mathis, Kevin Garnett, Tom Brady, Alex Rodriguez, Joe Thornton and Andy Macdonald. The Backyard Sports series is the only game brand licensed by all the leading professional US sports leagues (MLB, NBA, NFL, NHL, and MLS). The series includes Backyard Baseball, Backyard Basketball, Backyard Football (American football), Backyard Soccer, Backyard Hockey (Ice hockey), and Backyard Skateboarding. In the games, players form a team consisting of Backyard Kids and pro players, which they take through a "Backyard League" season, attempting to become the champions. The games evoke or supplant childhood memories for its players by recreating the types of sports fields seen in suburban parks and recreational areas. Players can create their own athletes, starting in Backyard Baseball (1997). Players choose from silly nicknames such as "Sparkles" or "Spaz," customize physical attributes such as hair color and height, and then distribute skill points
    6.00
    3 votes
    152

    Championship Manager series

    The Championship Manager series is a series of British football-management simulation computer games, the first of which was released in 1992. The Championship Manager brand and game was conceived by two brothers: Paul and Oliver Collyer. In a scenario typical of many self-made computer game programming teams in the early days of the industry, the original Championship Manager game was written from their bedroom in Shropshire, England. Since then, they have founded a development company to take the game further, Sports Interactive, and are now based in Islington, North London. Oliver now only works for the company on a part-time basis, but remains co-chair, with his brother. The Collyer brothers and Sports Interactive are no longer involved with the development of Championship Manager (see below). In a recent news item, BGS said that there would be no Championship Manager for the 2010/11 season. Instead, they informed customers that the development team was looking for ways to "re-focus our vision for the franchise and redefine our business model". They also said that, although a PC version would not be released for the season, they would be "announcing several new Championship
    6.00
    3 votes
    153
    GuitarFreaks

    GuitarFreaks

    • Games In Series: GuitarFreaks V6
    GuitarFreaks (ギターフリークス) is a music video game series produced by Konami. It is a rhythm game where the player uses a controller to simulate the playing of an electric guitar. The game consists of music predominantly from the rock music, rock and roll and J-pop genres. It is considered one of the most influential video games of all time, for having laid the foundations for popular guitar-based rhythm games, such as the Guitar Hero series. The game is now in its nineteenth version, GuitarFreaks V8, which was released in March 28, 2011. It was speculated to be the final release of GuitarFreaks V. A spin-off series, GuitarFreaks XG was released in Japanese arcades on March 10, 2010 , which added two more buttons to the fret bar. A sequel, GuitarFreaks XG2, was released on March 9, 2011. Another sequel, GuitarFreaks XG3, was released on Feb. 23, 2012 GuitarFreaks is played using a controller designed to imitate the shape of an electric guitar, most like the Fender Jazzmaster or Fender Mustang. The neck houses three buttons, colored red, green, and blue. On the main face of the guitar, a pick lever is used to simulate the picking and strumming of an actual guitar. A small metal knob near
    6.00
    3 votes
    154

    Lotus

    • Games In Series: Lotus Esprit Turbo Challenge
    The Lotus series consists of three racing computer games based around the Lotus brand, released between 1990 and 1992 on various formats.. Lotus Esprit Turbo Challenge, Lotus Turbo Challenge 2, and Lotus III: The Ultimate Challenge were developed by Magnetic Fields and published by Gremlin Graphics, gaining favourable reviews upon release. The first game in the series was released in 1990 for most popular contemporary 8-bit and 16-bit computer systems, the Amiga version being the most technically advanced. The game allowed the player to race a Lotus Esprit Turbo SE car through several (32 in the Amiga version) circuit race tracks of varying scenery. Two player simultaneous play (with split screen) was also provided, and a choice of audio tracks to accompany races. Each track is lap-based and consists of turns of varying degrees, as well as hills and hollows which slow down or speed up the car passing through them. Each turn is indicated by a chain of road-side signs, and the difficulty of the turn is reflected by the number and density of these signs - a feature common to all titles in the Lotus series. While racing, the players must manage their fuel supply, occasionally visiting
    6.00
    3 votes
    155
    Pikmin

    Pikmin

    • Games In Series: Pikmin 3
    Pikmin (ピクミン, Pikumin) is a real-time strategy video game series designed by Shigeru Miyamoto and developed by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin, which are used to collect items, destroy obstacles, and fight giant monsters. The series currently features two entries, Pikmin and Pikmin 2, both released for the Nintendo GameCube and later ported to the Wii as New Play Control! titles and Pikmin 2 as a "Nintendo Selects" game. A third installment, Pikmin 3, is currently in development for Wii U. The Pikmin games all focus on exploring an unknown planet (stated in an interview with Miyamoto to be Earth after the extinction of the human race), controlling a crowd of Pikmin creatures. Pikmin are intelligent multi-colored plant-animal hybrids that willingly follow the orders of their leader, Captain Olimar (オリマー, Orimā), a tiny alien from the planet Hocotate. Pikmin are directed to perform a number of tasks, such as fighting monsters and retrieving objects. Because individual Pikmin are small and weak against most predators, it is the responsibility of the player to direct the Pikmin away from hazards and launch attacks that quickly put
    6.00
    3 votes
    156

    Nintendo Wars

    • Games In Series: Famicom Wars
    The Advance Wars series, known as in Japan as Famicom Wars (ファミコンウォーズ, Famikon Uōzu), and often (yet unofficially) referred to as "Nintendo Wars" when referring to all the installments internationally, is a series of military turn-based strategy video games (See wargame), usually developed by Intelligent Systems and published by Nintendo. The series debuted in Japan on August 12, 1988. Like another Intelligent Systems series, Fire Emblem, earlier installments of the series were released only in Japan; Advance Wars (2001) was the first to reach the North American and European markets. Advance Wars was released in the USA on September 9, 2001, but put on hold in Japan and Europe due to the subsequent terrorist attacks in the USA. Although released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004. In 2005, Advance Wars: Dual Strike was released on the Nintendo DS platform, which follows the basic form of its predecessors. That same year Battalion Wars, developed by Kuju Entertainment, was released for the Nintendo GameCube in Japan under the title "Totsugeki!! Famicom Wars", where it is considered a
    5.67
    3 votes
    157

    Code Age

    • Games In Series: Code Age Brawls
    Code Age is a "new media" franchise from Square Enix. The project is being headed by Yusuke Naora (Final Fantasy X & Unlimited SaGa).
    6.50
    2 votes
    158

    Dr. Mario series

    • Games In Series: Dr. Mario Online Rx
    The Dr. Mario series (Dr. マリオ Dokutā Mario) is a series of puzzle video games made by Nintendo, beginning with Dr. Mario that first appeared on the NES. The game marked the first time the Mario character appeared in a game that was not strictly action based, nor was merely a cameo appearance. It thus helped usher in an era in which Mario became a multi-genre character, appearing in many different styles of games. Dr. Mario games feature a grid that starts out partially filled with viruses of three colors (red, yellow, blue) that Dr. Mario must destroy with pills called megavitamins. The pills are two blocks in size and can contain any combination of two of the three colors, including two sections of the same color. The pills are guided by the player using translational (D-pad) and rotational (button) motion into rows or columns of four or more of the same color, which will disappear. The object is to remove all of the viruses from the playing field by creating rows or columns using a combination of pills and viruses, though line groups of four or more not containing a virus will still disappear. The playing field is also set up such that no more than two of the same color virus
    6.50
    2 votes
    159

    Hebereke series

    Hebereke (へべれけ) is a video game series developed by Sunsoft that was released primarily in Japan, with a few releases in Europe and one release in North America. It was one of the company's main franchises during the 1990s. Hebe, the main character of the series, became Sunsoft's main mascot during this period, appearing on the company's logo in several games and commercials. The series features a comical, yet surreal setting and characters. The title of the series comes from a Japanese colloquialism for drunkenness. The series covers several different genres from platforming to puzzle, though they are all set in the same fictional universe. The first Hebereke game for the Nintendo Entertainment System was released in the PAL region under the title of Ufouria: The Saga, which changed the names of the main characters, while two of them had their looks changed. A North American release was planned, but canceled; however, the PAL region version was later added to the Wii Virtual Console in North America. A later set of games for the Super Nintendo Entertainment System were also released under the Hebereke title, which retained the original names and looks from the Japanese
    6.50
    2 votes
    160

    Mario Golf

    • Games In Series: Mario Golf
    Mario Golf is a sports video game series that was developed by Camelot Software Planning and published by Nintendo. It began on the Nintendo 64 with two games, one for the N64 and the other for the Game Boy Color. Since then, there have also been releases of one game on both the GameCube and the Game Boy Advance. In addition, both NES Open Tournament Golf and Mario Golf for the Nintendo 64 have been re-released for the Virtual Console. The N64 and Game Boy Color versions can communicate each other via Transfer Pak connectivity, and the GameCube and GBA versions can do the same via the Nintendo GameCube-Game Boy Advance cable. Players can upload characters and data into the other game. The following list playable characters in alphabetical order. Other characters, created by Camelot Software Planning, have also been playable in the Mario Golf series ever since the Nintendo 64 iteration.
    6.50
    2 votes
    161

    Mario Kart

    • Games In Series: Super Mario Kart
    Mario Kart (マリオカート, Mario Kāto) is a series of go-kart-style racing video games developed and published by Nintendo as a series of spin-offs from its trademark Mario franchise of video games. They are a part of the greater Mario franchise. The first in the series, Super Mario Kart, was launched in 1992 on the Super Nintendo Entertainment System to critical and commercial success. To date, there have been four Mario Kart games for home consoles, three portable games, and two Namco co-developed arcade games, giving a total of nine Mario Kart games. The most recent game of the Mario Kart series is Mario Kart 7. In the Mario Kart series, players compete in go-kart races, controlling one of a selection of characters from the Mario video game franchise. Up to eight characters can participate in each race, with the exception of Mario Kart Wii, which holds twelve. One of the features of the series is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include mushrooms to give players a speed boost, Koopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards. The type of weapon received from an
    6.50
    2 votes
    162

    Space Empires

    • Games In Series: Space Empires III
    The Space Empires series is a long-lasting series of 4X turn-based strategy games by Malfador Machinations that allows the player to assume the role of the leader of a space-faring civilization. In Space Empires, the player assumes the role of the single leader of a race of intelligent beings that has recently acquired the technology required to build large fully space-based ships for interplanetary and interstellar travel. Starting out with only a few possible hull sizes for his ships, on which he can place any number of components to essentially create a unique ship, the player can research new hull sizes and components to use with them, eventually being able to build ships ten times the size of his original hull size. The components available to the player can vary greatly, from emergency supply components that, when used, will be destroyed but will allow a ship to continue moving for a longer time, ship bridges, long-range scanners and shield generators to weapons of various kinds, boarding parties, cloaking devices right up to Dyson Sphere construction material and star-destroying devices. Also, the player can meet extraterrestrial races (which will inevitably happen as the
    6.50
    2 votes
    163

    Street Fighter

    • Games In Series: Street Fighter II
    Street Fighter (ストリートファイター, Sutorīto Faitā), commonly abbreviated as SF, or スト, is a series of fighting games developed in Japan in which the players pit the video games' competitive fighters from around the world, each with his or her own unique fighting style, against one another. Since Capcom released the first arcade game in August 1987, the series has had total home software sales of 33 million units, and arcade cabinet sales of over 500,000 units generating more than $1 billion in revenue, qualifying for the list of best-selling video game franchises, with its best-selling entry Street Fighter II exceeding $1.5 billion in revenue. The franchise has enjoyed significant success all around the world. Street Fighter made its debut in the arcades in 1987. It was designed by Takashi Nishiyama and Hiroshi Matsumoto. The player took control of martial artist Ryu, who competed in a worldwide martial arts tournament, spanning five countries and ten opponents. A second player could join in at any time and take control of Ryu's rival, Ken. The player could perform three types of punch and kick attacks (which varied in speed and strength) and three special attacks: the Hadouken, Shoryuken
    6.50
    2 votes
    164

    Ace Combat

    • Games In Series: Ace Combat Zero: The Belkan War
    Ace Combat is a hybrid arcade-simulation flight action video game series featuring 12 games, published by the Japanese company Namco Bandai Games, and produced by Project Aces, an internal development team. The series emphasizes fast-paced action and dramatic plots, and has established itself as one of the most successful arcade flight action franchises. Most games of the series take place in the same fictionalized world populated with fictional countries with details loosely based on real-life location, events, and wars. One of the main selling points of the series is the ability to pilot a range of aircraft that include accurate or slightly modified representations of present day military aircraft, prototypes that never saw actual battle, and completely fictional boss-type superweapons. Longtime fans of the series are rewarded with small hints of the continuity between the games, as some characters and events are referenced from one game to another. The first three titles were released on Sony's PlayStation platform, while three subsequent titles were released on the PlayStation 2 (Ace Combat 4, Ace Combat 5 and Ace Combat Zero: The Belkan War). One title, Ace Combat X, was
    7.00
    1 votes
    165
    Double Dragon

    Double Dragon

    • Games In Series: Double Dragon
    Double Dragon (ダブルドラゴン) is a beat 'em up video game series initially developed by Technōs Japan, who also developed the Kunio-kun series (Renegade, Super Dodge Ball and River City Ransom). The series stars twin brothers, Billy and Jimmy Lee, who are followers of a fictional martial art called Sōsetsuken (双截拳), as they fight against various adversaries and rivals. Due to the popularity of the game series, an animated series and live-action film adaptation have also been produced. The original Double Dragon by Technōs was first released as a coin-operated arcade game in 1987. A Nintendo Entertainment System version also produced by Technōs was released the following year, followed by a Game Boy version in 1990. Various licensed versions of the games were also produced by other developers for various gaming platforms such as the Master System, Atari 2600, Atari 7800, Genesis, and the Lynx. Versions of Double Dragon for home computers were also released as well. A Game Gear game titled Double Dragon also exists, but it is not another port of the original game. It is based on Streets of Rage instead, especially the main character, Billy Lee, who strongly resembles Axel Stone, the
    7.00
    1 votes
    166

    Fallout series

    • Games In Series: Fallout
    Fallout is a series of post-apocalyptic role-playing video games created by Interplay Entertainment. Although the series is set during the 22nd and 23rd centuries, its retrofuturistic story and artwork are influenced by the post-war culture of 1950s America, and its combination of hope for the promises of technology and lurking fear of nuclear annihilation. A forerunner for Fallout is Wasteland, a 1988 video game of which the Fallout series is regarded to be a spiritual successor. Although the game worlds are different, the background story, inhabitants, locations and characters draw many parallels. The first two titles in the series (Fallout and Fallout 2) were developed by Black Isle Studios. Micro Forté and 14 Degrees East's 2001 Fallout Tactics: Brotherhood of Steel is a tactical role-playing game. In 2004, Interplay closed Black Isle Studios, and continued to produce an action game with RPG elements for the PlayStation 2 and Xbox, Fallout: Brotherhood of Steel without Black Isle Studios. A third entry in the main series, Fallout 3, was released in 2008 by Bethesda Softworks. Fallout: New Vegas was developed by Obsidian Entertainment with many former Black Isle employees who
    7.00
    1 votes
    167

    Gobliiins

    The Gobliiins series consists of four puzzle adventure games developed and released by Coktel Vision (and later Sierra On-Line) in the early 1990s for the Amiga, Atari ST, MS-DOS and Macintosh platforms. The fourth title was released in 2009. The unique visual look of the series and its characters was contributed by Pierre Gilhodes, a French artist who gave his famous signature style to many of Coktel Vision's other games. The original is slated for an upcoming iOS debut, brought by publisher Bulkypix. The games mix elements of adventure and puzzle gaming. In essence, the player must find the solution to each area (or level), consisting of one or more screens, in order to progress to the next. An original aspect of the series is that the player usually controls multiple goblins as player characters, each of whom has a unique set of abilities (the number of letter i's in the word "Goblin" of the title indicates the number of characters that the player may control). The player may only control one character at a time but, depending on the specific scene, may switch characters at will. The original Gobliiins features a shared health system for all three characters, which meant that
    7.00
    1 votes
    168

    James Bond

    • Games In Series: GoldenEye 007
    The James Bond video game franchise is a series of shooter games and games of other genres (including role-playing and adventure games) developed and published by a variety of companies. The games center around Ian Fleming's fictional British MI6 agent, James Bond. The first official Bond video game, James Bond 007, was released in 1983 by Parker Brothers. Since 1983, there have been numerous video games based on the official films, Ian Fleming's novels, and even original scripts created by the developer or publisher of the game. The video games were somewhat profitable in the 1980s and early 1990s, featuring a mixture of styles including side-scrolling action and text adventure. The popularity of the James Bond video-game series did not rise quickly, however, until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 was a first-person shooter that expanded on the film and added a multiplayer component to the game. The game received very positive reviews and sold over eight million copies. Subsequently, almost every Bond video game has attempted to copy GoldenEye 007's accomplishment and features with varying degrees of success. The next Bond game, 1999's Tomorrow Never
    7.00
    1 votes
    169
    Naruto: Uzumaki Chronicles

    Naruto: Uzumaki Chronicles

    • Games In Series: Naruto Shippuden: Kizuna Drive
    The Naruto: Uzumaki Chronicles game series are 3D roleplaying games. There are currently two games for it and are only played exclusively for the PlayStation 2 and PlayStation 3. Naruto: Uzumaki Chronicles is the first 3D roleplaying game in the entire series. The game alters the original storyline of the anime and adds exclusive features such as Naruto and Sasuke forced to fight because of a random bandit holding a hostage (in the original anime Naruto and Sasuke fought of their own will, because they hated each other dearly) and when Gaara appears in Sunagakure, fighting Naruto and Shikamaru (in the original anime Naruto fought Gaara alone, during the Chuunin Exams). The game has pretty fair reviews, despite its lack of two-player and the only option of using allies for a limited amount of seconds, with chakra/ration dispersing the limit gauge even lower. Only Naruto is the one with up to three combat moves. Orochimaru appears as a boss in the final part. The game mostly focuses on random missions required for Naruto to complete with battle partners, such as fighting bandits to clear the name of a family business or to gain a secret recipe for a delicous type of food. It is
    7.00
    1 votes
    170
    Rock Band

    Rock Band

    • Games In Series: The Beatles: Rock Band
    Rock Band is a series of music video games developed by Harmonix Music Systems and MTV Games, and distributed by Electronic Arts for the Nintendo DS, iOS, PlayStation 2, PlayStation 3, PSP, Wii, and Xbox 360 game systems. The series, inspired by Harmonix's previous efforts on the Guitar Hero series, allows up to four players to simulate the performance of popular rock music songs by playing with controllers modeled after musical instruments. Players can play the lead guitar, bass guitar, keyboard, and drums parts to songs, as well as sing into a USB microphone. Players are scored on their ability to match scrolling musical notes while playing instruments, and by their ability to match the singer's pitch on vocals. The first game in the series, Rock Band, was released in 2007 shortly after Harmonix was acquired by MTV Games, and its sequel Rock Band 2 was released in 2008. Harmonix has also regularly provided downloadable content, in the form of additional downloadable songs on a weekly basis through the game consoles' network services. Harmonix has also created standalone Track Packs that contain either a selection of downloadable content, or a selection of band-specific songs. The
    7.00
    1 votes
    171

    SNK vs. series

    • Games In Series: SNK vs. Capcom: SVC Chaos
    The SNK vs. Capcom (or alternately Capcom vs. SNK) series is a collection of video games by either Capcom or SNK featuring characters that appear in games created by both companies. The "vs. series" terminology originates from the fact that many of these games (but not all) are fighting games. As a rule, games in this series either contain SNK vs. Capcom or Capcom vs. SNK, the first company denoting the company behind the game's development. Games in this series appear for various platforms, including the NAOMI (arcade), Neo-Geo (arcade), PlayStation, PlayStation 2, Nintendo GameCube, Nintendo DS, Xbox, Neo Geo Pocket, Neo-Geo Pocket Color, and Sega Dreamcast. The supposed origin behind this series was an issue of Arcadia magazine in which there were articles covering both The King of Fighters '98 and Street Fighter Alpha 3, both of which were released at around the same time. Readers had misread the cover, which said KOF vs. SF, to mean that there was a fighting game that would pit characters from Street Fighter and The King of Fighters. Because of this uproar, Capcom and SNK supposedly signed a deal that would allow them to produce only two fighting games concerning both
    7.00
    1 votes
    172

    Disney's Aladdin

    • Games In Series: Disney's Aladdin
    Disney's Aladdin is a series of platformer video games based on the 1992 motion picture of the same name. The series consists of three drastically different games: one developed by Virgin Interactive for the Sega Mega Drive, which was ported to various other formats, another developed by Capcom for the Super Nintendo Entertainment System, which was later ported to the Game Boy Advance, and a final version developed by SIMS for the Sega Master System and Game Gear. Disney's Aladdin for the Mega Drive was developed by Virgin Interactive's studio of Virgin Games USA and published by Sega in 1993. This was due to the fact that Sega had both obtained a license for publishing video games based on Disney's motion picture and established a collaboration deal with Disney's animation studios which was a first in the video game industry, so Sega of America tasked the Virgin Games USA development team with the programming duties because of their successful previous efforts with McDonald's Global Gladiators and 7-up's Cool Spot. The game has been noted for its use of traditional animation, which was produced by Disney animators under the supervision of Virgin's animation staff, including
    5.33
    3 votes
    173
    Harvest Moon series

    Harvest Moon series

    • Games In Series: Harvest Moon
    Harvest Moon (牧場物語, Bokujō Monogatari, lit. "The Farm Story") is a farm simulation role-playing video game series created by Yasuhiro Wada and produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2003). English translation and distribution of the game is done by Natsume for North America and Rising Star Games for Europe. The object of the game is to maintain a farm over a period of time, tending the crops and livestock through the seasons, while befriending the nearby townsfolk and, in some games, getting married. The first game was Harvest Moon, released for the Super Nintendo Entertainment System in 1996. The player's character has primarily been male, but some games offer the option to play as a female character. A common storyline in the series is where the player inherits a relative's or an old friend's farm, or takes over an abandoned farm, and is introduced to the various aspects of farming such as growing crops, raising livestock, making friends, and ultimately finding a spouse. Each game provides objects to collect or goals to complete, whether it is befriending villagers, collecting musical notes, finding sprites, making rainbows, or ringing
    5.33
    3 votes
    174

    Leisure Suit Larry

    • Games In Series: Leisure Suit Larry Goes Looking for Love
    Leisure Suit Larry is a series of adventure games written by Al Lowe and published by Sierra from 1987 to 2009. The main character, is Larry Laffer who, though still somewhat lovable, is a balding, dorky, double entendre-speaking, leisure suit-wearing "loser" in his 40s. The games follow him as he spends much of his life trying (usually unsuccessfully) to seduce attractive women. Originally stemmed from ideas of Sierra's adventure game Softporn Adventure created by designer Chuck Benton, the "Larry" games were one of Sierra's most popular game series during the genre's heyday when it was first released in the mid 1980s. As such, they remain well-known among fans of the type today. The series stands out among Sierra's catalog in that they are the only games the company produced that contain significant sexual themes. In general, the games follow Larry's escapades as he attempts (and mostly fails) to convince a variety of young nubile women (rendered with increasing sophistication throughout the series) to have sex with him. A common link between the games are Larry's explorations of luxurious and cosmopolitan hotels, ships, beaches, resorts and, more commonly, casinos. One of
    5.33
    3 votes
    175

    Mega Man Battle Network series

    • Games In Series: MegaMan Battle Network 5
    The Mega Man Battle Network series is one of Capcom's Mega Man series and debuted in 2001 on the Game Boy Advance. It is a spin-off series based on the original Mega Man. In Japan, as of the release of Rockman EXE Transmission in 2003, the series has been known as Rockman EXE; prior to this it was called Battle Network Rockman EXE. There are six main Battle Network games as well as several side-story or gaiden games. This spin-off combines elements of the classic Mega Man stories with the high-tech world of computers, and thus CamelCase is predominantly used in logos. Terms are listed with English term first, followed by the original Japanese term. The series is set in the year 200X, (sometimes written as 20XX) in an alternate version of the original Mega Man universe in which networks, rather than robots, were the subject of the most research. Like the original, there were two main projects and only one was funded, but unlike the original, the work of Dr. Tadashi Hikari (the series' version of Dr. Light - the name makes reference to both "Light" and "Right" being correct names for Mega Man's creator in the original series) in the field of networking and AI programs had been funded
    5.33
    3 votes
    176
    Burnout

    Burnout

    • Games In Series: Burnout
    Burnout (also titled Burnout: Battle Racing Ignited) was a series of high-speed racing games for the PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360, Nintendo DS and Nintendo GameCube game consoles. A PC version of the latest installment in the series Burnout Paradise, was also released. The game series was developed by Criterion Games and published by Acclaim and later Electronic Arts. Burnout and Burnout 2: Point of Impact received critical acclaim and a large fanbase in Europe, as well as an underground following in the US. It was not until the release of Burnout 3: Takedown that the series gained mass appeal to US players. The most notable feature that the series is known for is its crash modes. This series is well known for its emphasis on aggressive driving and high sense of speed. In-race rewards are given to a player if they take risks such as driving towards oncoming traffic or deliberately attempting to make their opponents crash. In Burnout 3: Takedown the latter action, referred to in game as "Takedowns", was showcased extensively and gave perhaps the most extensive rewards when successfully performed. It was not the racing element of the game but the
    6.00
    2 votes
    177
    Commandos

    Commandos

    • Games In Series: Commandos 2: Men of Courage
    Commandos is a stealth-oriented real-time tactics game series, available for Microsoft Windows and Mac OS X. The game is set in the Second World War and follows the escapades of a fictional British Commandos section. It leans heavily (though not always accurately) on historical events during WWII to carry the plot. The series was developed by the Spanish company Pyro Studios and published by Eidos Interactive. There are five games in the series, which are listed here in the order they were released: Commandos: Behind Enemy Lines (CBEL) was released on July 1, 1998. It was published by Eidos Interactive, and developed by Pyro Studios. It features 20 missions. The view is isometric with tactical gameplay. Several of the missions are reminiscent of novels or Hollywood movies, for example: A Sega Mega Drive/Genesis version of Commandos: Behind Enemy Lines, with the first 5 missions, was also made by Russian homebrew programmers, but lacked sound and certain other features of the PC version. Commandos: Beyond the Call of Duty, a set of new Commandos missions issued as a standalone game, was released on March 31, 1999. Despite it being much shorter than Behind Enemy Lines, it is a much
    6.00
    2 votes
    178

    Dead or Alive

    • Games In Series: Dead or Alive 2
    Dead or Alive (デッドオアアライブ, Deddo oa Araibu) is a video game series produced by Tecmo and developed by Team Ninja that is primarily composed of fast-paced 3D fighting games. Its story and characters are the creation of Tomonobu Itagaki, who has since left the company and is no longer working on the series. In addition to its innovative countering system, the franchise is arguably as well known for its cast of busty female characters and the animation of their breasts. This aspect of the game's popularity led to the creation of the spin-off game Dead or Alive Xtreme Beach Volleyball and its sequels, where the women and their sex appeal play a more focal role than it does in the core Dead or Alive series. The series was created by Tomonobu Itagaki when he became a programmer for Tecmo—which was in need of a hit to boost sagging game sales. In this vein, Itagaki made a wager with the head of the company, assuring the president he would create a video game that would garner a competent fan base. Because of the wager, Itagaki named the series "Dead or Alive" to demonstrate the series' fail or succeed status and proceeded to form a division in the company named Team Ninja. Itagaki's
    6.00
    2 votes
    179
    Microsoft Flight Simulator

    Microsoft Flight Simulator

    • Games In Series: Microsoft Flight Simulator X
    Microsoft Flight Simulator (often abbreviated as MSFS or FS) is a series of flight simulator programs, marketed as video games, for the Microsoft Windows operating system. It is one of the longest-running, best-known and most comprehensive home flight simulator programs on the market. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. At 25 years it is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator may be the longest-running PC game series of all time. In January 2009, it was reported by PCWorld that Microsoft closed down the ACES Game Studio, which was the department responsible for creating and maintaining the flight simulator series. Bruce Artwick began the development of the Flight Simulator in 1977. His company, subLOGIC, initially distributed it for various personal computers. In 1981, Artwick was approached by Microsoft's Alan M. Boyd who was interested in creating a 'definitive game' that would graphically demonstrate the difference between older 8-bit computers such as the Apple II and the new
    6.00
    2 votes
    180

    NHL 2K

    • Games In Series: NHL 2K10
    NHL 2K is a series of hockey games by 2K Sports for the Dreamcast, PlayStation 2, Nintendo GameCube, Xbox, iPhone, Xbox 360, PlayStation 3, and the Wii. Its main competitor was EA Sports' NHL video games. The games are officially licensed from the National Hockey League and NHL Players Association. The NHL 2K series was discontinued after NHL 2K11. The NHL 2K series first appeared on the Dreamcast on February 7, 2000 as part of an exclusive lineup of SEGA Sports titles. Its success led to it becoming one of the few Sega All Stars titles. A year later the developers did not release NHL 2K1, and instead opted to take a break to focus on the follow-up, NHL 2K2. NHL 2K2 was the last game released in all of North America for the SEGA Dreamcast. NHL 2K3 was released on the Xbox, PlayStation 2, and Nintendo GameCube. It was the first in the series to feature a franchise mode, and the Xbox version was the first online console hockey game. It had many improvements over its predecessor, although players complained that goalies were too hard to score on. Even so, with this title the NHL 2K series was starting to form its own identity as a more arcade-like style of game, as opposed to EA's
    6.00
    2 votes
    181

    Onimusha series

    • Games In Series: Onimusha: Warlords
    Onimusha (鬼武者, literally "Demon Warrior") is a series of video games by developer Capcom. The series makes use of the historic figures that shaped Japan's history, retelling their stories with supernatural elements. Most of the games are of the action-adventure game genre, a combination of third person combat and puzzle solving, where the protagonist wields the power of the Oni, enabling them to fight the Genma, the main enemy of the series. Onimusha is Capcom's 6th biggest franchise, behind the Resident Evil, Street Fighter, Mega Man, Monster Hunter, and Devil May Cry series. The series has sold at least 7.9 million copies to date. A full-length full-CG film for Onimusha: Dawn of Dreams has been made as well, with the alternate title of "Shin Onimusha". In March 9, 2012, Capcom announced a browser-based game Onimusha Soul, expected to launch in Japan on June 28, 2012. Onimusha was originally being developed for the PlayStation, but the project was eventually moved to the PlayStation 2. The original PlayStation version was then scrapped and never released. The PS1 version of Onimusha was about 50% complete before it was cancelled. Resident Evil creator Shinji Mikami is credited as
    6.00
    2 votes
    182

    Quake series

    • Games In Series: Quake III Arena
    Quake is a series of first-person shooter video games, starting with a game of the same name. The Quake series is somewhat unusual in that its focus changes frequently; the story of Quake II has nothing to do with Quake, and Quake III Arena has little to do with either of its predecessors. This is mostly because Quake II was originally intended to be a separate franchise ("Quake II" was a tentative title), a plan that was thwarted when most of the other names id Software had tried to use were already taken. Quake involves a marine traveling through alternate dimensions to prevent an invasion of inter-dimensional monsters, a storyline somewhat similar to that of id's previous game Doom. Quake II involves an assault on an alien planet, Stroggos, in retaliation for Strogg attacks on Earth. Quake 4 follows this storyline. Quake III has minimal plot, but centers around the "Arena Eternal", a gladiatorial setting created by an alien race known as the Vadrigar and populated by combatants plucked from various points in time and space. Among these combatants are some characters either drawn from or based on those in Doom (Doomguy, Crash, Phobos), Quake (Ranger, Wrack) and Quake II
    6.00
    2 votes
    183

    Rainbow Six

    • Games In Series: Tom Clancy's Rainbow Six 3: Black Arrow
    Tom Clancy's Rainbow Six is a media franchise created by American author Tom Clancy about a fictional international counter-terrorist unit called "Rainbow." The franchise began with Clancy's novel Rainbow Six, which was adapted into a successful series of tactical first-person shooter video games. The novel Rainbow Six describes Rainbow as an international counter-terrorism operation hosted by NATO and funded by money funneled through the U.S. Department of the Interior. The base of operations for Rainbow is located in Hereford, England (at the time, home to the SAS), due to the United Kingdom being one of the most accessible countries in the world and having the world's foremost Special Forces unit. Most of the characters in Rainbow are American or British, however the NATO countries of France, Germany, Italy, Spain, Canada, and the NATO ally of Israel have at least one representative each. Clancy describes the structure of Rainbow as having one Director, who oversees the entire operation, and one Deputy Director, who is second in command. Rainbow is portrayed as the "blacker than black" operations, and it works off of its very own intelligence service which has intelligence
    6.00
    2 votes
    184

    Tribes series

    • Games In Series: Tribes Universe
    Tribes is a series of science fiction first-person shooter computer games originally developed by Dynamix, a subsidiary of Sierra Entertainment. Set in the same universe as the game Starsiege, there are six games in the Tribes series. The Tribes series is set in a distant future, spanning from 33rd to 40th century AD, while the back-story of the games begins in 2471, when a scientist Solomon Petresun invents the first "cybrid", a bio-cybernetic hybrid artificial intelligence named Prometheus or IT. Based on ITS design, thousands of cybrids are mass-produced as slaves for the mankind, however, by 2602, Prometheus grows wary of humans and rallies all cybrids produced to date against humanity in a devastating slaughter later named The Fire. The events of The Fire are depicted in Earthsiege (1994), the precursor of the Tribes series, although several important points (such as the appearance of Petresun and Prometheus as the factions' leaders) were retconned later in Starsiege. In Starsiege continuity, the Terran resistance manages to drive Prometheus' initially victorious forces out of Earth and onto the Moon where they are consequentially decapitated by General Ambrose Gierling and
    6.00
    2 votes
    185

    Fabula Nova Crystallis: Final Fantasy XIII

    • Games In Series: Final Fantasy XIII
    Fabula Nova Crystallis Final Fantasy (ファブラ ノヴァ クリスタリス ファイナルファンタジー, Fabura Nova Kurisutarisu Fainaru Fantajī) is a series of games by Square Enix. Made in the same vein as the Compilation of Final Fantasy VII and the Ivalice Alliance, Fabula Nova Crystallis (lit. "the New Tale of the Crystal" in Latin) is based on various worlds and different characters, but each game will be "ultimately based on and expand upon a common mythos." According to Square Enix, the only connection is a "vague crystal theme". Originally named Fabula Nova Crystallis: Final Fantasy XIII, the 'XIII' numeric was dropped after Final Fantasy Agito XIII was renamed Final Fantasy Type-0, as it did not have much to do with the game Final Fantasy XIII according to the director. As of July 2012, a combined total of 9.6 million units of Final Fantasy XIII and Final Fantasy XIII-2 have been sold. Of the five titles in the series, Lightning Returns: Final Fantasy XIII and Final Fantasy Versus XIII are the only ones that have not yet been released. The series appears to revolve around "crystals that lead the world towards the future." Appearing as normal objects, the Crystals are an integral part of each world as
    5.00
    3 votes
    186

    Shining Force series

    • Games In Series: Shining Blade
    Shining is a series of fantasy console games developed by Sega. The series can be thought of as Sega's main venture into the RPG genre, along with the other fantasy-RPG series, Phantasy Star. The first game, Shining in the Darkness, was a first-person dungeon crawler with randomly encountered, turn-based battles (comparable to Wizardry and Might and Magic). The next game released in the series was Shining Force, which were turn-based strategy style tactical role-playing games with battle scenes acted out with sprites (comparable to the Kure Software Koubou games and Fire Emblem). Other spin-offs include Shining Soul, a dungeon crawl action role-playing game with roguelike elements. It can be argued that the Shining series started as an attempt by Sega to cover all of its bases on their consoles as far as the usual gameplay genres, because it emulated styles that Nintendo and other developers pioneered. Over time though, the series has found a following and has carved its own niche, as there are newer releases not found on Sega consoles. In the dungeon crawler titles of the series (Shining in the Darkness and Shining the Holy Ark), the player takes control of an adventuring party.
    5.00
    3 votes
    187

    Tomb Raider series

    • Games In Series: Tomb Raider: Anniversary
    Tomb Raider is a media franchise consisting of video games, comic books, novels, theme park rides and movies, centring around the adventures of the fictional English archaeologist Lara Croft. Since the release of the original Tomb Raider in 1996, the series developed into a lucrative franchise of related media, and Lara went on to become a major icon of the virtual gaming industry. In 2006, Lara Croft was inducted into the Walk of Game and the Guinness Book of World Records has recognised her as the "Most Successful Human Virtual Game Heroine." The first six games in the series were developed by Core Design, whilst Crystal Dynamics developed the latest four; their fifth game is currently in production. Two movies—Lara Croft: Tomb Raider and Lara Croft Tomb Raider: The Cradle of Life—have been produced, starring American actress Angelina Jolie as Lara Croft, the first of which is still the highest-grossing film adaptation of a video game ever released in US, and third worldwide. The central character in Tomb Raider is the English archaeologist Lara Croft, a female adventurer in search of ancient relics. Lara was created by one-time Core designer Toby Gard, with her character and
    5.00
    3 votes
    188
    EZ2DJ

    EZ2DJ

    EZ2DJ is a series of music video games created by the South Korean company Amuseworld. The basic manner of gameplay is similar as in the Konami's Beatmania series; however, as the franchise continues, it differs in style of music and gameplay. The first edition of EZ2DJ was introduced in 1999 and the most recent version, 'Azure Expression' was released in March 2012. EZ2DJ cabinet features a total of 10 speakers. There are four mid-range speakers stacked vertically on either side of the screen, and two subwoofers located on the front of the machine. The cabinet also features a pair of headphone jacks, so that both players may use their own headphones to enjoy the game's audio. Using headphones does not disable the external speakers. EZ2DJ cabinet features four red effector buttons, located at the top of the controller part. However, unlike the Beatmania series (including III and IIDX), depending on the gamemode, effector button are treated as a gameplay button, especially in the gamemode "Radio Mix", where each player need to control 2 effector buttons. Essentially this is very similar to the 7 key mode of beatmania IIDX, but due to the location of these effector button—located in
    5.50
    2 votes
    189

    Front Mission

    • Games In Series: Front Mission
    Front Mission (フロントミッション, Furonto Misshon) is a collection of video games and related media produced by Square, now Square Enix. The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and is now with Square Enix as Product Development Division-6. Since the release of the original Front Mission in 1995, the series has gone on to encompass several media, including film, manga, novels, radio dramas, mobile phone applications, and toys. While the series is primarily rooted in the turn-based tactical role-playing genre, it has also ventured into other genres such as side-scrolling shooter, real-time strategy (RTS), massive multiplayer online(MMO), and third-person shooter through its spin-offs. The Front Mission video games have achieved moderate success, selling over 3 million units worldwide since the release of Front Mission 5: Scars of the War. The main selling point of Front Mission is its storytelling approach. Taking place during the 21st and 22nd centuries, the series revolves around military conflicts and political tension between powerful supranational unions and their member states. Although the Front Mission video
    5.50
    2 votes
    190

    Ghost Recon

    • Games In Series: Tom Clancy's Ghost Recon: Jungle Storm
    Tom Clancy's Ghost Recon is an American series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded in part by American author Tom Clancy. Ghost Recon has also been novelized by Grant Blackwood under the pseudonym David Michaels. In the series, the player is in charge of a fictional, newly-conceived squad of United States Army Special Forces operators from Company D, 1st Battalion, 5th Special Forces Group (5th SFG) stationed at Fort Bragg, North Carolina. Except for the "1st Battalion, 5th SFG" designation, this unit is entirely fictional, as Special Forces Battalions currently only support three Companies (A, B and C). They are sometimes referred to as "the Ghosts". Their role is not unlike other real world special operations forces, in that their operations are kept highly classified. In Ghost Recon: Future Soldier, it is shown that the Ghost's unit has multiple designations and is part of JSOC and is also known as the Group for Specialized Tactics (or GST - where the term "Ghost" comes from) much like real JSOC units like Delta Force (1st SFOD-D or CAG) and SEAL Team 6 (or DEVGRU). Ghost Recon begins in April 2008,
    5.50
    2 votes
    191
    Home Alone

    Home Alone

    • Games In Series: Home Alone
    Home Alone is a 1990 American family comedy film written and produced by John Hughes and directed by Chris Columbus. The film stars Macaulay Culkin as Kevin McCallister, an eight-year-old boy, who is mistakenly left behind when his family flies to Paris for their Christmas vacation. While initially relishing time by himself, he is later greeted by two would-be burglars played by Daniel Stern and Joe Pesci. Kevin eventually manages to outwit them with a series of booby traps. The film also features Catherine O'Hara, John Heard, Devin Ratray, Roberts Blossom, and John Candy. As of 2009, Home Alone was the highest grossing comedy of all time. The McCallister family prepares to spend Christmas in Paris, gathering at Peter and Kate's home in a suburb of Chicago the night before their flight. Eight-year-old Kevin, their youngest son, finds himself the subject of ridicule from his siblings and cousins. After getting into an argument with his older brother Buzz, he is sent to the third floor bedroom of the house, where he wishes his family would disappear. During the night, a power outage resets the alarm clocks and causes the family to oversleep. In the confusion and rush to reach the
    5.50
    2 votes
    192

    Police Quest

    • Games In Series: Police Quest IV: Open Season
    Police Quest is a series of video games produced and published by Sierra On-Line between 1987 and 1993. The original series was composed of four adventure games, the first three of which were designed by former policeman Jim Walls, with the fourth title designed by former LAPD Chief Daryl F. Gates. A spin-off from the Police Quest series, Daryl F. Gates' Police Quest: SWAT, was released in 1995 but was a FMV tactical simulator rather than a traditional graphic adventure. Both SWAT and the real-time strategy game SWAT 2 still carried the Police Quest name, although subsequent titles in the series would drop the Police Quest title. Released in 1987 using Sierra's Adventure Game Interpreter parser engine, Police Quest cast the player as Sonny Bonds, a 15 year veteran police officer in the fictional town of Lytton, California. Assigned to traffic duty, Sonny investigates what appears to be a simple car crash but turns out to be a homicide. Sonny continues to give a traffic violation citation, single-handedly face a tough gang of drunken bikers, and make a DUI arrest. As the game progresses, he goes from patrol to temporary narcotics detective and finally undercover, tracking "The Death
    5.50
    2 votes
    193

    Warlords

    • Games In Series: Puzzle Quest: Challenge of the Warlords
    Warlords is a computer game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series include four official games and two extension packs. Though the last game of the series was released back in 2003, the series is still relatively popular and has a dedicated community. Several remakes (both officially supported and fan-contributed) exist. The central aspects of Warlords game series are units, heroes, cities and diplomacy. Units in Warlords have several standard properties (strength, distance of movement per turn, cost, upkeep and (possibly) special abilities like an ability to fly, traverse certain type of terrain with faster pace or a combat bonus. Since Warlords III units have hit points. Units are wastable resource: they don't progress much with experience, are much cheaper and are produced on a regular basis. Heroes are a special kind of units that have more properties and some special abilities: Unlike units the heroes are a valuable resource. The reasonably experienced hero with some items may become the most powerful unit in the game. The heroes can't be produced like other units; instead they
    5.50
    2 votes
    194

    Jazz Jackrabbit

    • Games In Series: Jazz Jackrabbit 3
    Jazz Jackrabbit is a series of video games featuring the titular character of Jazz Jackrabbit, a green anthropomorphic hare, who fights with his turtle nemesis, Devan Shell, in a science fiction parody of the fable of The Tortoise and the Hare. Created by Cliff Bleszinski and developed by Epic MegaGames, the series debuted on the personal computer in 1994 with Jazz Jackrabbit. The series consists of two computer games and a handheld console game. He was originally the mascot of EpicGames. The first Jazz Jackrabbit game was developed and released by Epic Games in 1994 for PCs running DOS. Jazz had to rescue Carrotus princess Eva Earlong, who was kidnapped by his nemesis, Devan Shell. The shareware edition was extremely popular and the game was named Arcade Game of the Year by PC Format. A sequel, Jazz Jackrabbit 2 was developed by Orange Games, produced by Epic Games and released in 1998 by Gathering of Developers in North America and Project 2 in Europe. Jazz and his brother, Spaz, team up to get back Eva's stolen wedding ring. Despite moderate success in Europe, it was the first game Gathering of Developers ever lost money on. Jazz Jackrabbit 3 is an abortive project by World Tree
    4.67
    3 votes
    195
    Mega Man Zero series

    Mega Man Zero series

    • Games In Series: Mega Man Zero
    The Mega Man Zero series, known as Rockman Zero (ロックマンゼロ, Rokkuman Zero) in Japan, is the series succeeding the Mega Man X story-line, and the fifth series in Capcom's Mega Man video game franchise, co-produced by Keiji Inafune, and directed by Mega Man Legends series director Yoshinori Kawano. Consisting of four games developed for the Game Boy Advance by Inti Creates, the series began with the release of Mega Man Zero in 2002. The story follows Zero who is awakened from hibernation by Ciel to face X who has began genocide on the reploids. Like the Mega Man X series, the Mega Man Zero series is a two-dimensional platform game with run and gun elements that places a heavy emphasis on memorising boss patterns and selecting the correct weapons to use against enemies. Unlike previous series, the stages of Mega Man Zero are connected, with the player being assigned missions. However, Mega Man Zero 2 and later entries returned to the standard format that allowed the player to select a mission from a stage select screen. Zero is also able to level up his weapons and gain new skills by defeating enemies, though the levelling up of weapons was eventually discontinued from Mega Man Zero 3
    4.67
    3 votes
    196

    Backyard Football

    • Games In Series: Backyard Football '09
    Backyard Football is a series of video games for various systems. Currently all the games in the series have been developed by Humongous Entertainment and published by Atari. It is one of several sub-series in the Backyard Sports series, and is the first to feature professional players as kids, examples being Steve Young and Barry Sanders. Backyard Football attempts to recreate the experience of playing American football as children. In one of Chuck Downfield's remarks before the game he tries to remember when he played for either the Ravensdale Roughriders or The Ravensdale Rough Riders. A spoof of a time where the Canadian Football League had two teams with almost identical names: the Saskatchewan Roughriders, and the Ottawa Rough Riders. The cover athletes have been: 1999 Steve Young, 2002 Drew Bledsoe, 2003 Donovan McNabb, 2004 Jeff Garcia, 2006 Daunte Culpepper, 2007 Ben Roethlisberger, 2008 and 2009 Tom Brady, 2010 Frank Gore, Eli Manning, Peyton Manning, Adrian Peterson, Kurt Warner, and Jason Witten.
    6.00
    1 votes
    197

    EarthBound series

    • Games In Series: Mother 3
    EarthBound, known in Japan as Mother, is a role-playing video game series created by Shigesato Itoi for Nintendo. The series started in 1989 with the Japan-only release of Mother (planned to be released in North America as "Earth Bound") for the Famicom, and was then followed up by a sequel, released in North America as EarthBound for the Super NES in 1995, and followed up again 12 years later with the Japan only release of Mother 3 for the Game Boy Advance in 2006. Itoi stated in an interview that the name "Mother" was greatly influenced by the John Lennon song "Mother". In stark contrast to the sword-and-sorcery settings of many Japanese role-playing games, the EarthBound series takes place in more modern USA-esque settings, although their stories are told from a Japanese perspective. Mother is set in suburban USA, EarthBound is set in Eagleland (an allusion to the United States), and Mother 3 is set on the Nowhere Islands (with some Western overtones). Enemies can be a variety of quirky and strange people, creatures and inanimate objects, such as aliens, possessed guitars, or evil hippies. Weapons include unconventional household items, from yo-yos to frying pans, with swords
    6.00
    1 votes
    198

    Legend of Heroes

    • Games In Series: The Legend of Heroes V: A Cagesong of the Ocean
    The Legend of Heroes (英雄伝説, Eiyū Densetsu) is a series of role-playing games developed by Nihon Falcom Corporation. The first of the series was released in 1989 as Dragon Slayer: The Legend of Heroes, and was part of the Dragon Slayer line of games. It was released for various computer platforms such as the NEC PC-88, the NEC PC-98, the MSX 2, the Sharp X68000, as well as consoles such as the Mega Drive, Super Famicom, and the TurboGrafx-16. The TurboGrafx-16 version would be the only Legend of Heroes title released in North America until the 2004 remake of The Legend of Heroes IV for the PlayStation Portable. The first title was followed by Dragon Slayer: The Legend of Heroes II, released in 1992 for a similar selection of platforms. Subsequent games in the series dropped their association with the Dragon Slayer saga. The Legend of Heroes III, The Legend of Heroes IV, and The Legend of Heroes V comprised the "Gagharv Trilogy", a set of connected games taking place in the same world. After the conclusion of the Gagharv Trilogy, a new story began with The Legend of Heroes VI: Sora no Kiseki. This game was followed up by The Legend of Heroes: Sora no Kiseki Second Chapter and later
    6.00
    1 votes
    199

    Metal Max

    • Games In Series: Metal Max 2
    Metal Max (メタルマックス, Metaru Makkusu) is a series of post-apocalyptic, vehicle combat, role-playing video games dating back to 1991. They have been developed by Crea-Tech and released for the NES, Super NES, PlayStation 2 and Nintendo DS platforms. As the trademark dispute, series use Metal Saga (メタルサーガ, Metaru Sāga) to release games until get trademark rights again. The series is an early example of open-ended, non-linear gameplay. They lack a predetermined story path, but the player is instead given the choice of what missions to follow in whichever order while being able to visit any place in the game world at any time. The ending can be determined by the player, who can alter the ending through their actions, can complete the game at almost any time, and continue playing the game even after the ending. Some of the games give the player the freedom to complete the game almost immediately after starting it, particularly Metal Saga, which could be completed with a full ending scenario just minutes into the game, making it the shortest possible RPG. The character classes, such as a mechanic or soldier, could be chosen for the player characters, who would fight in turn-based battles
    6.00
    1 votes
    200

    Nectaris

    • Games In Series: Military Madness: Nectaris
    Nectaris, occasionally released as Military Madness, is a series of sci-fi-themed, hex map turn-based strategy games for a variety of systems. The games were developed by Hudson Soft. Games in the series include:
    6.00
    1 votes
    201

    Rebelstar

    • Games In Series: Rebelstar
    The Rebelstar games are a series of turn-based tactics video games designed by Julian Gollop. Rebelstar Raiders was published in 1984 by Red Shift for the ZX Spectrum personal computer. It was reworked in machine code as Rebelstar, published by Firebird in 1986. A sequel, Rebelstar II, was published in 1988 by Silverbird. Rebelstar, but not its sequel, was also adapted for the Amstrad CPC home computer. The games in the Rebelstar series achieved critical acclaim, and form the beginning of a development history that led to the Laser Squad and X-COM series. Each title in the series is a science fiction-themed turn-based tactics game, in which each player controls an opposing squad of soldiers, using their individual action points for movement, attacking, and other activities. The playing area is top-down plan view, with units shown in profile. Rebelstar Raiders was originally released for the 48k ZX Spectrum in 1984 by Red Shift Ltd, a war games publisher who had also released Gollop's space strategy game Nebula. It was written in BASIC. Rebelstar Raiders does not feature a computer-controlled opponent, so is strictly a two-player game. It includes three different scenarios, the maps
    6.00
    1 votes
    202
    Test Drive

    Test Drive

    • Games In Series: Test Drive Unlimited
    Test Drive is a series of racing video games. Originally published by Accolade, which was later bought by Infogrames, the first game was released in 1987 and has since been followed by several sequels. The Test Drive games are now published by Atari, the name which Infogrames renamed itself to in 2003. In Test Drive, the player typically uses one of several exotic performance cars to race to a finish line against opponents or in a time limit, while avoiding traffic and police. V-Rally 2 is a rally racing video game and sequel to V-Rally. It was succeeded by V-Rally 3. The PlayStation version is known in Europe as V-Rally 2 Championship Edition and in North America as Need for Speed: V-Rally 2. The Dreamcast and Windows versions are known in Europe as V-Rally 2 Expert Edition and in North America the Dreamcast version is known as Test Drive V-Rally.
    6.00
    1 votes
    203

    Wild Arms series

    • Games In Series: Wild Arms
    The Wild Arms (ワイルドアームズ, Wairudo Āmuzu) series, also known by the title Wild ARMs, is a collection of Western-themed role-playing video games and related media developed by Japanese software company Media.Vision. Since the launch of the original Wild Arms title in 1996, the series has gone on to encompass several media, including toys, manga, mobile phone applications, and a 22-episode anime. Wild Arms remains noteworthy in the computer and video game industry as being one of the few role-playing series to adopt an American Old West motif. Characters, settings, and music within the series contain visual and audio cues to American westerns, as well as traditional fantasy and science fiction elements. The series has largely been overseen by producer Akifumi Kaneko, and is viewed as a cult classic among other role-playing game franchises. While reception in North America and Europe remains modest, the series still retains a small, yet active western fanbase. The Wild Arms games remain popular in Japan, with a ten-year heritage that is still celebrated. Wild Arms was the first role-playing video game project of Media.Vision that had been known primarily for their shooter game series
    6.00
    1 votes
    204

    Dragon Quest

    • Games In Series: Dragon Quest IX: Sentinels of the Starry Skies
    Dragon Quest (Japanese: ドラゴンクエスト, Hepburn: Doragon Kuesuto), published as Dragon Warrior in North America until 2005, is a series of internationally best-selling console role-playing video game (RPG) titles created by Yuji Horii and his studio, Armor Project. The series is published by Square Enix (formerly Enix), with localized versions of later installments for the Nintendo DS (NDS) being published by Nintendo outside of Japan. The first title was published in 1986 and there are currently nine main-series titles, numerous spin-off games, and nearly every game in the main series has either an anime or manga adaptation, or both. The series has had a significant impact on the development of console RPGs, and introduced a number of features to the genre. Installments of the series have appeared on MSX computers, Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy Color, Game Boy Advance, Nintendo DS, PlayStation, PlayStation 2 and Wii video game consoles, and several models of mobile phones. Each Dragon Quest video game soundtrack is arranged into an orchestral piece; the video game series was the first to have live-action ballet adaptations. Early in the
    4.33
    3 votes
    205

    Legacy of Kain

    • Games In Series: Legacy of Kain: Soul Reaver
    Legacy of Kain is a series of action-adventure video games developed initially by Silicon Knights in association with Crystal Dynamics. After a legal battle, Crystal Dynamics continued the series without Silicon Knights and Eidos Interactive became the publisher. Each game in the series incorporates elements of action and puzzle-solving in its gameplay and all are set in the fictional setting of Nosgoth, united by the character of Kain, the series' vampire antihero. Although technically a pentalogy, the series is effectively made up of two series of two parts each, telling the separate stories of Kain and Raziel, both culminating in Defiance. To date five games comprise the Legacy of Kain series, each one developed for video game consoles and later ported to Microsoft Windows. The series has enjoyed critical success, and has been widely praised for high-quality voice acting, storytelling, and visuals. The idea behind Legacy of Kain was first conceived by Denis Dyack, the founder of Silicon Knights, as "a game which adults would want to play", featuring a strong narrative with cinematic elements and gameplay that demanded thought as well as reflexes. Crystal Dynamics agreed to
    4.33
    3 votes
    206

    Game & Watch Gallery series

    • Games In Series: Game & Watch Collection
    The Game & Watch Gallery series, known in Japan and Australia as the Game Boy Gallery (ゲームボーイギャラリー) series, is a series of compilations of some of Nintendo's original Game & Watch titles in two styles: original (Classic) and remade (Modern) with characters from the Super Mario Bros. series.. Five installments have been released, each for various incarnations of Nintendo's portable systems, like Game Boy, Game Boy Color, Game Boy Advance. In many cases, the mini-games ported onto these collections exist in their graphically upgraded forms as well as their original ones. Also, the titles often feature actual galleries explaining the history of the Game & Watch system and the various games released for it. The first four titles in the series also feature Super Game Boy borders which mimic the original Game & Watch casing designs. The series was known as Game Boy Gallery in Australia and is one of the very few Australia-only localizations with the series in Australia now known as Game & Watch from GBA onwards. Nintendo has begun releasing individual titles via its DSiWare services for the Nintendo DSi and the 3DS. Game Boy Gallery was released in Europe and Australia in 1995 for the
    5.00
    2 votes
    207

    Might and Magic

    • Games In Series: Might & Magic: Clash of Heroes
    Might and Magic (MM) is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The producer of the series was Jon Van Caneghem. Might and Magic is considered one of the defining examples of early PC role-playing games, along with the Bard's Tale, Ultima and Wizardry series. The original Might and Magic series officially ended with the closure of the 3DO Company. The rights to the Might and Magic name were purchased for USD 1.3 million by Ubisoft, who "rebooted" the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic. There are nine games in the series, consisting of: There is also a fan created project to develop a tenth installment of the series: There were several spin-offs from the main series, including Heroes of Might and Magic, Crusaders of Might and Magic, Warriors of Might and Magic, Legends of Might and Magic, and the fanmade Swords of Xeen. In August of 2003, Ubisoft acquired the rights to the Might and Magic franchise for US$1.3 million after 3DO filed for Chapter 11 bankruptcy. Ubisoft has
    5.00
    2 votes
    208

    Alone in the Dark

    • Games In Series: Alone in the Dark 3
    Alone in the Dark is a series of survival horror computer games from Infogrames. In most of the series, the gamer plays as private investigator Edward Carnby, who usually goes to investigate a haunted mansion or town that is full of undead creatures. The story is based on the writings of H. P. Lovecraft, although later games in the series drew inspiration from other sources including Voodoo, the Wild West, and the works of H.R. Giger. Six installments of the video game have been created, with various themes and locations. Also, a one-off comic book was created based upon the game. Alone in the Dark, the original game in the series, was developed by Infogrames and released for the PC in 1992. It was one of the first two games to use polygonal characters over pre-rendered backgrounds. Guinness World Records awarded it the record of "First Ever 3D Survival Horror Game" in the Guinness World Records: Gamer's Edition 2008 edition. Krisalis made a port for 3DO in 1994 that was released by Interplay. Alone in the Dark 2, developed by Infogrames and released for the PC in 1993, was a drastic departure from the original game, being more action-oriented than its predecessor, with a much
    4.50
    2 votes
    209

    Dragon Quest Monsters

    • Games In Series: Dragon Quest Monsters: Joker 2
    Dragon Quest Monsters (ドラゴンクエストモンスターズ, Doragon Kuesuto Monsutāzu) or Dragon Warrior Monsters, as it was known in North America, is a spin off series of the Dragon Quest games. Published by Enix Corporation (now known as Square Enix), it sets the player in a medieval/fantasy world filled with magic, monsters and knights. Unlike the original Dragon Quest games, the player's character does not do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from Dragon Quest V (1992). The character and monster designs are by Dragon Ball creator, Akira Toriyama. The series spans several handheld gaming systems and each game has received positive reviews from critics. Upon the series' debut in the US, it was quickly labeled as a "Pokémon clone" by critics. For the first two US releases, the titles used Warrior instead of the original Japanese Quest. This was due to Dragon Quest's North American name being changed due to a trademark conflict with the role-playing game DragonQuest, which was published by Simulation Publications in the 1980s until the company's bankruptcy in 1982 and purchase
    4.50
    2 votes
    210

    Shadow Hearts

    • Games In Series: Shadow Hearts: From The New World
    Shadow Hearts (シャドウハーツ, Shadōhātsu) is a series of role-playing video games for the PlayStation 2. The original Shadow Hearts was developed by Sacnoth and released by Midway in the United States on December 11, 2001. The sequel, Shadow Hearts: Covenant (or Shadow Hearts II), was also made by the same group, although Sacnoth reformed itself into a company called Nautilus for the project. It was released in October 2004 in the United States. A further sequel, Shadow Hearts: From the New World, was released in Japan on July 28, 2005, and in the United States on March 7, 2006. The Shadow Hearts series is known for its Lovecraftian horror and juxtaposition of historical facts and details with fantastic, often anachronistic characters and events, otherwise known as a "secret history" or alternate history. While not amazing sellers, the Shadow Hearts games have developed a reputation as "cult" games that have done very well in their niche. All three Shadow Hearts games are turn-based RPGs. There are two unique elements to the Shadow Hearts games. One more constant game element is the presence of the Valentine Family The PlayStation game Koudelka, Sacnoth's first effort, is technically a
    4.50
    2 votes
    211

    2K Sports Major League Baseball series

    2K Sports Major League Baseball series (MLB 2K) is a series of Major League Baseball video games, developed by Visual Concepts and Kush Games, and published by 2K Games. There have been nine games in the series: 2K4, 2K5, 2K6, 2K7, 2K8, 2K9, 2K10, 2K11, and 2K12. All games were created for each MLB season. The series was created in 2004 after Visual Concepts teamed up with ESPN. Visual Concepts called the series World Series Baseball in years prior to 2004 for the Dreamcast, with Pedro Martínez as the cover athlete. However, the future of the MLB 2K series is uncertain, as 2K's Major League Baseball deal will expire in 2012. The first edition of the series was released on March 1, 2004 on the Xbox console, and on May 4 for the PlayStation 2. The first game, ESPN Major League Baseball had the ESPN license. The player on the cover was New York Yankees 1st baseman Jason Giambi. Reviewers and critics said that the game had roster mistakes and glitches. Although the 2005 edition, Major League Baseball 2K5, had the ESPN taken out of its title, it was still powered by ESPN. The game included Web Gems instant replays, K-Zone pitching, Slam Zone hitting, and baserunner mode. The game was
    5.00
    1 votes
    212

    Backyard Baseball

    • Games In Series: Backyard Baseball 2007
    Backyard Baseball is a series of children's games for the Game Boy Advance, PlayStation 2, GameCube, Wii, iOS, and the PC. It is the original game in the Backyard Sports series. Currently all the games in the series have been developed by Humongous Entertainment and published by Atari. It is one of six Backyard Sports games. The original game consisted of 55 neighborhood kids. Over the years, the idea of "Pro players as kids" became popular, and the original stats and looks of the players changed. Some of the pros available include Chipper Jones, Frank Thomas Alex Rodriguez, Alfonso Soriano, Éric Gagné, Ichiro Suzuki, Sammy Sosa, Jim Thome, Albert Pujols, Nomar Garciaparra, Kenny Lofton, Ken Griffey, Jr., Cal Ripken Jr., Curt Schilling, and Barry Bonds. Some unlockable pros include Randy Johnson, Derek Jeter, Greg Maddux and Mike Piazza. Managers can create players, and choose from a roster of characters to form teams. In the latest version of the game, a player could play an exhibition game or a 16 or 32 game season (previously 14) followed by the "BBL playoffs," which contains both the AL and NL divisional series, the AL and NL championship series and finally the "Backyard
    5.00
    1 votes
    213

    Eggerland series

    • Games In Series: Adventures of Lolo 2
    The Eggerland (エッガーランド) series consists of several puzzle games developed by HAL Laboratory. Its first release was in 1985 for MSX computer systems. Many titles were made in the series and the gameplay is almost exactly the same in every game as well. Only a few changes were made over the years (mainly graphical). The hero of most games is Lolo, a blue, spherical character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, capturing princess Lala, who is similar to Lolo, only colored pink or red, and wearing a bow. Lolo must rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. Many video games of the Eggerland series were only released in Japan and some only in the West. Below is a list of all video games and their respective releases. Because there was no Japanese equivalent of the western video game Adventures of Lolo, the western releases Adventures of Lolo 2 and Adventures of Lolo 3 were known as Adventures of Lolo and Adventures of Lolo 2 in Japan, respectively. The Japanese versions share the same graphics and game engine as their western counterparts, but feature some different, and, for the most
    5.00
    1 votes
    214

    NBA 2K

    • Games In Series: NBA 2K
    The NBA 2K series is a series of basketball video games developed and released annually. Beginning in 1999 to 2001, the NBA 2K series was an exclusive to the Sega Dreamcast. The series was originally published by Sega, under the label Sega Sports and is now published by 2K Sports. All of the games in the franchise have been developed by Visual Concepts. Its primary competitor in the marketplace is the NBA Live series from EA Sports. The first four games of the series featured commentary from fictional announcers "Bob Steele" and "Rod West" (voiced by Bay Area sports radio personalities Bob Fitzgerald and Rod Brooks who works at KNBR 680 San Francisco. They also host a radio show called "Fitz and Brooks"), but since NBA 2K3 the game's announcing team has been something of a revolving door, featuring commentary from the likes of Bill Walton, Tom Tolbert, Kevin Frazier, Michele Tafoya, and Bob Fitzgerald. The color and play-by-play commentary in NBA 2K6, NBA 2K7, and NBA 2K8 is provided by Kevin Harlan and Kenny Smith, with Craig Sager providing sideline reports. Peter Barto is the PA Announcer. NBA 2K9 features commentary from Kevin Harlan and Clark Kellogg, with Cheryl Miller as
    5.00
    1 votes
    215
    SSX

    SSX

    • Games In Series: SSX 3
    SSX (Snowboard Supercross) is a series of snowboarding and skiing (added in On Tour) videogames published by EA Sports BIG. It is an arcade-style racing game with larger-than-life courses, characters, and tricks. While the general focus of the series is racing and performing tricks on snowboards, the underlying gameplay of each edition alters slightly; for example, while the original SSX relies on a working knowledge of speed and trick boosts, SSX On Tour requires players to complete different "phat" combos and "monster tricks". SSX is intended to be short for "Snowboard Supercross", but the complete title has almost never actually been referred to in any way in the marketing or promotion of the games or within the games themselves. According to 2012's SSX the acronym in Team SSX means: Snowboarding, Surfing, and Motocross. The franchise has been critically acclaimed, with the first three installments receiving over 90.00% on Game Rankings. Initial sales for the game have been kept a secret by publisher EA, but SSX 3 in particular was widely believed to be a commercial success. Most of the games have been released only on Sony and Nintendo consoles, with the first game being
    5.00
    1 votes
    216

    Super Robot Wars

    • Games In Series: Hero Senki: Project Olympus
    Super Robot Wars (スーパーロボット大戦, Sūpā Robotto Taisen) is a series of tactical role-playing video games produced by Banpresto, which is now a Japanese division of Namco Bandai. The main feature of the franchise is having a story that crosses over several popular mecha anime, manga and video games, allowing characters and mecha from different titles to team up or battle one another. The first game in the franchise was released for the Nintendo Game Boy on April 20, 1991. Later spawning numerous games that were released on various consoles and handhelds. Due to the nature of crossover games and licensing involved, only three games have been released outside of Japan, these games only feature Banpresto's own original characters and mecha. The franchise celebrated its 20th anniversary in 2011. All the games follow a basic structure: when a stage begins, the character receives introductory dialogue between playable characters, leading to the scenario on the battle field. To complete a scenario, the player must accomplish scenario objectives. Some scenarios are longer, with multi-part missions or have new objectives added as the story unfolds. On battle field, the player and enemy take turns
    5.00
    1 votes
    217

    Castlevania

    • Games In Series: Vampire Killer
    Castlevania, (usually) known as Akumajou Dracula (悪魔城ドラキュラ, Akumajou Dorakyura) in Japan, is a video game series created and developed by Konami, centered in particular around fighting vampires and the undead and usually leading up to an epic confrontation with Count Dracula himself. The series debuted in Japan on September 26, 1986, with the release for the Family Computer Disk System (FDS), followed by an alternate version for the MSX 2 platform on October 30. Although the MSX 2 port (localized in Europe and Brazil as Vampire Killer) was released first outside of Japan, the series did not receive wide attention outside of Japan until the FDS version was ported to cartridge format for the Nintendo Entertainment System and localized for North American and European releases of Castlevania in 1987. The series soon became one of Konami's flagship series. The Castlevania titles have been released on various platforms, from early systems like the Nintendo Entertainment System to modern consoles. It has also been released for Pocket PCs and mobile phones. The very first console title, Castlevania, released for the NES in 1986 by Konami, was a typical platform game in which the player
    4.00
    2 votes
    218

    Champions League

    • Games In Series: UEFA Champions League 2006/2007
    The UEFA Champions League video game license has been used by four different companies, with a surprising irregularity, given the competitions' fan-base and popularity. Debuted in 1996, the series has only had five games published so far, and after being in the hands of Krisalis Software, Silicon Dreams and EA Sports, the license now lies in the hands of Konami. Krisalis had a strong history of football video games in the past, and inclusively released European Club Soccer, a game that simulated the old knockout format in 1992. With the official branding, Krisalis worked on a 3D engine, fitted with the Tacti-grid and gameplay in the line of their older games. It had all 16 teams present in the 1996/1997 Champions League with the actual groups, plus national teams. Only one title was produced, distributed by Philips Media. With Silicon Dreams, who also developed the World League Soccer series, Champions League had four titles, 98-99, Season 1999-2000,Season 2000-2001 and 2001-2002 released, aimed mostly at the PlayStation, but PC releases existed for the games. It replaced the national teams with finalists of all competitions since 1960, also including scenarios (in 98-99, with fake
    4.00
    2 votes
    219

    Wizardry

    • Games In Series: Proving Grounds of the Mad Overlord
    Wizardry is a series of role-playing video games, developed by Sir-Tech, which were highly influential in the development of modern console and computer role playing games. The original Wizardry was a significant influence on early console RPGs such as Dragon Warrior and Final Fantasy. Originally made for the Apple II, they were later ported to other platforms. The last official game in the series by Sir-Tech, the original developer, Wizardry 8, is available only for Microsoft Windows. There have since been various spin-off titles released only in Japan. Wizardry began as a simple dungeon crawl by Andrew C. Greenberg and Robert Woodhead. It was written when they were students at Cornell University and then published by Sir-Tech. The game was a success, selling 24,000 copies by June 1982, just behind Temple of Apshai's 30,000 sales and ahead of Ultima's 20,000 sales at the time. In the June 1983 issue of Electronic Games, Wizardry was described as, "without a doubt, the most popular fantasy adventure game for the Apple II at the present time." The first five games in the series were written in Apple Pascal, an implementation of UCSD Pascal, and were ported to many different
    4.00
    2 votes
    220

    Alternate Reality

    • Games In Series: Alternate Reality: The City
    Alternate Reality (AR) is an unfinished role-playing video game series that has achieved cult status among many fans of RPGs. It was created by Philip Price, who formed a development company called Paradise Programming. Published by Datasoft AR: The City was released in 1985 and AR: The Dungeon was released in 1987. Price was unable to complete the second game in the series, so The Dungeon was actually finished by Ken Jordan and Dan Pinal. Gary Gilbertson created the music for both games. The basic concept for the game is intriguing: aliens capture the player from Earth, and suddenly the player is in front of a gate with a slot-machine-like row of rotating numbers of statistics. Stepping through the gate freezes the numbers and turns the player into a new person, putting them into an "alternate reality", hence the name. The end of the series was supposed to conclude with the player discovering everyone's true bodies on the ship cocooned and effectively frozen, and that the ship is really a "pleasure world" of some kind for the aliens, leading to the player's ultimate decision of what to do to the ship, to the aliens, or even whether to return to Earth. However, the series was never
    4.00
    1 votes
    221

    Hitman

    • Games In Series: Hitman: Codename 47
    Hitman: Absolution is a stealth game being developed by IO Interactive and published by Square Enix. It is the fifth entry in the Hitman game series, and will run on IO Interactive's proprietary Glacier 2 game engine. The developers have confirmed that Absolution will be easier to play and more accessible, but will retain hardcore aspects. The game is currently slated for a November 20, 2012 release. The game will take place in the United States, and will feature an online option. In addition, the game will feature "instinct mode" which will allow 47 to predict enemy patrol routes, much like the 'sonar vision' that was featured in Tom Clancy's Splinter Cell: Conviction, 'eagle sense' in Assassins Creed: Revelations and 'detective mode' in Batman: Arkham Asylum. The first in-depth trailer for the game shows Agent 47 storming a safehouse, and confronting Diana while she is showering. 47 is "betrayed by those he once trusted and now hunted by the police, he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world, in his search for the truth". At least one portion of the game will be set in Chicago, and the
    4.00
    1 votes
    222

    Jetman

    • Games In Series: Jetpac Refuelled
    Jetman is the name of the main character of a series of video games produced by Ultimate Play The Game and later continued by Rare. The series consists of Jetpac and Lunar Jetman, released for 8-bit home computers in 1983 and 1984 respectively. Solar Jetman: Hunt for the Golden Warpship appeared for the NES in 1990, and the lastest in the series, Jetpac Refuelled, was released for Xbox Live Arcade in 2007. The character also appeared in a long running cartoon strip in the ZX Spectrum magazine CRASH.
    4.00
    1 votes
    223

    MechWarrior

    • Games In Series: MechAssault 2: Lone Wolf
    MechWarrior is the title of a series of computer and video games set in the fictional universe of BattleTech Within the MechWarrior games, players take control of a single BattleMech and combat other BattleMechs, tanks, infantry, and more, from within the cockpit of their machine. A third-person alternate view is available in MechWarrior versions 2, 3 and 4. Both MechWarrior 2 and MechWarrior 3 were Origins Award winners, taking Best Fantasy or Science Fiction Computer Game 1995 and Best Action Computer Game 1999 respectively. Mechwarrior: Living Legends was the recipient of the ModDB 2009 Mod of the Year and - due to rules preventing one mod from winning the same award twice - an Honorable Mention in 2010. It should be noted that MechWarrior: Living Legends is not an actual MechWarrior mod, but rather a Crysis complete conversion. The game play of MechWarrior is slightly different from titles such as Armored Core in that you do not have the option to change out pieces of a mech. Instead, you choose a classification of mech to equip, and are then given the option to change out weapons and armor as you would in a first person shooter. You then have the option to equip your weapon
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    224
    Pro Evolution Soccer

    Pro Evolution Soccer

    • Games In Series: Pro Evolution Soccer
    Pro Evolution Soccer (officially abbreviated as PES and known as World Soccer: Winning Eleven in Japan and South Korea) is a series of football video games developed and published by Konami. The series has been produced under the guidance of Shingo "Seabass" Takatsuka. Every year, the game is released around late September and/or early October with two different titles: World Soccer: Winning Eleven in Japan, and Pro Evolution Soccer in other countries. The Japanese version is a localized version that features local leagues. In 2007, the franchise began to use the name "Winning Eleven: Pro Evolution Soccer" for the American market, which was later changed to "Pro Evolution Soccer" in 2008, dropping the "Winning Eleven" moniker entirely for that region. Partially as a result of EA Sports' affinity to purchasing exclusive rights for their FIFA series, the games have historically lacked the sheer volume of licenses present in EA's offerings, with the most notable absences being the English Premier League and German Bundesliga. As such, team jerseys, names, and players may be inaccurate. Currently, Portuguese player Cristiano Ronaldo is the face of the franchise, appearing on front
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    225
    Soul series

    Soul series

    • Games In Series: Soul Calibur
    The Soul series (ソウルシリーズ, Sōru shirīzu) is a weapon-based historical fantasy fighting game series by Namco (later Namco Bandai Games). The series has seven main installments and one spin-off: Wikipedia uses a standarized naming convention of Soulcalibur for all games in the series except of the original Soul Edge/Soul Blade. However, most Soulcalibur are in fact officially written as SoulCalibur / Soul Calibur (abbreviated to SC), and even SOULCALIBUR in all capital letters. The latter used in all documentation and official websites but not in the logos and only since Soulcalibur III (including for Soulcalibur Legends, written as SOULCALIBUR Legends). Various western media outlets use either Soulcalibur or Soul Calibur. All games in the series before Soulcalibur III were originally arcade games, subsequently being ported to home consoles. The ported versions are known for their extra features, including new characters, weapons, new costumes, art galleries, martial arts demonstrations and involved single player modes, when compared to the original arcade versions. For example, Seung Han Myong is not featured in the arcade version of Soul Edge and in home versions there is an
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    226
    Art of Fighting

    Art of Fighting

    • Games In Series: Art of Fighting
    Art of Fighting (龍虎の拳, Ryuuko no Ken, lit. "Fist of Dragon and Tiger") is a trilogy of competitive fighting game titles that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the Fatal Fury series and is set in the same fictional universe. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 (龍虎の拳2, Ryuuko no Ken 2) in 1994 and Art of Fighting 3: The Path of the Warrior (ART OF FIGHTING 龍虎の拳 外伝, Art of Fighting: Ryuuko no Ken Gaiden) in 1996. It was the first fighting game by SNK to feature the character designs of former illustrator Shinkiro, who would go on to do the character designs for the later Fatal Fury and The King of Fighters games. The Art of Fighting series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches. Each of the game's characters have a unique fighting style and set of special techniques. The player has two basic attacks—punch and kick—as well as a utility button that switches between punches, kicks, and throws. A fourth button is used for taunting. Art of Fighting's
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    227
    Carnivores

    Carnivores

    • Games In Series: Carnivores 2
    The Carnivores games are a series of hunting simulation video games featuring prehistoric species ranging from dinosaurs to Quaternary mammals (depending on the title). The first three games were developed for the PC by Action Forms and released by WizardWorks Software between 1998 and 2001. The fourth game, Carnivores Cityscape, was developed by Sunstorm Interactive and released by Infogrames in 2002. The fifth game, Carnivores: Dinosaur Hunter, is a port of Carnivores 2 to the iOS by Tatem Games and the PSP by Beatshapers, released in 2010.
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    228

    Command & Conquer series

    • Games In Series: Command & Conquer: Red Alert
    Command & Conquer (abbreviated as C&C or CnC) is a video game franchise featuring real-time strategy games, first developed by Westwood Studios and considered a staple of the RTS genre. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' landmark strategy game Dune 2 and introducing trademarks followed in the rest of the series. This includes full motion video cutscenes with actors to progress the story, as opposed to digitally in-game rendered cutscenes, notably with well known ensemble casts. Westwood Studios was taken over by Electronic Arts in 1998 and eventually closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series. The first installment, Command & Conquer, was released worldwide by Westwood on August 31, 1995 and featured the Earth becoming infected by a mysterious resource known only as Tiberium. A global war ensues between the UN formed Global Defense Initiative to contain it and the cult quasi-state revolutionary Brotherhood of Nod, led by the enigmatic Kane, which seeks to harness it. Highly successful, the game originally came with two CDs containing a
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    229

    Deus Ex

    • Games In Series: Deus Ex: Invisible War
    Deus Ex is a series of cyberpunk themed action role-playing video games, consisting of three games: Deus Ex (2000), Deus Ex: Invisible War (2003), and Deus Ex: Human Revolution (2011). While all three games have distinct settings and story lines, together they explore the methods used by the world's elite to control and manipulate society. Main characters in the series possess artificially acquired superhuman abilities which the third game, Human Revolution, calls Human augmentation. Deus Ex is an action role-playing game developed by Ion Storm Inc. and published by Eidos Interactive in the year 2000. The game received almost worldwide critical and industry acclaim, including being named "Best PC Game of All Time" in PC Gamer's Top 100 PC Games and in a poll carried out by UK gaming magazine PC Zone. It was a frequent candidate for and winner of Game of the Year awards, drawing praise for its pioneering designs in player choice and multiple narrative paths. It has sold more than 1 million copies, as of April 23, 2009. Set in a dystopian world during the 2050s, the central plot follows rookie agent JC Denton, who works for United Nations Anti-Terrorist Coalition (UNATCO), as he sets
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    230

    Gran Turismo

    • Games In Series: Gran Turismo
    Gran Turismo (グランツーリスモ, Guran Tsūrisumo, Italian for "Grand Tourer" or "Grand Touring", abbreviated GT) is a popular and critically acclaimed series of racing simulation video games developed by Polyphony Digital. Developed exclusively for PlayStation systems, Gran Turismo games are intended to simulate the appearance and performance of a large selection of vehicles, nearly all of which are licensed reproductions of real-world automobiles. Since the franchise's first entry in December 1997 up until December 2011, a total of 65 million units have been sold worldwide for the PlayStation, PlayStation 2, PlayStation 3, and PlayStation Portable. Gran Turismo can trace back its origins to 1992, when Kazunori Yamauchi set out with a group of seven to develop the original Gran Turismo, which took five years to complete. The Gran Turismo series is developed by Polyphony Digital and produced by Kazunori Yamauchi. The appeal of the Gran Turismo series is due significantly to the graphics, the number of licensed vehicles, the extent and detail of simulation, and the ability to tune performance. Handling of the vehicles is modeled on real-life driving impressions, tuning is based on principles
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    231
    Halo

    Halo

    • Games In Series: Halo: Combat Evolved
    Halo is a multi-billion dollar science fiction video game franchise created by Bungie and now managed by 343 Industries and owned by Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant. The Covenant are led by their religious leaders, The Prophets, and worship an ancient civilization known as the Forerunners, who perished in combat with the parasitic Flood. Many of the games center on the experiences of Master Chief John-117, a cybernetically enhanced human super-soldier, and his artificial intelligence (AI) companion, Cortana. The term "Halo" refers to the Halo rings: large, habitable structures that were created by the Forerunners to destroy the Flood. They are similar to the Orbitals in Iain M Banks' Culture novels, and author Larry Niven's Ringworld concept. The games in the series have been praised as being among the best first-person shooters on a video game console, and are considered the Xbox's "killer app". This has led to the term "Halo killer" being used to describe console games that aspire, or are considered, to be better than Halo. Fueled by the success of Halo: Combat Evolved, and
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    232

    King of Fighters

    • Games In Series: The King of Fighters '94
    The King of Fighters (ザ·キング·オブ·ファイターズ, Za Kingu obu Faitāzu), officially abbreviated KOF, is a series of fighting games by SNK Playmore (formerly SNK), which began with The King of Fighters '94 in 1994. The series was originally developed for SNK's Neo Geo MVS arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the Atomiswave arcade board. Only two King of Fighters games were made on the Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI) before SNK decided to discontinue using the platform for the series. The current arcade hardware for the series is the Taito Type X, with its first usage coming with the release of The King of Fighters XII. Ports of the arcade games and original The King of Fighters games have been released for several video games consoles. The first game in the series, The King of Fighters '94, was released by SNK on August 25, 1994. The game featured characters from SNK's previous fighting game series Fatal Fury and Art of Fighting, as well as original characters (including characters from older games such as Ikari Warriors and Psycho Soldier, adapted for a versus fighting
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    233

    Madden NFL

    • Games In Series: Madden NFL 09
    Madden NFL (known as John Madden Football before 1993) is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game series is named after Pro Football Hall of Famer John Madden, a well-known former Super Bowl–winning coach of the Oakland Raiders and color commentator. The games have consistently been a best seller, and has even spawned TV shows where players compete. Among the game's realistic features include sophisticated playbooks and player statistics, and voice commentary that allows players to hear the game as if it were a real TV broadcast. The series was originally conceived by Electronic Arts founder Trip Hawkins, who then approached Madden in 1984 for his endorsement and expertise. Due to Madden's insistence that the game be as realistic as possible, the first version of John Madden Football was not released until 1988. The second version of the game was released in 1990, with annual versions since then. The series' name was changed to Madden NFL in 1993 after EA acquired the rights to use NFL teams and players. Despite Madden's retirement as a broadcaster in 2009, he continues to lend his name and provide expertise for the game.
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    234

    Metal Slug series

    • Games In Series: Metal Slug 4
    Metal Slug is a series of run and gun video games first released on Neo-Geo arcade machines and game consoles created by SNK. It was also ported to other consoles, such as the Sega Saturn, the PlayStation, the Neo-Geo Pocket Color and more recently, the Game Boy Advance, PlayStation 2, PlayStation Portable, Xbox, Xbox 360 and Nintendo DS. There is also an anthology of the first seven games in the main series (including Metal Slug X) available for the Wii, PlayStation Portable, and PlayStation 2. The gameplay of the series is characteristic of run and gun games: large numbers of enemies and a player character with extremely powerful weapons. In most run and guns, contact with an enemy leads to annihilation. In this series, however, contact results in the opportunity to perform a melee attack and the opportunity for the enemy to perform a melee attack of his own if he has one. The player's melee attack is also much stronger than most shots. This leads to the ability for the player to run in and use melee attacks to take down a number of troops, and the ability to quickly defeat enemies that can take plenty of damage like the mummies in Metal Slug 2. The player starts with only a
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    235

    NCAA Basketball Series

    • Games In Series: NCAA 06 March Madness
    The NCAA Basketball (formerly NCAA March Madness) series was a College basketball game published by EA Sports from 1995 until 2009. After EA Sports' rival publisher 2K Sports cancelled its own college basketball game, College Hoops, in 2008, EA changed the name of the series from NCAA March Madness to NCAA College Basketball. The series was discontinued on February 10, 2010. Like other games based on NCAA sports, it could not feature the players' names (as that is against NCAA policy/rules), so only the players' numbers were used in the rosters. Users were able to edit the rosters, putting in the correct names for each team if they wished to do so. Many player last names were built in to the in-game commentary, like in the NBA Live series. Verne Lundquist, Brad Nessler, and Gus Johnson lent their voices for play-by-play in the games at various times. Lundquist was the original announcer, with Nessler taking over in the mid-2000s and Johnson joining him for the most recent game in the series. Bill Raftery and Dick Vitale were analysts. Raftery originally worked with Lundquist on their games and returned to work alongside Johnson for CBS-branded games in NCAA Basketball 10, while
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    236
    Pop'n Music

    Pop'n Music

    • Games In Series: pop'n music 15 ADVENTURE
    Pop'n Music (ポップンミュージック), commonly abbreviated as Pop'n, PM or PNM, is a music video game series in the Bemani series made by the Konami Corporation. The games are known for their bright colors, upbeat songs, and cartoon character graphics. Originally released in 1998, the series has had fifteen home releases in Japan as well as many arcade versions. Pop'n Music Mickey Tunes contain Disney music. The PlayStation port is known as Pop'n Music Disney Tunes. Pop'n Music Animelo 2 is the most expensive Pop'n Music version to date, due to its song list consisting completely of anime as well as television show licensed songs. This version is also the only one with the infamous "double" and "triple" modes. These options were originally provided with the intention of allowing multiple people to play along by adding one or two more notes for every note in the chart, sometimes resulting in a chord of all nine buttons. However, it became a popular challenge for a single player to play a song in "double" or "triple" mode. The following games have only been released in Asia. Pop'n Music 1, Pop'n Music 2, Pop'n Music 3 Pop'n Music 4 were released on the PlayStation and the Dreamcast, with 9
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    237

    Populous

    • Games In Series: Populous
    The Populous series is a series of video games developed by Bullfrog Productions and published by Electronic Arts. The first game in the series – Populous was released in 1989. At the time, it was hailed as revolutionary, and it coined the term god game. The games involved the player taking on the role of a deity and leading followers into battle against opposing deities, and intervene by using a variety of "divine intervention" that affect the world and indirectly, the people. The first two games were similar. In Populous and Populous II, much emphasis was spent on flattening the terrain. The view of the game-world was isometric. Populous: The Beginning was more like a conventional war-game than a god-game and uses true 3D instead of isometric 3D. In Populous: The Beginning, the player is set in the role of a shaman instead of a god, but at the end of the game attains godhood. The series includes: On June 14th, 2010 Ubisoft released a trailer at E3 for their new game tentatively called "Project Dust". The new game is referred to as the "spiritual heir to Populous" by creative director Eric Chahi. In an interview, the series creator (Peter Molyneux), said that "Populous was like it
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    238
    Professor Layton Series

    Professor Layton Series

    • Games In Series: Professor Layton and the Diabolical Box
    Professor Layton (レイトン教授, Reiton-kyōju) is a puzzle adventure game series for the Nintendo DS and Nintendo 3DS developed by Level-5. The series currently consists of five games and one film. A sixth game and another movie is currently being planned. A crossover game titled Professor Layton vs. Ace Attorney is also in development for the Nintendo 3DS. The first three games are about Professor Hershel Layton and Luke Triton's adventures together. The next three games and the two films are prequels and are about how Luke and Layton met and their "original" adventures. Each title is based in a series of puzzles and mysteries given by the citizens of towns that the main characters visit. It is not necessary to solve all the puzzles to progress, but some are mandatory and at certain points in the game a minimum number of puzzles must be solved before the story will continue. The series has gone on to be one of the most successful Nintendo DS exclusive series, with the lifetime cumulative sales of Professor Layton games standing at 10 million units sold as of October 2010. As of March 2012, the series has sold over 13 million copies. Professor Layton was a direct result of Akihiro Hino's
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    239

    Seiken Densetsu

    • Games In Series: Seiken Densetsu: Heroes of Mana
    The Mana series, known in Japan as Seiken Densetsu (聖剣伝説, lit. "Legend of the Sacred Sword"), is a medieval-fantasy action role-playing game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, though most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Mana. It has since grown to include games of various genres within the fictional world of Mana, with recurring stories involving a world tree, its associated holy sword, and the fight against forces that would steal their power. Several character designs, creatures, and musical themes reappear frequently. In 2003, the series comprised five games; since 2006, it has experienced a revival through the World of Mana campaign, with four new games released in the span of one year. As of 2008, the Mana series comprises eight console games and two mobile games, in addition to four manga and one novelization. The Mana series reception has been very uneven, with Secret of Mana earning wide acclaim, such as being rated 78th in IGN's yearly "Top 100 Games of All Time", and being highly praised for its
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    240
    Silent Hill

    Silent Hill

    • Games In Series: Silent Hill 2
    Silent Hill (サイレントヒル, Sairento Hiru) is a survival horror video game series consisting of eight installments published by Konami and its subsidiary Konami Digital Entertainment. The first four games in the series, Silent Hill, Silent Hill 2, 3, and 4, have been developed by an internal factor, Team Silent (a development staff within former Konami subsidiary Konami Computer Entertainment Tokyo). The latter four games, Silent Hill: Origins, Homecoming, Shattered Memories, and Downpour, and an upcoming ninth installment titled Silent Hill: Book of Memories have been developed by various external developers. Silent Hill is set in a multiverse consisting of reality and an alternate dimension whose form is based on the series' eponymous fictitious American town. The series is heavily influenced by the literary genre of psychological horror, with its player characters being mostly "everymen", in contrast to action-oriented survival horror video game series featuring combat-trained player characters, such as Resident Evil, which is widely regarded as Silent Hill's strongest "rival". Miscellaneous adaptations of Silent Hill have been released, including various in print media, a feature
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    241

    Space Quest

    • Games In Series: Space Quest: The Sarien Encounter
    Space Quest is a series of six comedic science fiction computer adventure games released between 1986 and 1995. The games follow the adventures of a hapless janitor named Roger Wilco as he campaigns through the galaxy for "truth, justice and really clean floors". Initially created for Sierra On-Line by Mark Crowe and Scott Murphy (who called themselves the "Two Guys from Andromeda"), the games parodied both science fiction properties such as Star Wars and Star Trek (the theme song itself is a parody of the Star Wars theme), as well as pop-culture phenomena from McDonald's to Microsoft. The series featured a silly sense of humor heavily reliant on puns and wacky storylines. Roger Wilco, a perpetual loser, is often depicted as the underdog who repeatedly saves the universe (often by accident) - only to be either ignored or punished for violating minor regulations in the process. Scott Murphy and Mark Crowe, who had already worked together on the Sierra game The Black Cauldron, wanted to create a funny science fiction adventure game. They also wanted it to star a janitor (a choice possibly inspired by the mop-wielding main character from Infocom's humorous sci-fi text adventure
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    242

    Tengai Makyou

    • Games In Series: Tengai Makyo II: Manjimaru
    Far East of Eden (天外魔境, Tengai Makyō, lit. "Devil's World Far From Heaven") is a widely popular series of traditional console RPGs that are available in Japan and Taiwan. Though originally intended to be only three games, it has grown to encompass a number of remakes, gaidens and genre spin-offs across a variety of platforms. Despite its relative popularity in Asian countries, the series is largely unknown in other territories, with only one game released overseas. The main series is composed of three separate games within the land of 'Jipang' (a fictional feudal Japan using the name given by Italian merchant Marco Polo), each follows a descendant of the 'Fire Clan' and supporting cast in battles against a range of often comical villains. The stories of the games, though primarily of 'fantasy' fare, also attempt to provide commentary on common misconceptions about Japanese culture by Western societies. The first game Tengai Makyo: Ziria, released for the PC Engine CD in 1989, was notable as the first RPG released on CD-ROM and the first in the genre to feature animated cut scenes and voice acting. The game's plot was also unusual for its feudal Japan setting and its emphasis on
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    243

    The Elder Scrolls

    • Games In Series: The Elder Scrolls III: Morrowind
    The Elder Scrolls (abbreviated as TES) is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls: Arena was released in 1994 for DOS PC systems. The game was intended for players to assume the role of an arena combatant, but development shifted the game into a role-playing game (RPG). This game began the tradition based on the principle of "[being] who you want and [doing] what you want" that persists throughout the series' history. The Elder Scrolls II: Daggerfall was published in 1996. Fueled by the modest success of The Elder Scrolls: Arena, The Elder Scrolls II: Daggerfall was even more ambitious than its predecessor. The Elder Scrolls II: Daggerfall featured one of the first true 3D worlds on a large scale, a game world claimed to be twice the size of Great Britain. Glitches were experienced commonly by players. Joe Blancato described the game as "notoriously buggy". Despite Daggerfall's commercial success, the game critic remarked, "the game still bears the mark of bad code". Following the release of The Elder Scrolls II: Daggerfall, Bethesda Softworks ceased development of the numbered
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    244

    The Settlers

    • Games In Series: The Settlers III
    The Settlers (German: Die Siedler) is a video game series. The first game in the series is The Settlers (1993). There are eight games in the series, including remakes. All of the games were developed by Blue Byte Software, and were published by either Blue Byte or Ubisoft, the company that later acquired Blue Byte. The Settlers Free online game
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    245

    Tokimeki Memorial

    • Games In Series: Tokimeki Memorial Online
    Tokimeki Memorial (ときめきメモリアル, Tokimeki Memoriaru, lit. "Heartbeat Memorial") is a popular dating simulation series by Konami. It consists of 6 main games in addition to a large number of spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo. The gameplay in Tokimeki Memorial focuses on scheduling, dating and stat-building. The player must organize his or her time between asking out members of the opposite sex and developing his or her abilities at school and sport (with the long-term goal of becoming more seductive, not out of any intrinsic value). Dates are frequent but very brief, with usually only one multiple-choice question to determine whether your partner's love meter will increase or decrease. One playthrough lasts for a fixed period of three years of high school (on the order of 5–10 hours of play), at the end of which the character with the highest love meter confesses their love. Tokimeki Memorial Online has been adapted into a 25 episode anime TV series, Tokimeki Memorial Only Love, produced by Konami Digital Entertainment Co., Ltd. and Anime International Company (AIC) and
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    246

    Total War

    • Games In Series: Medieval 2: Total War
    Total War is a computer strategy game series developed by the Creative Assembly. Its games combine turn-based strategy and resource management, with real-time tactical control of battles. The first game of the series, Shogun: Total War was released in 2000. The most recent major game released was Total War: Shogun 2 on 15 March 2011. Total War: Rome II was announced by Creative Assembly as the next game in the series. The series has also spawned some very popular mods, from Europa Barbarorum and Roma Surrectum, which seek to create a more historically accurate environment, to fantasy interpretations such as Third Age: Total War, based on the Lord of the Rings. Shogun: Total War is set in feudal Japan. In the single player game, the role-playing done by the clans and players of Shogun was unrivalled by any other games in the series, and included interactive videos that represented possible decisions by the player, such as converting to Christianity. The original Shogun was not quite a mainstream product, but attracted a dedicated fan base. The expansion pack, called Mongol Invasion, was released with the original in the Warlord Edition. Medieval: Total War is set in medieval Europe.
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    247

    Touhou Project

    • Games In Series: Immaterial and Missing Power
    The Touhou Project (東方Project, Tōhō Purojekuto, lit. Eastern Project), also known as Toho Project or Project Shrine Maiden, is a Japanese dōjin game series focused on bullet hell shooters made by the one-man developer Team Shanghai Alice, whose sole member, known as ZUN, is responsible for all the graphics, music, and programming for the most part. The series was inducted into the Guinness World Records in October 2010 for being the "most prolific fan-made shooter series". The Touhou Project began in 1995 when Highly Responsive to Prayers was first developed by the group Amusement Makers for the Japanese NEC PC-9801 series of computers; the game was later released in November 1996. The next four Touhou games released between August 1997 and December 1998 also were released on the NEC PC-9801. The Touhou Project was inactive for the next three and half years until the first Microsoft Windows Touhou game, The Embodiment of Scarlet Devil, was released in August 2002 solely by ZUN after he split from Amusement Makers and started Team Shanghai Alice. The Touhou Project became a media franchise spanning a steadily increasing number of official games, in addition to commercial fan books,
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    248
    Ultima

    Ultima

    • Games In Series: Ultima IX: Ascension
    Ultima is a series of fantasy role-playing video games from Origin Systems, Inc. Ultima was created by Richard Garriott, a.k.a. Lord British. Several games of the series are considered seminal games of their genre. Today, Electronic Arts holds the brand. The main Ultima series consists of nine installments (the seventh title is further divided into two parts) grouped into three trilogies, or "Ages": The Age of Darkness (Ultima I-III), The Age of Enlightenment (Ultima IV-VI), and The Age of Armageddon (Ultima VII-IX). The latter is also sometimes referred to as "The Guardian Saga" after its chief antagonist. The first trilogy is set in a fantasy world named Sosaria, but during the cataclysmic events of The Age of Darkness, it is sundered and three quarters of it vanish. What is left becomes known as Britannia, a realm ruled by the benevolent Lord British, and is where the later games mostly take place. The protagonist in all the games is a canonically male resident of Earth who is called upon by Lord British to protect Sosaria and, later, Britannia from a number of dangers. Originally, the player character was referred to as "the Stranger", but by the end of Ultima IV he becomes
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    249

    Ultimate Spider-Man

    • Games In Series: Spider-Man: Battle for New York
    Ultimate Spider-Man was a superhero comic book series that was published by Marvel Comics from 2000 to 2009. The series is a modernized re-imagining of Marvel's long-running Spider-Man comic book franchise as part of its Ultimate Marvel imprint. Ultimate Spider-Man exists alongside other revamped Marvel characters in Ultimate Marvel titles including Ultimate X-Men, Ultimate Fantastic Four, and the Ultimates. The protagonist of Ultimate Spider-Man is Peter Parker, a science prodigy teenager who lives in Queens, New York. He is bitten by a genetically altered spider and inherits its powers, including enhanced strength, agility and reflexes. When an armed thief, whom Peter had a chance to stop earlier but didn't, kills his uncle Ben, he feels guilty and dedicates his life to fighting crime as the costumed vigilante Spider-Man. Peter tries to balance school, a job, a girlfriend, his family life with his widowed aunt May, and his activities as Spider-Man. Ultimate Spider-Man first saw print in 2000 under veteran Spider-Man artist Mark Bagley and writer Brian Michael Bendis, who expanded the original 11-page origin story into a 180-page, seven issue story arc. This duo continued to
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    250

    World Heroes

    • Games In Series: World Heroes
    World Heroes (ワールドヒーローズ, Wārudo Hīrōzu) is a series of fighting games created by ADK originally created for the Neo Geo MVS arcade cabinets with the assistance of SNK, though some of the games in the series were also ported to the Neo Geo AES and Neo-Geo CD platforms, as well as some non-SNK platforms such as the Super NES and the Sega Saturn. A fifth title World Heroes Pocket was announced for release on the Neo Geo Pocket, but was canceled. The general premise is that a scientist, Dr. Brown, having perfected a time machine, organized a tournament for various fighters throughout all of history to combat each other. True to this plot, many of the fighters are based on actual historical figures, while some are fictional ones. The series plays similar to many other fighting games, but instead of a 6-button layout, the original World Heroes uses only 3 of the standard 4 Neo-Geo buttons: one for punching, another for kicking, and the last for throwing. The former two buttons can be held down longer in order to deliver stronger attacks, similar to the first Street Fighter control scheme, with only two levels of strength and using standard buttons instead of pneumatic buttons. In the
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