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  • Nov 27th 2012
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Best Vault 13 of All Time

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Best Vault 13 of All Time is a public top list created by Listnerd on rankly.com on November 27th 2012. Items on the Best Vault 13 of All Time top list are added by the rankly.com community and ranked using our secret ranking sauce. Best Vault 13 of All Time has gotten 194 views and has gathered 33 votes from 33 voters. O O

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    1

    Dogmeat

    Dogmeat the dog is a non-player character (NPC) in the Fallout series of post-apocalyptic role-playing video games, first appearing in Fallout in 1997 and also making cameo appearances in Fallout 2 and in several other video games. Another, different Dogmeat is featured in the same role in Fallout 3. In both incarnations of the character, Dogmeat is widely regarded as one the best received and best remembered features from the Fallout series. He is also one of the most popular sidekick characters in video gaming overall. Dogmeat was inspired by the unnamed dog of Max Rockatansky (Mad Max) from the post-apocalyptic film Mad Max 2: The Road Warrior. His initial name had been "Dogshit" and his ultimate name was derived from the opening scene of the post-apocalyptic film A Boy and His Dog, in which the main character Vic calls his dog Blood "dog meat". According to Fallout designer Tim Cain, "Leonard Boyarsky, the [game's] art director [...] had that movie running continuously in his office, and I think he remarked on several occasions that having a dog in the game would be really cool. [It's] why we wanted a dog in the first place." Jesse Heinig, credited by Cain as probably "one
    9.00
    4 votes
    2
    8.25
    4 votes
    3
    6.00
    4 votes
    4

    Fallout 2

    Fallout 2 is a role-playing game open world video game developed by Black Isle Studios and published by Interplay in 1998. While featuring a considerably larger game world and a far more extensive storyline, the graphics and game mechanics from Fallout remain mostly unchanged. The game's story takes place in 2241, 80 years after the events of Fallout. It tells the story of the original hero's descendant and his or her quest to save their primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK). During 2241, Arroyo suffered the worst drought on record. Faced with the calamity, the village elder asked the direct descendant of the Vault Dweller, referred to as the Chosen One, to perform the quest of retrieving a Garden of Eden Creation Kit (GECK) for Arroyo. The GECK is a device that can create thriving communities out of the post-apocalyptic wasteland. The player, assuming the role of the Chosen One, is given nothing more than the Vault Dweller's jumpsuit, a RobCo PIPBoy 2000 handheld device, a Vault 13 water flask, a spear and some cash to start on his mission. The player eventually finds Vault 13, the
    7.67
    3 votes
    5
    7.33
    3 votes
    6

    Fallout 3

    Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios. It is the third major installment in the Fallout series. The game was released in North America, Europe and Australia in October 2008, and in Japan in December 2008 for Microsoft Windows, PlayStation 3 and Xbox 360. Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear apocalypse that devastated the game's world in a future where international conflicts between the USA and China culminated in a Sino-American war in 2077. The player character is an inhabitant of Vault 101, a survival shelter designed to protect up to 1,000 humans from the nuclear fallout. When the player character's father disappears under mysterious circumstances, the player is forced to escape from the Vault and journey into the ruins of Washington, D.C. to track him down. Along the way the player is assisted by a number of human survivors and must battle a myriad of enemies that inhabit the area now known as the "Capital Wasteland". The game has an attribute and combat system typical of an action strategy game but also incorporates elements of survival horror
    6.33
    3 votes
    7
    7.50
    2 votes
    8
    7.50
    2 votes
    9
    7.00
    2 votes
    10

    Bethesda Softworks

    Bethesda Softworks, LLC, is an American video game company. A subsidiary of ZeniMax Media, the company was originally based in Bethesda, Maryland, and eventually moved to their current location in Rockville, Maryland. Consisting of a broad portfolio of games in role-playing, racing, simulation, and sports, Bethesda Softworks' major franchises are distributed worldwide. Bethesda Softworks has been a developer and publisher of interactive entertainment content for over two decades. Founded in 1986 by Christopher Weaver in Bethesda, Maryland, and moved to Rockville, Maryland, in 1990, the company has a long history of PC and console games. In 1999, Christopher Weaver and Robert Altman founded ZeniMax Media, Inc. Bethesda is credited with the creation of the first physics-based sports simulation (Gridiron!) in 1986 for the Atari ST, Commodore Amiga and Commodore 64/128. Early games scored respectably in the gaming press. The company is best known for creating The Elder Scrolls RPG series, based upon the original programming of Julian Lefay. The first chapter of the series, entitled The Elder Scrolls: Arena, was released in 1994. Since that time, numerous other chapters have been
    10.00
    1 votes
    11

    Black Isle Studios

    Black Isle Studios is a division of the computer and video game developer and publisher Interplay Entertainment. Black Isle Studios was a division that developed role-playing video games, and also published several games from other developers. Black Isle was based in Orange County, California, USA. The division was formed in 1996, adopting the name "Black Isle Studios" in 1998. The idea for the division's name came from the Black Isle in Scotland - founder Feargus Urquhart's native country. Black Isle Studios is most famous for working on the first two games in the popular and influential Fallout series as well as the critically acclaimed Planescape: Torment. They also achieved success with the Icewind Dale and Baldur's Gate series of role-playing video games, though they only published the Baldur's Gate series. In 1999, IGN's RPG Vault gave it the award for a Developer Of The Year. On August 22, 2012, Interplay, after releasing MDK2 HD on Steam would revive the studio with the motto "Our goal has always been to make the world's best RPGs" and the slogan "Black Isle is Back". Created in 1996 by Feargus Urquhart, the studio was named Black Isle after Urquhart's homeland. The studio,
    10.00
    1 votes
    12
    6.50
    2 votes
    13

    Fallout

    Fallout is an open world role-playing video game produced by Tim Cain, developed and published by Interplay in 1997. The game has a post-apocalyptic and retro-futuristic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II, where technology, politics and culture followed a different course. The game is considered to be the spiritual successor to the 1987 role-playing video game Wasteland. It is not an official sequel, although it was initially developed as one, because Interplay did not have the rights to Wasteland at that point. It was also intended to use Steve Jackson Games' GURPS system, but that deal fell through due to the excessive amounts of violence and gore included in the game, forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system. Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as the Fallout series. Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order
    6.50
    2 votes
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