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Best Now Production Games of All Time is a public top list created by Listnerd on rankly.com on September 27th 2013. Items on the Best Now Production Games of All Time top list are added by the rankly.com community and ranked using our secret ranking sauce. Best Now Production Games of All Time has gotten 75 views and has gathered 0 votes from 0 voters. O O

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    1

    Beautiful katamari

    • Year Released: 2007
    Beautiful Katamari, released in Japan as Beautiful Katamari Damacy (ビューティフル塊魂, Byūtifuru Katamari Damashii), is a video game by Namco Bandai for the Xbox 360. Beautiful Katamari is the fourth game in the Katamari series of games following Katamari Damacy, We Love Katamari and Me & My Katamari. Beautiful Katamari has gained extra attention because it was originally scheduled as a PlayStation 3 title in addition to the Xbox 360, but development on the PlayStation 3 was abandoned and Katamari Forever was released for that console instead. All previous Katamari games have been exclusively available on Sony consoles (PlayStation 2 and PlayStation Portable). The game opens with the King of All Cosmos, his Queen, and the Prince, enjoying some tennis while on vacation. However, a powerful serve by the King causes the tennis ball to rip through the fabric of the universe, creating a black hole that sucks everything but the planet Earth into it. In order to correct it, the King commands the Prince to roll up katamaris on Earth to recreate the planets, sun, and other celestial features. Once the Prince completes this, the King then orders him to create a katamari large enough to plug up the
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    2

    Chew man fu

    • Year Released: 2007
    Chew Man Fu (Be Ball in Japan) is an action video game for the TurboGrafx-16 released in 1990. It was re-released on the Wii console's Virtual Console in 2007 and made available in Japan on February 13, 2007, North America on February 26, 2007, and Europe on March 2, 2007. Chew Man Fu has set a curse to rob the world of fried rice, egg rolls, and all its other favourite foods. To stop him the player must work through 550 rounds, clearing each by placing four different coloured balls onto the appropriately coloured pads. Gameplay is somewhat similar to that of Pengo, as the single-screen levels are inhabited by enemies, who can be killed by the firing of one of the balls. When a ball hits an enemy, it will continue moving in the same direction, intervening walls, and pushing the player backwards slightly. Balls can also be pushed forwards or pulled backwards, including around corners. Once a ball is placed onto its pad, it can be still be moved. Also included is a small bonus Kick-Ball game for two players, which doubles as practice with the control system.
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    3

    Dragon valor

    • Year Released: 1999
    Dragon Valor (ドラゴンヴァラー) is a video game created by Namco for the Sony PlayStation and released on December 2, 1999. It is an action role-playing game containing platform and hack and slash elements. It is the third game in the Dragon Buster series. In the Dragon Valor world, dragons are monsters with immense power; the player's role as a Dragon Valor is to slay them with a magical sword that is passed down through successive generations of the family. The game differs from other action platform games of the time in that whom the protagonist marries during the game will influence who will lead the adventure in its next phase. There are two choices in the first chapter, and a possible two choices in the second chapter, hence the game flow has three potential paths and thus three different endings. In Dragon Valor, the player's character is placed in a stage, with the intention to get from where they start towards the end of the stage or to defeat specific boss enemies along the way. Ultimately, the player must fight and defeat a dragon at the end of each chapter (a chapter being a series of stages leading towards the dragon) in order to clear the chapter. Along the way, players can
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    4
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    5

    Pq: practical intelligence quotient

    • Year Released: 2006
    PQ: Practical Intelligence Quotient is a puzzle game for the PlayStation Portable. The game's framework is centered around discovering the player's "practical intelligence quotient," by completing a test consisting of 100 puzzles. The player controls a white, human-like avatar who can interact with the game world. The puzzles are all logic-based, and include a variety of tasks, from rearranging blocks to avoiding security guards to operating machinery. In most of the levels, an exit must be reached to complete that stage. After clearing all 100 levels, the player's score is determined based on how long each stage took, among other variables. The player's PQ can be taken online and be compared with other players' scores (a high score table is also available online). A sequel to this game, PQ2: Practical Intelligence Quotient 2, has been released. PQ is notable for being the first published game from D3 Publisher in North America. The game earnt moderate praise from reviewers. IGN called PQ a "deep, involving puzzle game". GameSpot noted that while the game has some "deliberate and challenging puzzles", one has to be "willing to look past an interface that is occasionally awkward".
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    6

    Splatterhouse 2

    • Year Released: 1992
    Splatterhouse 2 is a sidescrolling beat 'em up video game released in 1992 on the Sega Mega Drive/Genesis home video game console published by Namco. It is the sequel to Splatterhouse. On August 4, 2008, the game was released on the Wii Virtual Console in North America. It is the first ESRB M-rated game to be released for the Virtual Console. The game was included as an unlockable extra in the 2010 remake. Three months have gone by since the events of the first game. The Terror Mask, which has reformed after breaking at the climax of the first game, appears to Rick and repeatedly tempts him to "go back to the house", telling him that Jennifer "doesn't have to die". It closes by telling Rick "You need me.". Rick succeeds in rescuing Jennifer, and the House sinks into the bottom of the river. Splatterhouse 2 features gameplay very similar to the first game. The player controls Rick through eight different stages, each two-dimensional. Rick's attacks remain largely unchanged, able to punch, kick, jump kick, and slide kick, as well as use several weapons scattered throughout the levels. Each level features a boss at the end, often a grotesque monster. New additions to the gameplay
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    7

    Splatterhouse: wanpaku graffiti

    • Year Released: 1989
    Splatterhouse: Wanpaku Graffiti (スプラッターハウス わんぱくグラフィティ, lit. "Splatterhouse: Naughty Graffiti") was the second game to be released in the Splatterhouse video game series. Unlike the other games in the series, Wanpaku Graffiti was released only on the Family Computer and is Japanese exclusive. It is also the first Splatterhouse game to be released for a home console. The game itself differs from the other Splatterhouse games, in that its characters are "super deformed". It also takes a comical approach to its presentation, parodying horror movies and by incorporating other pop-culture references related with the genre into itself. Wanpaku Graffiti opens as Jennifer weeps over Rick's grave. Lightning strikes, hitting the grave, reviving Rick, who is still wearing the Terror Mask. Lightning strikes again, hitting the grave next to Rick's and revives the Pumpkin King, the game's main antagonist. The Pumpkin King kidnaps Jennifer and Rick must go save her. After fighting through several levels of super deformed monster parodies, Rick finds himself in the office of the Pumpkin King. Upon defeating him, it is revealed to the player that the whole game was merely a movie. A director
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    8

    Undead knights

    • Year Released: 2009
    Undead Knights (アンデッドナイツ) is a video game for the PlayStation Portable, developed by Team Tachyon, based on a medieval setting where the player is basically a zombie-creating overlord. There is an option to play as three characters, all who were brutally murdered by the order of the king and want revenge on him. The story follows a trio of knights: Romulus Blood (Keith Ferguson), a human knight and former head of the House of Blood who made a Faustian bargain with an unseen demon known as The Beast (Steve Blum), along with his younger brother Remus (Andrew Kashino) and Remus' wife and princess of Cavalier named Sylvia Gradis (Megan Hollingshead) while they are at the end of their lives after the entire House of Blood is slaughtered under the orders of the king Kirk Gladys (Also voiced by Steve Blum) and his charismatic, tyrannical wife Fatima (Wendy Braun). Over the course of the game, The Beast grants each of the three characters a second chance at life as necromancers with the ability to turn their still living enemies into undead soldiers. The trio first go after Duke Gloucester, a former war hero who became a corrupt glutton and fight against him. Gollaster attempted to send a
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    9

    Unsolved crimes

    • Year Released: 2008
    Unsolved Crimes is an adventure video game for Nintendo DS, developed by Now Production and published by Empire Interactive. The game is set in New York City. The player is a rookie detective from the homicide division. There are eight cases in the game, and one larger case divided into sections. In this case, a model named Betsy Blake goes missing. She is the sister of the player's partner, Marcy Blake. The DS offers a variety of things on the touch screen. Memos, evidence, profiles of suspects and movements are done through the touch screen. In almost every case players must answer queries. These are often multiple-choice. If the player answers wrong they lose confidence from their partner. The game is over when Marcy loses trust in them completely, or when all cases are solved. In one case, some queries can be skipped. However, all queries must be answered to unlock a case after the player finds Betsy. Unsolved Crimes has received a mixed critical reception. IGN called it "a solid graphic adventure with some unfortunate blemishes", praising the "variety of game mechanics" and calling the cases "genuinely engrossing", while criticising the presentation and graphics. Gamespot
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