This type will generally be used for characters in superhero or supernatural works of fiction, but non-supernatural abilities (such as a photographic memory) can be represented here as well.
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Characters with this power or ability:Nymphadora Tonks
In the fictional universe of J. K. Rowling's ''Harry Potter'' series, a metamorphmagus (meta-MORF-ma-gus) is a wizard born with the ability to change their shape at will. Only one such character has been introduced, so details about the power are limited. It is known that the ability is extremely rare and comes only to those who are born with it, unlike that of an animagus, whose skill is gained after years of hard work.
Nymphadora Tonks, a secondary character, is the sole metamorphmagus currently known in the series. She can make small changes, such as altering the length and colour of her hair, with only a moment's concentration. With greater effort, she is capable of more drastic changes, such as making herself appear decades older. There is no evidence that metamorphmagi can take on non-human form (though there is speculation that a metamorphmagi could presumably make themself look like another humanoid species such as a Veela), and it has yet to be seen if they can copy the appearance of a specific person. However, with the release of the Harry Potter and the Order of the Phoenix movie, it was shown that Tonks indeed was able to take on the characteristics of animals. This
Characters with this power or ability:London Tipton
Calligraphy (from Greek κάλλος kallos "beauty" + γραφή graphẽ "writing") is a type of visual art related to writing. It is the design and execution of lettering with a broad tip instrument or brush in one stroke (as opposed to built up lettering, in which the letters are drawn.) (Mediavilla 1996: 17). A contemporary definition of calligraphic practice is "the art of giving form to signs in an expressive, harmonious and skillful manner" (Mediavilla 1996: 18). The story of writing is one of aesthetic evolution framed within the technical skills, transmission speed(s) and material limitations of a person, time and place (Diringer 1968: 441). A style of writing is described as a script, hand or alphabet (Fraser and Kwiatkowski 2006; Johnston 1909: Plate 6).
Modern calligraphy ranges from functional hand-lettered inscriptions and designs to fine-art pieces where the abstract expression of the handwritten mark may or may not compromise the legibility of the letters (Mediavilla 1996). Classical calligraphy differs from typography and non-classical hand-lettering, though a calligrapher may create all of these; characters are historically disciplined yet fluid and spontaneous, at the moment
Characters with this power or ability:Phoebe Cuckoo
Astral projection (or astral travel) is an interpretation of out-of-body experience (OBE) that assumes the existence of an "astral body" separate from the physical body and capable of traveling outside it. Astral projection or travel denotes the astral body leaving the physical body to travel in the astral plane.
The idea of astral travel is rooted in common worldwide religious accounts of the afterlife in which the consciousness' or soul's journey or "ascent" is described in such terms as "an...out-of body experience, wherein the spiritual traveller leaves the physical body and travels in his/her subtle body (or dreambody or astral body) into ‘higher’ realms." It is therefore associated with near death experiences and is also frequently reported as spontaneously experienced in association with sleep and dreams, illness, surgical operations, drug experiences, sleep paralysis and forms of meditation.
It is sometimes attempted out of curiosity, or may be believed to be necessary to, or the result of, some forms of spiritual practice. It may involve "travel to higher realms" called astral planes but is commonly used to describe any sensation of being "out of the body" in the everyday
Faster-than-light (also superluminal or FTL) communications and travel refer to the propagation of information or matter faster than the speed of light. Under the special theory of relativity, a particle (that has rest mass) with subluminal velocity needs infinite energy to accelerate to the speed of light, although special relativity does not forbid the existence of particles that travel faster than light at all times (tachyons).
On the other hand, what some physicists refer to as "apparent" or "effective" FTL depends on the hypothesis that unusually distorted regions of spacetime might permit matter to reach distant locations in less time than light could in normal or undistorted spacetime. Although according to current theories matter is still required to travel subluminally with respect to the locally distorted spacetime region, apparent FTL is not excluded by general relativity.
Examples of FTL proposals are the Alcubierre drive, and the traversable wormhole, although the physical plausibility of some of these solutions is uncertain.
In the context of this article, FTL is the transmission of information or matter faster than c, a constant equal to the speed of light in a
Characters with this power or ability:Minxie Hayes
A psychic ( /ˈsaɪkɪk/; from the Greek ψυχικός psychikos—"of the mind, mental") is a person who claims to have an ability to perceive information hidden from the normal senses through extrasensory perception (ESP), or who is said by others to have such abilities. The word "psychic" is also used to describe theatrical performers, such as stage magicians, who use techniques such as prestidigitation, cold reading, and hot reading to produce the appearance of such abilities. It can also denote an ability of the mind to influence the world physically using psychokinetic powers such as those professed by Uri Geller.
Psychics appear regularly in fantasy fiction, such as in the novel The Dead Zone by Stephen King. A large industry exists whereby psychics provide advice and counsel to clients. Some famous contemporary psychics include Miss Cleo, John Edward, Danielle Egnew, Jose Ortiz El Buen Samaritano, and Sylvia Browne. Psychic powers are asserted by psychic detectives and in practices such as psychic archaeology and even psychic surgery.
Critics attribute psychic powers to intentional trickery or to self-delusion. In 1988 the U.S. National Academy of Sciences gave a report on the subject
Empathy is the capacity to recognize feelings that are being experienced by another sentient or semi-sentient (in fiction writing) being. Someone may need to have a certain amount of empathy before they are able to feel compassion. The English word was coined in 1909 by E.B. Titchener as an attempt to translate the German word "Einfühlungsvermögen", a new phenomenon explored at the end of 19th century mainly by Theodor Lipps. It was later re-translated into the German language (Germanized) as "Empathie", and is still in use there.
The English word is derived from the Greek word ἐμπάθεια (empatheia), "physical affection, passion, partiality" which comes from ἐν (en), "in, at" + πάθος (pathos), "passion" or "suffering". The term was adapted by Hermann Lotze and Robert Vischer to create the German word Einfühlung ("feeling into"), which was translated by Edward B. Titchener into the English term empathy.
Alexithymia from the Ancient Greek words λέξις (lexis) and θυμός (thumos) modified by an alpha-privative—literally "without words for emotions"—is a term to describe a state of deficiency in understanding, processing, or describing emotions in oneself.
Note that in modern Greek the
Characters with this power or ability:Nameless adepts
In the Sacred Band of Stepsons universe, "commanding utterance" is the ability possessed by some highly-skilled Bandaran warrior-monks to compel obedience with the voice. Ancient Egyptian lore calls this ability Hu, and considers it an attribute necessary to a ruler. On Bandara, in the higher mysteries, including the mystery of Maat, Hu can be attained only by the diligent and gifted after many years of practice. The Bandaran master Levitas and several nameless adepts are said to be possessed of commanding utterance.
Characters with this power or ability:Roxane, Nisibisi witch
In the Sacred Band of Stepsons universe, including the "Beyond" trilogy, and in the "Thieves' World (TM)" shared universe, the Nisibisi witch Roxane and Randal, the Hazard-class enchanter, both manipulate the Nisibisi globes of power during the Wizard Wars.
Origami (折り紙, from ori meaning "folding", and kami meaning "paper"; kami changes to gami due to rendaku) is the traditional Japanese art of paper folding, which started in the 17th century AD at the latest and was popularized outside of Japan in the mid-1900s. It has since then evolved into a modern art form. The goal of this art is to transform a flat sheet of paper into a finished sculpture through folding and sculpting techniques, and as such the use of cuts or glue are not considered to be origami. Paper cutting and gluing is usually considered kirigami.
The number of basic origami folds is small, but they can be combined in a variety of ways to make intricate designs. The best known origami model is probably the Japanese paper crane. In general, these designs begin with a square sheet of paper whose sides may be different colors or prints. Traditional Japanese origami, which has been practiced since the Edo era (1603–1867), has often been less strict about these conventions, sometimes cutting the paper or using nonsquare shapes to start with.
The principles of origami are also being used in stents, packaging and other engineering structures.
There is much speculation about the
Characters with this power or ability:Johnny Quick
The Speed Force is a concept presented in various comic books published by DC Comics, primarily in relation to the various speedsters in the DC Universe.
The Speed Force is a vaguely defined extra-dimensional energy force from which most, but not all, superspeed-powered heroes in the DC Comics universe draw their enhanced abilities. For example, the multiple heroes named the Flash (Jay Garrick, Barry Allen, Wally West, and Bart Allen), Johnny Quick, Jesse Quick/Liberty Belle, XS, the Tornado Twins, and Max Mercury all draw their powers from the Speed Force. The Speed Force is also seen as a physical space to which speedsters can travel. Max Mercury traveled through time as a result of his efforts to enter the Speed Force and ended up several decades into the future every time he made an attempt. Bart Allen could control the Speed Force and could "commune" with the spirits in the Speed Force through meditation. When speedsters die, they become one with the Speed Force, as it is an afterlife for them. Max Mercury's own spirit is trapped inside following his possession by The Rival.
The Speed Force only exists in the DC Multiverse; when Wally travelled to the Marvel Universe in
Characters with this power or ability:Hiro Protagonist
Hacker means someone who finds weaknesses in a computer or computer network, though the term can also refer to someone with an advanced understanding of computers and computer networks. Hackers may be motivated by a multitude of reasons, such as profit, protest, or challenge. The subculture that has evolved around hackers is often referred to as the computer underground but it is now an open community. While other uses of the word hacker exist that are not related to computer security, they are rarely used in mainstream context. They are subject to the long standing hacker definition controversy about the true meaning of the term hacker. In this controversy, the term hacker is reclaimed by computer programmers who argue that someone breaking into computers is better called a cracker, not making a difference between computer criminals (black hats) and computer security experts (white hats). Some white hat hackers claim that they also deserve the title hacker, and that only black hats should be called crackers.
Bruce Sterling traces part of the roots of the computer underground to the Yippies, a 1960s counterculture movement which published the Technological Assistance Program (TAP)
Chaos Control is a rail shooter developed by Infogrames and published by Philips Interactive Media for the CD-i, MS-DOS, Macintosh, Sega Saturn and PlayStation in 1995. The game may be recognised by its cutscenes, which are rendered in a style reminiscent of anime.
Chaos Control is a sci-fi themed rail shooter which puts the player inside the cockpit of a fighter ship. Although the spaceship flight is automated, the player may target freely using an on-screen reticule, timing their shots so that the fighter's guns do not overheat. Targets across the game's four levels include mech suits, other spaceships and virtual reality constructs, most of which will return fire in an effort to drain the player's shields. There are no bonuses or re-charge power-ups for these shields, and play must restart from the beginning of the level if the player's ship is destroyed.
Enemy positions are pre-determined and unchanging. This - in combination with fixed flightpaths - means that the player can seek to learn the game's deployment pattern for each level, defeating them through trial and error.
Chaos Control's protagonist is a pilot named Jessica Darkhill, whose partner was killed earlier in the
Human–animal communication is the communication observed between humans and other animals, from non-verbal cues and vocalizations through to, potentially, the use of a sophisticated language.
Human–animal communication is easily observed in everyday life. The interactions between pets and their owners, for example, reflect a form of spoken, while not necessarily verbal dialogue. A dog being scolded does not need to understand every word of its admonishment, but is able to grasp the message by interpreting cues such as the owner's stance, tone of voice, and body language. This communication is two-way, as owners can learn to discern the subtle differences between barks and meows, one hardly has to be a professional animal trainer to tell the difference between the bark of an angry dog defending it's home and the happy bark of the same animal while playing. Communication (often nonverbal) is also significant in equestrian activities such as dressage.
Although the word repetition skills observed in some birds (most famously parrots) should not be mistaken for lingual communication, this tendency has nonetheless influenced fictional portrayals of animal communication, as sentient
Truth is most often used to mean in accord with fact or reality or fidelity to an original or to a standard or ideal.
The opposite of truth is falsehood, which, correspondingly, can also take on a logical, factual, or ethical meaning. The concept of truth is discussed and debated in several contexts, including philosophy and religion. Many human activities depend upon the concept, which is assumed rather than a subject of discussion, including science, law, and everyday life.
Various theories and views of truth continue to be debated among scholars and philosophers. Language and words are a means by which humans convey information to one another and the method used to recognize a "truth" is termed a criterion of truth. There are differing claims on such questions as what constitutes truth: what things are truthbearers capable of being true or false; how to define and identify truth; the roles that revealed and acquired knowledge play; and whether truth is subjective or objective, relative or absolute.
Many religions consider perfect knowledge of all truth about all things (omniscience) to be an attribute of a divine or supernatural being.
The English word truth is from Old English
Characters with this power or ability:Christie Monteiro
Capoeira (/ˌkæpuːˈɛərə/; Portuguese pronunciation: [kapuˈejɾɐ]) is a Brazilian martial art that combines elements of dance and music. It was created in Brazil mainly by descendants of African slaves with Brazilian native influences, probably beginning in the 16th century. It is known by quick and complex moves, using mainly power, speed, and leverage for leg sweeps.
The word capoeira probably comes from Tupi, referring to the areas of low vegetation in the Brazilian interior.
Capoeira's history probably begins with the adoption of African slavery by Portuguese colonists in Brazil. Since the 16th century, Portugal extensively adopted slavery to man their colonies, coming mainly from West and Central Africa. Brazil, with its vast territory, was the major destination of African slaves, receiving 38.5% of all slaves sent by ships across the Atlantic Ocean.
Capoeira has a long and controversial history, since historical documentation in Brazil was very scarce in its colonial times. Evidences, studies and oral tradition leave little doubt about its Brazilian roots, but it is impossible to precisely identify the exact Brazilian region or time it began to take form.
In the 16th century
Psychometry (from Greek: ψυχή, psukhē, "spirit, soul"; + μέτρον, metron, "measure"), also known as token-object reading, or psychoscopy, is a form of extra-sensory perception characterized by the claimed ability to make relevant associations from an object of unknown history by making physical contact with that object. Supporters assert that an object may have an energy field that transfers knowledge regarding that object's history.
Psychometry is commonly offered at psychic fairs as a type of psychic reading. At New Age events psychometry has claimed to help visitors "meet the dearly departed" (a form of spiritualism).
Although the majority of police departments polled do not use psychics and do not consider them credible or useful on cases, some authors write that psychometry and psychic detectives were used by law enforcement agencies on specific cases.
Joseph Rodes Buchanan coined the word "psychometry" (measuring the soul) in 1842. Buchanan came up with the idea that all things give off an emanation.
The Past is entombed in the Present! The world is its own enduring monument; and that which is true of its physical, is likewise true of its mental career. The discoveries of
Characters with this power or ability:Perrin Aybara
Ta'veren is a term used in the Wheel of Time series by Robert Jordan.
Ta'veren : "A person around whom the Wheel of Time weaves all surrounding life-threads, perhaps ALL life-threads, to form a Web of Destiny." (TEotW, Glossary). In simpler terms, a Ta'veren is a person around whom the Pattern of the world structures itself.
NOTE: Rand is the strongest of the three current ta'veren and as such, has a greater pull on Mat and Perrin.
The Seanchan do not believe in the pattern or ta'veren and attribute the effects of the web to omens. Tuon interprets such beliefs as superstitions.
Asexual reproduction is a mode of reproduction by which offspring arise from a single parent, and inherit the genes of that parent only and makes a new off spring; it is reproduction which does not involve meiosis, ploidy reduction, or fertilization. The offspring will be exact genetic copies of the parent. A more stringent definition is agamogenesis which is reproduction without the fusion of gametes. Asexual reproduction is the primary form of reproduction for single-celled organisms such as the archaea, bacteria, and protists. Many plants and fungi reproduce asexually as well.
While all prokaryotes reproduce asexually (without the formation and fusion of gametes), mechanisms for lateral gene transfer such as conjugation, transformation and transduction are sometimes likened to sexual reproduction. A complete lack of sexual reproduction is relatively rare among multicellular organisms, particularly animals. It is not entirely understood why the ability to reproduce sexually is so common among them. Current hypotheses suggest that asexual reproduction may have short term benefits when rapid population growth is important or in stable environments, while sexual reproduction offers
The Socratic method (also known as method of elenchus, elenctic method, Socratic irony, or Socratic debate), named after the classical Greek philosopher Socrates, is a form of inquiry and debate between individuals with opposing viewpoints based on asking and answering questions to stimulate critical thinking and to illuminate ideas. It is a dialectical method, often involving an oppositional discussion in which the defense of one point of view is pitted against the defense of another; one participant may lead another to contradict himself in some way, thus strengthening the inquirer's own point.
The Socratic method is a negative method of hypothesis elimination, in that better hypotheses are found by steadily identifying and eliminating those that lead to contradictions. The Socratic method searches for general, commonly held truths that shape opinion, and scrutinizes them to determine their consistency with other beliefs. The basic form is a series of questions formulated as tests of logic and fact intended to help a person or group discover their beliefs about some topic, exploring the definitions or logoi (singular logos), seeking to characterize the general characteristics
Characters with this power or ability:Sailor Jupiter
Cooking is the process of preparing food, often with the use of heat. Cooking techniques and ingredients vary widely across the world, reflecting unique environmental, economic, and cultural traditions. Cooks themselves also vary widely in skill and training. Cooking can also occur through chemical reactions without the presence of heat, most notably as in Ceviche, a traditional South American dish where fish is cooked with the acids in lemon or lime juice. Sushi also utilizes a similar chemical reaction between fish and the acidic content of rice glazed with vinegar.
Preparing food with heat or fire is an activity unique to humans, and some scientists believe the advent of cooking played an important role in human evolution. Most anthropologists believe that cooking fires first developed around 250,000 years ago. The development of agriculture, commerce and transportation between civilizations in different regions offered cooks many new ingredients. New inventions and technologies, such as pottery for holding and boiling water, expanded cooking techniques. Some modern cooks apply advanced scientific techniques to food preparation.
There is no clear evidence as to when the practice
Characters with this power or ability:Juanita Marquez
Linguistics is the scientific study of human language. Linguistics can be broadly broken into three categories or subfields of study: language form, language meaning, and language in context. The earliest known activities in descriptive linguistics have been attributed to Panini around 500 BCE, with his analysis of Sanskrit in Ashtadhyayi.
The first subfield of linguistics is the study of language structure, or grammar. This focuses on the system of rules followed by the users of a language. It includes the study of morphology (the formation and composition of words), syntax (the formation and composition of phrases and sentences from these words), and phonology (sound systems). Phonetics is a related branch of linguistics concerned with the actual properties of speech sounds and nonspeech sounds, and how they are produced and perceived.
The study of language meaning is concerned with how languages employ logical structures and real-world references to convey, process, and assign meaning, as well as to manage and resolve ambiguity. This category includes the study of semantics (how meaning is inferred from words and concepts) and pragmatics (how meaning is inferred from
Skateboarding is an action sport which involves riding and performing tricks using a skateboard. Skateboarding can also be considered a recreational activity, an art form, a job, or a method of transportation. Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2002 report found that there were 18.5 million skateboarders in the world. 85% of skateboarders polled who had used a board in the last year were under the age of 18, and 74% were male.
Skateboarding is relatively modern. Since the 1970s, skateparks have been constructed specifically for use by skateboarders, bikers and inline skaters.
Skateboarding was probably born sometime in the late 1940s or early 1950s when surfers in California wanted something to surf when the waves were flat. No one knows who made the first board; it seems that several people came up with similar ideas at around the same time. These first skateboarders started with wooden boxes or boards with roller skate wheels attached to the bottom. The boxes turned into planks, and eventually companies were producing decks of pressed layers of wood — similar to the skateboard decks of today. During this time, skateboarding
Characters with this power or ability:Sherlock Holmes
In logic and proof theory, natural deduction is a kind of proof calculus in which logical reasoning is expressed by inference rules closely related to the "natural" way of reasoning. This contrasts with the axiomatic systems which instead use axioms as much as possible to express the logical laws of deductive reasoning.
Natural deduction grew out of a context of dissatisfaction with the axiomatizations of deductive reasoning common to the systems of Hilbert, Frege, and Russell (see, e.g., Hilbert system). Such axiomatizations were most famously used by Russell and Whitehead in their mathematical treatise Principia Mathematica. Spurred on by a series of seminars in Poland in 1926 by Łukasiewicz that advocated a more natural treatment of logic, Jaśkowski made the earliest attempts at defining a more natural deduction, first in 1929 using a diagrammatic notation, and later updating his proposal in a sequence of papers in 1934 and 1935. His proposals led to different notations such as Fitch-style calculus (or Fitch's diagrams) or Suppes' method of which e.g. Lemmon gave a variant called system L.
Natural deduction in its modern form was independently proposed by the German
Psychokinesis (from the Greek ψυχή, "psyche", meaning mind, soul, spirit, heart, or breath; and κίνησις, "kinesis", meaning motion, movement; literally "mind-movement"), also referred to as telekinesis (Greek τῆλε + κίνησις, literally "distant-movement") with respect to strictly describing mental movement or motion of solid matter, abbreviated as PK and TK respectively, is a term coined by publisher Henry Holt to refer to the direct influence of mind on a physical system that cannot be entirely accounted for by the mediation of any known physical energy. Examples of psychokinesis could include distorting or moving an object, and influencing the output of a random number generator.
The study of phenomena said to be psychokinetic is part of parapsychology. Some psychokinesis researchers claim psychokinesis exists and deserves further study, although the focus of research has shifted away from large-scale phenomena to attempts to influence dice and then to random number generators.
Most scientists believe that the existence of psychokinesis has not been convincingly demonstrated. A meta-analysis of 380 studies in 2006 found a "very small" effect which could possibly be explained by
Fire breathing is the act of creating a fireball by breathing a fine mist of fuel over an open flame. Proper technique and the correct fuel create the illusion of danger to enhance the novelty of fire breathing, while reducing the risk to health and safety. When using the correct fuel, it will only light when sprayed into a fine mist increasing the surface area of the fuel so that the fuel/oxygen/heat ratio is balanced enough to cause combustion.
Performing with fire has many inherent risks. Having an actively spotting trained safety assistant with an appropriate fire blanket and fire extinguisher is an appropriate best practice when fire breathing and is a mandatory clause in most insurance policies for professional fire breathers.
The vast majority of professional fire-breathers are apprenticed by a seasoned professional and it is strongly recommended that teaching oneself is avoided due to the extreme risks. Most people who are taught fire breathing and eating skills are seasoned performers in their own right and are taught under the condition that the skills are not passed on until they become a recognized fire performer in their own right. Virtually all recorded incidents of
Characters with this power or ability:Elizabeth Dehner
Extrasensory perception (ESP) involves reception of information not gained through the recognized physical senses but sensed with the mind. The term was adopted by Duke University psychologist J. B. Rhine to denote psychic abilities such as telepathy, clairaudience, and clairvoyance, and their trans-temporal operation as precognition or retrocognition. ESP is also sometimes casually referred to as a sixth sense, gut instinct or hunch, which are historical English idioms. It is also sometimes referred to as intuition. The term implies acquisition of information by means external to the basic limiting assumptions of science, such as that organisms can only receive information from the past to the present.
Parapsychology is the pseudoscientific study of paranormal psychic phenomena, including ESP. Parapsychologists generally regard such tests as the ganzfeld experiment as providing compelling evidence for the existence of ESP. The scientific community rejects ESP due to the absence of an evidence base, the lack of a theory which would explain ESP, and the lack of experimental techniques which can provide reliably positive results.
In the 1930s, at Duke University in North Carolina J.
The theory of constraints (TOC) adopts the common idiom "A chain is no stronger than its weakest link" as a new management paradigm. This means that processes, organizations, etc., are vulnerable because the weakest person or part can always damage or break them or at least adversely affect the outcome.
The analytic approach with TOC comes from the contention that any manageable system is limited in achieving more of its goals by a very small number of constraints, and that there is always at least one constraint. Hence the TOC process seeks to identify the constraint and restructure the rest of the organization around it, through the use of five focusing steps.
The theory of constraints (TOC) is an overall management philosophy introduced by Eliyahu M. Goldratt in his 1984 book titled The Goal, that is geared to help organizations continually achieve their goals. Goldratt adopted the concept with his book Critical Chain, published 1997. The concept was extended to TOC with respectively titled publication in 1999.
An earlier propagator of the concept was Wolfgang Mewes in Germany with publications on power-oriented management theory (Machtorientierte Führungstheorie, 1963) and
Time travel is the concept of moving between different points in time in a manner analogous to moving between different points in space. Time travel could hypothetically involve moving backward in time to a moment earlier than the starting point, or forward to the future of that point without the need for the traveler to experience the intervening period (at least not at the normal rate). Any technological device – whether fictional or hypothetical – that would be used to achieve time travel is commonly known as a time machine.
Although time travel has been a common plot device in science fiction since the late 19th century and the theories of special and general relativity allow methods for forms of one-way travel into the future via time dilation, it is currently unknown whether the laws of physics would allow time travel into the past. Such backward time travel would have the potential to introduce paradoxes related to causality, and a variety of hypotheses have been proposed to resolve them, as discussed in the sections Paradoxes and Rules of time travel below.
There is no widespread agreement as to which written work should be recognized as the earliest example of a time
Characters with this power or ability:Doctor Manhattan
In parapsychology, precognition (from the Latin præ-, “before,” + cognitio, “acquiring knowledge”), also called future sight, and second sight, is a type of extrasensory perception that would involve the acquisition or effect of future information that cannot be deduced from presently available and normally acquired sense-based information or laws of physics and/or nature. A premonition (from the Latin praemonēre) and a presentiment are information about future events that is perceived as emotion.
The existence of precognition, as with other forms of extrasensory perception, is not accepted as other than a purely psychological process by the mainstream scientific community because no replicable demonstration, "on demand", has ever been achieved.
Scientific investigation of extrasensory perception (ESP) is complicated by the definition which implies that the phenomena go against established principles of science. Specifically, precognition would violate the principle that an effect cannot occur before its cause. However, there are established biases, affecting human memory and judgment of probability, that create convincing but false impressions of precognition.
Many of the "psychic
Characters with this power or ability:Sharon Spitz
Electromagnetic interference (or EMI, also called radio frequency interference or RFI when in high frequency or radio frequency) is disturbance that affects an electrical circuit due to either electromagnetic induction or electromagnetic radiation emitted from an external source. The disturbance may interrupt, obstruct, or otherwise degrade or limit the effective performance of the circuit. These effects can range from a simple degradation of data to a total loss of data. The source may be any object, artificial or natural, that carries rapidly changing electrical currents, such as an electrical circuit, the Sun or the Northern Lights.
EMI can be intentionally used for radio jamming, as in some forms of electronic warfare, or can occur unintentionally, as a result of spurious emissions for example through intermodulation products, and the like. It frequently affects the reception of AM radio in urban areas. It can also affect cell phone, FM radio and television reception, although to a lesser extent.
Radiated EMI or RFI may be broadly categorized into two types; narrowband and broadband.
Narrowband interference usually arises from intentional transmissions such as radio and TV
In anthropology, liminality (from the Latin word līmen, meaning "a threshold") is the quality of ambiguity or disorientation that occurs in the middle stage of rituals, when participants no longer hold their pre-ritual status but have not yet begun the transition to the status they will hold when the ritual is complete. During a ritual's liminal stage, participants "stand at the threshold" between their previous way of structuring their identity, time, or community, and a new way, which the ritual establishes.
The concept of liminality was first developed in the early 20th century by anthropologist Arnold van Gennep and later taken up by Victor Turner. More recently, usage of the term has broadened to describe political and cultural change as well as rituals. During liminal periods of all kinds, social hierarchies may be reversed or temporarily dissolved, continuity of tradition may become uncertain, and future outcomes once taken for granted may be thrown into doubt. The dissolution of order during liminality creates a fluid, malleable situation that enables new institutions and customs to become established. The term has also passed into popular usage, where it is applied much
Reality warping is a superpower in superhero fiction. It is the ability to reshape matter and energy, create or alter life forms, turn a person's thoughts or desires into reality, simulate any and all other powers and abilities, bend time and space, and possibly even rewrite the laws of physics.
All things are possible for a reality-warper, making them seem omnipotent with the only limit on reality warping being the user's imagination. Some of the most extreme reality warpers are not even limited by their own physical bodies and can alter their own stature and appearance at will to become whatever they want to be, no matter how bizarre it might be. Rarely in fiction are reality warpers depicted as heroic or benign. Reality warpers in fiction are almost always antagonists, villains or otherwise depicted as dangerous. This generally is a necessity of the plot; a reality-warping protagonist would face few, if any, true challenges. Often, in the few cases of protagonists having such power, they have difficulty using it. Another typical theme in fiction is for the protagonist to be granted this ability and then struggle to resist abusing the power for their own personal benefit.
The term regeneration (also known as renewal), in the British science fiction television series Doctor Who, is a biological ability exhibited by Time Lords, a race of fictional humanoids originating on the planet Gallifrey. This process allows a Time Lord who is old or mortally wounded to undergo a transformation into a new physical form and a somewhat different personality. The process has been used ten times to introduce a new actor for the role of the main character of the program, known as the Doctor. The current Doctor is played by Matt Smith, who followed David Tennant in the role.
The role of the Doctor had been played by William Hartnell at the programme's inception in 1963. However, by 1966, it was increasingly apparent that Hartnell's health was deteriorating and he was becoming more difficult to work with. By the time the second story of Season 4, The Tenth Planet, was greenlighted, the decision had been made to replace Hartnell. Script editor Gerry Davis proposed that, since the Doctor had already been established as an alien, the character could die and return in a new body. Producer Innes Lloyd further suggested that the Doctor could do this "renewal" regularly,
Healing is a village and civil parish in North East Lincolnshire, England. It lies between Stallingborough and Great Coates, and 3 miles (4.8 km) to the west from Grimsby. Its population at the 2001 census was 2,606.
The village has a post office, fish and chip shop and hairdressers, and is served by Healing railway station, on the Barton-Cleethorpes line, and a local bus service. Access to a payphone is also available.
It has two schools, Healing Primary School and Healing Comprehensive. A new housing estate was built around 2001.
There are two local men's football teams, and a junior football team, the Healing Hotspurs.
Healing Grade II listed Anglican parish church is of 13th century origin and dedicated to St Peter and St Paul. The upper parts of the tower are in Decorated style and ashlar-faced. It was partly rebuilt in 1840, and later heavily restored in 1876 by "Fowler of Louth", who added a new roof and windows and rebuilt its south side. Within the churchyard is a listed 14th or 15th century cross base. A further listed building at Healing is a late 18th or early 19th century farm range: a building typically containing stable, granary, dovecote and store.
Pixie dust, also known as "fairy dust", is a fictional substance. It is a trail of sparkling material that often follows mythical creatures such as pixies and fairies in general when they are visually represented. Sometimes, this trail is interpreted as being a tangible substance, often imbued with magic powers. The concept is an evolution of both the concepts of aura and magical powders, the later which was a part of medieval alchemy.
The most notable example of this is in the 1953 Disney version of Peter Pan, where pixie dust allows one to fly if one is thinking happy thoughts, specifically the song "You can fly", and in the film is often shown as supplied by the character Tinker Bell. Unlike in the Disney film version, in the original novels and stage play of Peter Pan, it was called fairy dust.
Starstuff, first mentioned in the Dave Barry and Ridley Pearson novel, Peter and the Starcatchers, is what Barry and Pearson define pixie dust as. Starstuff is bits of space junk that fall from the sky that has a different effect on all creatures. For instance, when a human is exposed to it, it may give him/her the ability to fly. When a female fish is exposed to it she may become a
Solar power is the conversion of sunlight into electricity, either directly using photovoltaics (PV), or indirectly using concentrated solar power (CSP). Concentrated solar power systems use lenses or mirrors and tracking systems to focus a large area of sunlight into a small beam. Photovoltaics convert light into electric current using the photoelectric effect.
Commercial concentrated solar power plants were first developed in the 1980s. The 354 MW SEGS CSP installation is the largest solar power plant in the world, located in the Mojave Desert of California. Other large CSP plants include the Solnova Solar Power Station (150 MW) and the Andasol solar power station (150 MW), both in Spain. The over 200 MW Agua Caliente Solar Project in the United States, and the 214 MW Charanka Solar Park in India, are the world’s largest photovoltaic plants.
Solar power is the conversion of sunlight into electricity. Sunlight can be converted directly into electricity using photovoltaics (PV), or indirectly with concentrated solar power (CSP), which normally focuses the sun's energy to boil water which is then used to provide power. Other technologies also exist, such as Stirling engine dishes
Characters with this power or ability:Jean-Luc Picard
Diplomacy (from Latin diploma, meaning an official document, which in turn derives from the Greek δίπλωμα, meaning a folded paper/document) is the art and practice of conducting negotiations between representatives of groups or states. It usually refers to international diplomacy, the conduct of international relations through the intercession of professional diplomats with regard to issues of peace-making, trade, war, economics, culture, environment and human rights. International treaties are usually negotiated by diplomats prior to endorsement by national politicians. In an informal or social sense, diplomacy is the employment of tact to gain strategic advantage or to find mutually acceptable solutions to a common challenge, one set of tools being the phrasing of statements in a non-confrontational, or polite manner.
The scholarly discipline of diplomatics, dealing with the study of old documents, derives its name from the same source, but its modern meaning is quite distinct from the activity of diplomacy.
One of the earliest realists in international relations theory was the 6th century BC military strategist Sun Tzu (d. 496 BC), author of The Art of War. He lived during a
Characters with this power or ability:Claire Bennet
A healing factor is the ability of some characters in fiction, most notably comic book characters in the Marvel Universe, to recover from bodily injuries or disease at a superhuman rate.
There are numerous characters within the Marvel Universe that possess some form of accelerated healing ability. The source of these "healing factors" ranges from genetic mutation to artificial enhancement to magic. The exact limits of some character's healing powers is often a source of debate among fans since many of their healing powers have appeared to fluctuate in efficiency.
Marvel Comics characters known to possess a "healing factor" ability include:
In addition to the above, all Asgardians are able to heal much faster than humans.
Non-comics characters who can heal rapidly in one manner or another include:
A taunt is a battle cry, a method in hand-to-hand combat, sarcastic remark, gesture, or insult intended to demoralize the recipient, or to anger them and encourage reactionary behaviors without thinking. Taunting can exist as a form of social competition to gain control of the target's cultural capital (i.e. status). In sociological theory, the control of the three social capitals is used to produce an advantage in the social hierarchy as to enforce one's own position in relation to others. Taunting is committed by either directly bullying, or indirectly encouraging others to bully the target. It is also possible to give a response of the same kind, to ensure one's own status. It can be compared to fighting words and trash-talk.
Taunts are also a genre of Folklore.
The act of taunting can be learned by observation and improvisation. It usually follows linear thought, correlating or building in some manner to the target of taunting. Things such as the victim's appearance, intelligence, mannerisms, education, background, past offences, etc. can otherwise be insulted. When used in this manner, the effectiveness of a taunt at provoking a response varies depending on how the specific
Characters with this power or ability:Charlotte Cuuhlhourne
Beautiful Charlotte Cuuhlhourne's Miracle Sweet Ultra Funky Fantastic Dramatic Romantic Sadistic Erotic Exotic Athletic Guillotine Attack is a fictional power or ability in the anime and manga franchise Bleach by Tite Kubo.
Characters with this power or ability:Beatrix Kiddo
Chinese martial arts, also referred to by the Mandarin Chinese term wushu (simplified Chinese: 武术; traditional Chinese: 武術; pinyin: wǔshù) and popularly as kung fu or gung fu (Chinese: 功夫; pinyin: gōngfu), are a number of fighting styles that have developed over the centuries in China. These fighting styles are often classified according to common traits, identified as "families" (家, jiā), "sects" (派, pài) or "schools" (門, mén) of martial arts. Examples of such traits include physical exercises involving animal mimicry, or training methods inspired by Chinese philosophies, religions and legends. Styles which focus on qi manipulation are labeled as internal (内家拳, nèijiāquán), while others concentrate on improving muscle and cardiovascular fitness and are labeled external (外家拳, wàijiāquán). Geographical association, as in northern (北拳, běiquán) and southern (南拳, nánquán), is another popular method of categorization.
Kung-fu and wushu are terms that have been borrowed into English to refer to Chinese martial arts. However, the Chinese terms kung fu and wushu listen (Mandarin) (help·info); Cantonese: móuh-seuht) have distinct meanings; the Chinese literal equivalent of "Chinese
Characters with this power or ability:Inspector Morse
In general, detection is the extraction of particular information from a larger stream of information without specific cooperation from or synchronization with the sender.
In the history of radio communications, the term "detector" was first used for a device that detected the simple presence or absence of a radio signal, since all communications were in Morse code. The term is still in use today to describe a component that extracts a particular signal from all of the electromagnetic waves present. Detection is usually based on the frequency of the carrier wave, as in the familiar frequencies of radio broadcasting, but it may also involve filtering a faint signal from noise, as in radio astronomy, or reconstructing a hidden signal, as in steganography.
In optoelectronics, "detection" means converting a received optical input to a electrical output. For example, the light signal received through an optical fiber is converted to an electrical signal in a detector such as a photodiode.
In steganography, attempts to detect hidden signals in suspected carrier material is referred to as steganalysis. Steganalysis has an interesting difference from most other types of detection, in that
A flash fire is a sudden, intense fire caused by ignition of a mixture of air and a dispersed flammable substance such as a solid (including dust), flammable or combustible liquid (such as an aerosol or fine mist), or a flammable gas. It is characterized by high temperature, short duration, and a rapidly moving flame front.
A flash fire is defined by CGSB 155.20-2000 and NFPA 2113 as:
Flash fires may occur in environments where fuel, typically flammable gas or dust, is mixed with air in concentrations suitable for combustion.
In a flash fire, the flame spreads at subsonic velocity, so the overpressure damage is usually negligible and the bulk of the damage comes from the thermal radiation and secondary fires. When inhaled, the heated air resulting from a flash fire can cause serious damage to the tissue of the lungs, possibly leading to death by asphyxiation. Flash fires can lead to smoke burns.
Flash fire is a particular danger in enclosed spaces, as even a relatively small fire can consume enough oxygen and produce enough smoke to cause death of the persons present, whether by asphyxiation or by smoke inhalation.
Protective clothing made of fire-retardant materials (e.g. Nomex)
Prophecy is a process in which one or more messages that have been communicated to a prophet are then communicated to others. Such messages typically involve divine inspiration, interpretation, or revelation of conditioned events to come (cf. divine knowledge) as well as testimonies or repeated revelations that the world is divine. The process of prophecy especially involves reciprocal communication of the prophet with the (divine) source of the messages.
Various concepts of prophecy are found throughout all of the world's religions and cults. To a certain degree prophecy can be an integral concept within any religion or cult. The term has found deep usage in two of the world's largest religious groups, Christianity and Islam, along with many others.
From a skeptical point of view, there is a Latin maxim: prophecy written after the fact vaticinium ex eventu.
The English word "prophecy" (noun) in the sense of "function of a prophet" appeared in Europe from about 1225, from Old French profecie (12th century), and from Late Latin prophetia, Greek prophetia "gift of interpreting the will of the gods", from Greek prophetes (see prophet). The related meaning "thing spoken or written by a
A spider web, spiderweb, spider's web or cobweb (from the obsolete word coppe, meaning "spider") is a device built by a spider out of proteinaceous spider silk extruded from its spinnerets.
Spider webs have existed for at least 141 million years, as witnessed in a rare find of Early Cretaceous amber from Sussex, southern England. Insects can get trapped in spider webs, providing nutrition to the spider; however, not all spiders build webs to catch prey, and some do not build webs at all. "Spider web" is typically used to refer to a web that is apparently still in use (i.e. clean), whereas "cobweb" refers to abandoned (i.e. dusty), webs.
When spiders moved from the water to the land in the Early Devonian period, they started making silk to protect their bodies and their eggs. Spiders gradually started using silk for hunting purposes, first as guide lines and signal lines, then as ground or bush webs, and eventually as the aerial webs which are so famous today.
Spiders produce silk from their spinneret glands located at the tip of their abdomen. Each gland produces a thread for a special purpose – for example a trailed safety line, sticky silk for trapping prey or fine silk for
Characters with this power or ability:Sonic the Hedgehog
Super speed is the ability to travel (typically running) at speeds much higher than the average speed for that form of travel.
Super speed is generally associated with superheroes, as well as with many other fictional characters. For a list of fictional characters with super speed, please see "List of fictional characters who can move at superhuman speeds". They also vary greatly.
A Chi blast (aka Ki/Qi blast) in the context of fiction, is the ability to shoot or release an energy force with the application of Chi, from across a distance, usually projected through the hands. The ability commonly appears in martial arts-theme anime/manga (Dragon Ball, YuYu Hakusho), fighting games (Street Fighter), and wuxia films.
A cyborg, short for "cybernetic organism", is a being with both biological and artificial (i.e. electronic, mechanical, or robotic) parts. See for example biomaterials and bioelectronics. The term was coined in 1960 when Manfred Clynes and Nathan S. Kline used it in an article about the advantages of self-regulating human-machine systems in outer space. D. S. Halacy's Cyborg: Evolution of the Superman in 1965 featured an introduction which spoke of a "new frontier" that was "not merely space, but more profoundly the relationship between 'inner space' to 'outer space' – a bridge...between mind and matter."
The term cyborg is often applied to an organism that has enhanced abilities due to technology, though this perhaps oversimplifies the necessity of feedback for regulating the subsystem. The more strict definition of Cyborg is almost always considered as increasing or enhancing normal capabilities. While cyborgs are commonly thought of as mammals, they might also conceivably be any kind of organism and the term "Cybernetic organism" has been applied to networks, such as road systems, corporations and governments, which have been classed as such. The term can also apply to
Infrared vision can be defined as the capability of biological or artificial systems to detect infrared radiation. The terms thermal vision and thermal imaging, are also commonly used in this context since infrared emissions from a body are directly related to their temperature: hotter objects emit more energy in the infrared spectrum than colder ones.
The human body, as well as many moving or static objects of military or civil interest, is normally warmer than the surrounding environment. Since hotter objects emit more infrared energy than colder ones, it is relatively easy to identify them with an infrared detector, day or night. Hence, the term night vision is also used (sometimes misused) in the place of "infrared vision", since one of the original purposes in developing this kind of systems was to locate enemy targets at night. However, night vision concerns the ability to see in the dark although not necessarily in the infrared spectrum. In fact, night vision equipment can be manufactured using one of two technologies : light intensifiers or infrared vision. The former technology uses a photocathode to convert light (in the visible or near infrared portions of the
Characters with this power or ability:Green Lantern
A power ring is a fictional object featured in comic book titles published by DC Comics. It first appeared in All-American Comics #16 (July 1940).
The first appearance of a power ring was in All-American Comics #16 (July 1940), the flagship title of comic book publisher All-American Publications, which featured the first appearance of Alan Scott. Green Lantern's original alter ego was Alan Ladd, a play on the name Aladdin, until a conflict arose regarding the actor Alan Ladd. Creator Marty Nodell has cited Richard Wagner's opera cycle The Ring of the Nibelung and the sight of a trainman's green railway lantern as inspirations for the combination of a magical ring and lantern. It has been claimed that another original inspiration for the Silver Age interpretation of Green Lantern was the Lensman series, a serial science fiction space opera, by E.E. "Doc" Smith, but the creators have vehemently denied this claim.
Alan Scott's ring is powered by the Green Flame (revised by later writers to be a mystical power called the Starheart), a magically empowered flame contained within an orb (The orb was actually a green, metal meteorite that fell to Earth which Chang the lamp maker found.
In economics and business, wealth (or net worth) of a person, household, or nation is the value of all assets owned net of all liabilities owed (to foreigners in the national accounts) at a point in time. The term may also be used more broadly as referring to the productive capacity of a society or as a contrast to poverty. Analytical emphasis may be on its determinants or distribution.
Economic terminology distinguishes between two types of variables: a stock and a flow. Wealth, as measurable at a date in time, is a stock, like the value of an orchard on December 31 minus debt owed on the orchard. For a given amount of wealth, say at the beginning of the year, income from that wealth, as measurable over say a year is a flow. What marks the income as a flow is its measurement per unit of time, like the value of apples yielded from the orchard per year.
In macroeconomic theory the 'wealth effect' may refer to the increase in aggregate consumption from an increase in national wealth. One measure of it is the wealth elasticity of demand. It is the percentage change in the amount demanded of consumption for each one-percent change in wealth.
Wealth may be measured in nominal or real
Immortality is the ability to live forever, or put another way, it is an immunity from death. It is unknown whether human physical (material) immortality is an achievable condition —biological forms have inherent limitations which may or may not be able to be overcome through medical interventions or engineering. And even should human biological immortality be achieved, people could still continue to die from unforeseeable traumatic events.
In religious (typically Christian) contexts, immortality is often stated to be among the promises by God (or other deities) to human beings who show goodness or else follow divine law (cf. resurrection). Moreover, only God is regarded as truly immortal, hence it is only through God's resources for resurrection and salvation that human beings may transcend death and live eternally.
Certain scientists, futurists, and philosophers, have theorized about the immortality of the material human body, and advocate that human immortality is achievable in the first few decades of the 21st century, while other advocates believe that life extension is a more achievable goal in the short term, with immortality awaiting further research breakthroughs into an
Iron Man's armor is a fictional powered exoskeleton worn by the comic book character Tony Stark when he assumes the superhero identity of Iron Man. The first armor (which in the story, was created by Stark and Ho Yinsen), was designed by artists Don Heck and Jack Kirby, and first appeared, along with Tony Stark, in Tales of Suspense #39 (March 1963).
The appearance of Stark's armor has radically changed over the years, either as a result of modifications made by Stark or specialized armors created for specific situations.
Though Stark's wide array of armors have many different abilities, they are alike in that they are made of incredibly strong fictional materials bolstered by a force field. Every suit has a self-contained environment, assorted onboard weapons systems, enhanced strength, flight, and various communications arrays and sensors (such as radar and radio). Furthermore, they typically have multiple power sources including a secondary solar energy collection function in the event that conventional recharging methods are unavailable. Older versions of the armor could also fold virtually flat, allowing Stark to store them in his bullet-proof briefcase.
The defining abilities
Painting is the practice of applying paint, pigment, color or other medium to a surface (support base). The medium is commonly applied to the base with a brush but other objects can be used. In art, the term painting describes both the act and the result of the action. However, painting is also used outside of art as a common trade among craftsmen and builders. Paintings may have for their support such surfaces as walls, paper, canvas, wood, glass, lacquer, clay, leaf, copper or concrete, and may incorporate multiple other materials including sand, clay, paper, gold leaf as well as objects.
Painting is a mode of creative expression, and the forms are numerous. Drawing, composition or abstraction and other aesthetics may serve to manifest the expressive and conceptual intention of the practitioner. Paintings can be naturalistic and representational (as in a still life or landscape painting), photographic, abstract, be loaded with narrative content, symbolism, emotion or be political in nature.
A portion of the history of painting in both Eastern and Western art is dominated by spiritual motifs and ideas; examples of this kind of painting range from artwork depicting mythological
Shooting is the act or process of firing rifles, shotguns or other projectile weapons such as bows or crossbows. Even the firing of artillery, rockets and missiles can be called shooting. A person who specializes in shooting is a marksman. Shooting can take place in a shooting range or in the field in hunting, in shooting sports or in combat.
Shooting technique differs depending on factors like the type of firearm used (from a handgun to a sniper rifle), the distance to and nature of the target, the required precision and the available time. Breathing and position play an important role when handling a handgun or a rifle. Some shooting sports, such as IPSC shooting, make a sport of combat style shooting. The prone position, the kneeling position and the standing position offer different amounts of support for the shooter. Holding the gun sideways, as is sometimes seen in movies and on television, is poor gun handling; it makes the weapon likely to jam as any ejected case may fail to leave the weapon completely. There is an exception to this, however. "Bandit Shooting", so called because of it's use with Chinese bandits of the early to mid 1900's, is where the gun (generally a
Characters with this power or ability:Craig Marduk
Vale tudo (Portuguese pronunciation: [ˈvali ˈtudu]; meaning "everything allowed", or "anything goes") are full-contact unarmed combat events, with a limited number of rules, that became popular in Brazil during the 20th century. Vale Tudo has been considered a combat sport by some observers. While Vale Tudo uses techniques from many martial art styles, making it similar to modern mixed martial arts competitions, it is a distinct style in its own right.
Fighting sideshows, termed "Vale Tudo" or "anything goes", became popular in Brazilian circuses during the 1920s. Examples of such bouts were described in the Japanese-American Courier on October 4, 1928:
However, this circus term did not enter popular use until 1959–1960, when it was used to describe the style-versus-style bouts featured in a Rio television show called Heróis do Ringue ("Heroes of the Ring"). The matchmakers and hosts of the show included members of the Gracie family, and the participants were all legitimate practitioners of their styles. One night during the show, João Alberto Barreto (later a referee for UFC 1) was competing against a man trained in Luta Livre. Barreto caught his opponent in an armbar and the man
Characters with this power or ability:Phèdre nó Delaunay
In Jacqueline Carey's Kushiel's Legacy novels, an anguissette is one of Kushiel's chosen mortals, picked to "balance the scales" against those who impart suffering without compassion. Anguissettes feel pain and pleasure as one. Additionally, the wounds of those who bear Kushiel's Dart always heal clean.
Those who have been chosen by Kushiel have a scarlet mote in the iris of one eye, referred to poetically as Kushiel's Dart.
Mighty Kushiel of rod and weal
Late of the brazen Portals
With blood-tipp'd dart a wound unhealed
Pricks the eyen of chosen mortals.
Phèdre nó Delaunay, the protagonist in the first three novels of Kushiel's Legacy, bears the mark of Kushiel's Dart. In the setting of the story, she is the first person in living memory to do so. Anafiel Delaunay is the first to recognize this in Phèdre, though others, including Melisande Shahrizai, Cecile Laveau-Perrin, and Thelesis de Mornay also see it before it is made common knowledge. Phèdre's capabilities at bearing pain and healing cleanly are critical to her role in the novels.
Melisande tells Phedre that for a D'Angeline to kill an anguissette means one thousand years of punishment in hell. For a scion of Kushiel to do
Shaolin Kung Fu refers to a collection of Chinese martial arts that claim affiliation with the Shaolin Monastery.
Of the multitude styles of kung fu and wushu, only some are actually related to Shaolin. After the loss of records during the 20th Century Cultural Revolution it would be almost impossible for a particular style to conclusively establish a connection to the Temple, aside from a few very well known systems, such as Xiao Hong Quan, the Da Hong Quan, Yin Shou Gun, Damo Sword, etc.
Huang Zongxi described martial arts in terms of Shaolin or "external" arts versus Wudang or internal arts in 1669. It has been since then that Shaolin has been popularly synonymous for what are considered the external Chinese martial arts, regardless of whether or not the particular style in question has any connection to the Shaolin Monastery. Some say that there is no differentiation between the so-called internal and external systems of the Chinese martial arts, while other well-known teachers have expressed differing opinions. For example, the Taijiquan teacher Wu Jianquan:
Those who practice Shaolinquan leap about with strength and force; people not proficient at this kind of training soon
Characters with this power or ability:Billie Jenkins
Telekinesis is a mysterious character who appeared in Supergirl and the Legion of Superheroes 28, as a member of a rival team to the Legion, the Wanderers.
Telekinesis is an alien who apparently lacks arms or legs, and moves by levitation. He was recruited by Mekt Ranzz to be a member of the Wanderers, a covert mercenary team of metahumans created by the Earthgov. Little is known about his history before joining, and he gives little away by talking, as he speaks very little. It was later revealed that he and the Wanderers have worked together with the Legion of Super-Heroes to battle the Dominators.
When the public got to know that the planet Dominion had been blown up on the demand of Cosmic Boy (although the truth was that it was sent to the Phantom Zone), Brainiac 5 manipulated data from Vrax Gozzl so that they would suggest that it was Mekt Ranzz's idea to implode the Dominator homeworld, and that Titan Girl then psionically planted the thought in Cosmic Boy's mind. When Mekt Ranzz was arrested, Telekinesis and the other Wanderers disappeared.
Telekinesis has psychokinetic powers which allow him to move solid objects with his mind. He can move an object roughly three times his
Water is not highly essential for plants for various metabolic activities. Land plants get their water supply from soil which serves as the source of water and minerals to them. The way in which water from soil enters roots, particularly to the root xylem, is called "mechanism of water absorption". Both Active and Passive absorption have been proposed for mechanism of water absorption.
It is absorption of water by roots with the help of metabolic energy generated by the root respiration.The force for water absorption originates from the cells of root due to root respiration.As the root cells actively take part in the process so it is called Active absorption. According to Renner, active absorption takes place in low transpiring and well-watered plants and 4% of total water absorption is carried out in this process. The active absorption is carried out by two theories which are, Active osmotic water absorption and Active non-osmotic water absorption.
This theory was given by Atkins (1916) and Priestley (1921). According to this theory, the root cells behave as ideal osmotic pressure system through which water moves up from soil solution to root xylem along an increasing gradient of
Characters with this power or ability:Harley Quinn
Gymnastics is a sport involving the performance of exercises requiring physical strength, flexibility, agility, coordination, and balance. Internationally, all of the gymnastic sports are governed by the Fédération Internationale de Gymnastique (FIG). Each country has its own national governing body affiliated to FIG. Competitive artistic gymnastics is the best known of the gymnastic sports. It typically involves the women's events of uneven bars, balance beam, floor exercise, and vault. Men's events are floor exercise, pommel horse, still rings, vault, parallel bars, and high bar. Gymnastics evolved from exercises used by the ancient Greeks, that included skills for mounting and dismounting a horse, and from circus performance skills.
Other gymnastic disciplines include: trampolining, tumbling, rhythmic gymnastics, aerobic gymnastics and acrobatic gymnastics. Participants can include children as young as four years old doing kindergym and children's gymnastics, recreational gymnasts of ages 5 and up, competitive gymnasts at varying levels of skill, and world class athletes.
The word gymnastics derives from the common Greek adjective γυμνός (gymnos) meaning "naked", by way of the
A puppet is a tool used by various shinobi in the manga and anime Naruto. With a puppet, a shinobi can attack using the puppet instead of endangering themselves.
The art of puppetry was first invented by the composer named Monzaemon Chikamatsu of Sunagakure. Originally used as a source of entertainment, Chikamatsu worked diligently with several shinobi to convert the talent in to a unique form of combat. After working hard he created the Puppet Technique, in which chakra strings are used to control puppets. Chiyo picked up where he left off, inheriting his ten puppet masterpieces. Her grandson, Sasori, also picked up the art, and took it to new heights when he found a way to convert human beings into puppets, called human puppets ("Hitokugutsu"). Human puppets are able to use chakra and retain some of their original techniques, making them much more formidable than a regular puppet. After Sasori defected, Kankuro began using some of his older, non-human puppets, and became well known in his own right.
Becoming a puppeteer is no simple task, and few throughout the world that have been accredited the title of puppet master ("Kugutsushi"). Even though puppeteer shinobi are rare,
Characters with this power or ability:Matt Parkman
An illusion is a distortion of the senses, revealing how the brain normally organizes and interprets sensory stimulation. While illusions distort reality, they are generally shared by most people. Illusions may occur with more of the human senses than vision, but visual illusions, optical illusions, are the most well known and understood. The emphasis on visual illusions occurs because vision often dominates the other senses. For example, individuals watching a ventriloquist will perceive the voice is coming from the dummy since they are able to see the dummy mouth the words. Some illusions are based on general assumptions the brain makes during perception. These assumptions are made using organizational principles, like Gestalt, an individual's ability of depth perception and motion perception, and perceptual constancy. Other illusions occur because of biological sensory structures within the human body or conditions outside of the body within one’s physical environment.
The term illusion refers to a specific form of sensory distortion. Unlike a hallucination, which is a distortion in the absence of a stimulus, an illusion describes a misinterpretation of a true sensation. For
A drought is an extended period of months or years when a region notes a deficiency in its water supply whether surface or underground water. Generally, this occurs when a region receives consistently below average precipitation. It can have a substantial impact on the ecosystem and agriculture of the affected region. Although droughts can persist for several years, even a short, intense drought can cause significant damage and harm the local economy.
Many plant species, such as cacti, have adaptations such as reduced leaf area and waxy cuticles to enhance their ability to tolerate drought. Some others survive dry periods as buried seeds. Semi-permanent drought produces arid biomes such as deserts and grasslands. Most arid ecosystems have inherently low productivity.
This global phenomenon has a widespread impact on agriculture. Lengthy periods of drought have long been a key trigger for mass migration and played a key role in a number of ongoing migrations and other humanitarian crises in the Horn of Africa and the Sahel.
Periods of drought can have significant environmental, agricultural, health, economic and social consequences. The effect varies according to vulnerability. For
Characters with this power or ability:Nameless adepts
Life Touch is among the disciplines taught on Bandara by the secular adepts to the students who learn Bandara's varied mysteries hoping to become warrior-monks in the Sacred Band of Stepsons unvierse. Part of warrior-monk training, Life Touch is the ability to restart a heart or stop a wound from bleeding with the touch of a hand. Life touch, unlike Death Touch, is an extremely difficult and rarefied skill and only the most powerful of the adepts ever become proficient in its employment.
Magic is the art of producing a desired effect or result through the use of incantation, ceremony, ritual, the casting of spells or various other techniques that presumably assure human control of supernatural agencies or the forces of nature. Magic has been practiced in many cultures, and utilizes ways of understanding, experiencing and influencing the world somewhat akin to those offered by religion, though it is sometimes regarded as more focused on achieving results than religious worship. Magic is often viewed with suspicion by the wider community, and is commonly practiced in isolation and secrecy.
Modern Western magicians generally state magic's primary purpose to be personal spiritual growth. Modern perspectives on the theory of magic broadly follow two major views, which also correspond closely to ancient views. The first sees magic as a result of a universal sympathy within the universe, where if something is done here a result happens somewhere else. The other view sees magic as a collaboration with spirits who cause the effect.
Through late 14th century Old French magique, the word "magic" derives via Latin magicus from the Greek adjective magikos (μαγικός) used in
Death Touch is a skill taught on Bandara by the secular adepts of the Misty Isles to students of the Bandaran mysteries in the Sacred Band of Stepsons universe. Death Touch can stop a heart with a single blow of two fingers to the chest, sometimes immediately, sometimes as much as a day or two delayed. Death Touch is an attribute of several of the higher mysteries taught on Bandara, though not as rare as Life Touch, which is even more difficult to master.
Chlorophyll (also chlorophyl) is a green pigment found in cyanobacteria and the chloroplasts of algae and plants. Its name is derived from the Greek words χλωρος, chloros ("green") and φύλλον, phyllon ("leaf"). Chlorophyll is an extremely important biomolecule, critical in photosynthesis, which allows plants to absorb energy from light. Chlorophyll absorbs light most strongly in the blue portion of the electromagnetic spectrum, followed by the red portion. However, it is a poor absorber of green and near-green portions of the spectrum, hence the green color of chlorophyll-containing tissues. Chlorophyll was first isolated by Joseph Bienaimé Caventou and Pierre Joseph Pelletier in 1817.
Chlorophyll is vital for photosynthesis, which allows plants to absorb energy from light.
Chlorophyll molecules are specifically arranged in and around photosystems that are embedded in the thylakoid membranes of chloroplasts. In these complexes, chlorophyll serves two primary functions. The function of the vast majority of chlorophyll (up to several hundred molecules per photosystem) is to absorb light and transfer that light energy by resonance energy transfer to a specific chlorophyll pair in the
Clairaudience is the ability to hear things not audible within normal hearing ranges. This is an example of extra-sensory perception (ESP). It includes the audible perceptions of ghosts, spirits and those who are in the astral realm.
The definition is debatable at length, although the main point being that clairaudience is essentially the ability of hearing the paranormal as opposed to seeing it. (Although in various reports, there are some who have sight as well as hearing)
See clairvoyance or ESP for additional information on this ability.
An energy blast is a collection of power in the form of a projectile that has destructive effects when it strikes an object. It is a very common type of attack in various forms of fiction, although the phenomenon can occur in real life as well. For example, lightning could be considered a form of energy blast.
Fictional energy blasts are often of a nonspecific or fictional type of energy. Commonly, they resemble brightly glowing orbs or similar shapes and create explosions which generate heat and concussive force.
Characters with this power or ability:Whitelighter
Glamour originally was a magical-occult spell cast on somebody to make them believe that something or somebody was attractive. In the late 19th century terminology a non magical item used to help create a more attractive appearance gradually became 'a glamour'. Today, glamour is the impression of attraction or fascination that a particularly luxurious or elegant appearance creates, an impression which is better than the reality. Typically, a person, event, location, technology, or product such as a piece of clothing can be glamorous or add glamour.
Virginia Postrel says that for glamour to be successful nearly always requires sprezzatura - an appearance of effortlessness, and to appear distant - transcending the everyday, to be slightly mysterious and somewhat idealised, but not to the extent it is no longer possible to identify with the person. Glamorous things are neither opaque, hiding all, nor transparent showing everything, but translucent, favourably showing things.
The early Hollywood star system in particular specialised in Hollywood glamour where they systematically glamorised their actors and actresses.
Glamour can be confused with a style, which is adherence to a
Characters with this power or ability:Ra's al Ghul
Life extension science, also known as anti-aging medicine, experimental gerontology, and biomedical gerontology, is the study of slowing down or reversing the processes of aging to extend both the maximum and average lifespan. Some researchers in this area, and "life extensionists" or "longevists" (who wish to achieve longer lives for themselves), believe that future breakthroughs in tissue rejuvenation with stem cells, molecular repair, and organ replacement (such as with artificial organs or xenotransplantations) will eventually enable humans to have indefinite lifespans (agerasia) through complete rejuvenation to a healthy youthful condition.
The sale of putative anti-aging products such as nutrition, physical fitness, skin care, hormone replacements, vitamins, supplements and herbs is a lucrative global industry, with the US market generating about $50 billion of revenue each year. Medical experts state that the use of such products has not been shown to affect the aging process, and many claims of anti-aging medicine advocates have been roundly criticized by medical experts, including the American Medical Association. However, it has not been shown that the goal of indefinite
Characters with this power or ability:Sayoko Shinozaki
The martial arts are codified systems and traditions of combat practices. They are practiced for a variety of reasons, including self-defense, competition, physical health and fitness, as well as mental, physical, and spiritual development.
The term martial art has become heavily associated with the fighting arts of eastern Asia, but was originally used in regard to the combat systems of Europe as early as the 1550s. An English fencing manual of 1639 used the term in reference specifically to the "Science and Art" of swordplay. The term is ultimately derived from Latin, and means "Arts of Mars," where Mars is the Roman god of war. Some martial arts are considered 'traditional' and are tied to an ethnic, cultural or religious background, while others are modern systems developed either by a founder or an association.
Martial arts may be categorized along a variety of criteria, including:
Unarmed martial arts can be broadly grouped into focusing on strikes, those focusing on grappling and those that cover both fields, often described as hybrid martial arts.
Those traditional martial arts which train armed combat often encompass a wide spectrum of melee weapons,
Characters with this power or ability:Alexandra Fielding
Remote viewing (RV) is the practice of seeking impressions about a distant or unseen target using paranormal means, in particular, extra-sensory perception (ESP) or "sensing with mind". Unlike traditional psychic practices, remote viewers use physical models to organize their alleged extra-sensory perceptions and to stabilized the virtual umwelt. Scientific studies have been conducted; some earlier, less sophisticated experiments produced positive results but they had invalidating flaws, and none of the newer experiments had positive results when under properly controlled conditions. The scientific community rejects remote viewing due to the absence of an evidence base, the lack of a theory which would explain remote viewing, and the lack of experimental techniques which can provide reliably positive results. It is also considered a pseudoscience.
Typically a remote viewer is expected to give information about an object that is hidden from physical view and separated at some distance. The term was coined in the 1970s by Russell Targ and Harold Puthoff, parapsychology researchers at Stanford Research Institute, to distinguish it from clairvoyance.
Remote viewing was popularized in
Running is a means of terrestrial locomotion allowing humans and other animals to move rapidly on foot. It is simply defined in athletics terms as a gait in which at regular points during the running cycle both feet are off the ground. This is in contrast to walking, where one foot is always in contact with the ground, the legs are kept mostly straight and the center of gravity vaults over the legs in an inverted pendulum fashion. A characteristic feature of a running body from the viewpoint of spring-mass mechanics is that changes in kinetic and potential energy within a stride occur simultaneously, with energy storage accomplished by springy tendons and passive muscle elasticity. The term running can refer to any of a variety of speeds ranging from jogging to sprinting.
The ancestors of mankind developed the ability to run for long distances about four and a half million years ago, probably in order to hunt animals. Competitive running grew out of religious festivals in various areas. Records of competitive racing date back to the Tailteann Games in Ireland in 1829 BCE, while the first recorded Olympic Games took place in 776 BCE.
It is thought that human running evolved at least
Alchemy is an influential philosophical tradition whose early practitioners' claims to profound powers were known from antiquity. The defining objectives of alchemy are varied; these include the creation of the fabled philosopher's stone possessing powers including the capability of turning base metals into the noble metals gold or silver, as well as an elixir of life conferring youth and immortality. Western alchemy is recognized as a protoscience that contributed to the development of modern chemistry and medicine. Alchemists developed a framework of theory, terminology, experimental process and basic laboratory techniques that are still recognizable today. But alchemy differs from modern science in the inclusion of Hermetic principles and practices related to mythology, religion, and spirituality.
The defining goals of alchemy are often given as the transmutation of common metals into gold (known as chrysopoeia), the creation of a panacea, and the discovery of a universal solvent. However, this only highlights certain aspects of alchemy. Alchemists have historically rewritten, and evolved the explanation of their art, making a singular definition difficult. H.J. Sheppard gives
An explosion is a rapid increase in volume and release of energy in an extreme manner, usually with the generation of high temperatures and the release of gases. Supersonic explosions created by high explosives are known as detonations, and travel via supersonic shock waves. Subsonic explosions are created by low explosives through a slower burning process known as deflagration.
Explosions can occur in nature. Most natural explosions arise from volcanic processes of various sorts. Explosive volcanic eruptions occur when magma rising from below has much dissolved gas in it; the reduction of pressure as the magma rises causes the gas to bubble out of solution, resulting in a rapid increase in volume. Explosions also occur as a result of impact events and in phenomena such as hydrothermal explosions (also due to volcanic processes). Explosions can also occur outside of Earth in the universe in events such as supernova. Explosions frequently occur during Bushfires in Eucalyptus forests where the volatile oils in the tree tops suddenly combust.
Animal bodies can also be explosive, as some animals hold a large amount of flammable material such as animal fat. This, in rare cases, results
Magnetism is a property of materials that respond to an applied magnetic field. Permanent magnets have persistent magnetic fields caused by ferromagnetism. That is the strongest and most familiar type of magnetism. However, all materials are influenced varyingly by the presence of a magnetic field. Some are attracted to a magnetic field (paramagnetism); others are repulsed by a magnetic field (diamagnetism); others have a much more complex relationship with an applied magnetic field (spin glass behavior and antiferromagnetism). Substances that are negligibly affected by magnetic fields are known as non-magnetic substances. They include copper, aluminium, gases, and plastic. Pure oxygen exhibits magnetic properties when cooled to a liquid state.
The magnetic state (or phase) of a material depends on temperature (and other variables such as pressure and applied magnetic field) so that a material may exhibit more than one form of magnetism depending on its temperature, etc.
Aristotle attributed the first of what could be called a scientific discussion on magnetism to Thales of Miletus, who lived from about 625 BC to about 545 BC. Around the same time, in ancient India, the Indian
In the Sacred Band of Stepsons universe, Bandaran-trained secular adepts of certain Bandaran mysteries may attain a degree of power that manifests as transcendent perception: the ability to send the senses into other realms, follow the traces left in place and time by persons sought, or learn what emotions lie behind human facades. Transcendent perception allows its user many advantages in human interactions and awareness, although it offers no telepathy or telekinesis as such.
American Sign Language (ASL) is a sign language, a language in which the hands, arms, head, facial expression and body language are used to speak without sound. Like other sign languages, its grammar and syntax are distinct from any oral language, including English. In the 1960s, ASL was sometimes referred to as "Ameslan" but this term is now considered obsolete.
ASL is the predominant sign language of deaf communities in the United States and English-speaking parts of Canada. Although the United Kingdom and the United States / Canada share English as a common oral and written language, British Sign Language (BSL) is a completely different language from ASL, and they are not mutually intelligible. ASL is instead related to French Sign Language.
Besides North America, dialects of ASL or ASL-based creoles are used, sometimes alongside indigenous sign languages, in the Philippines, Malaysia, Singapore, the Dominican Republic, El Salvador, Haiti, Puerto Rico, Côte d'Ivoire, Burkina Faso, Ghana, Togo, Benin, Nigeria, Chad, Gabon, the Democratic Republic of the Congo, the Central African Republic, Mauritania, Kenya, Madagascar, Zimbabwe, Barbados, Bolivia, China, Trinidad and Tobago and
Characters with this power or ability:Quentin Quire
In comic books published by Marvel Comics, a mutant is an organism (usually otherwise human) who possesses a genetic trait called an X-gene that allows the mutant to naturally develop superhuman powers and abilities. Human mutants are considered to be of the subspecies Homo sapiens superior, an evolutionary progeny of Homo sapiens, and are considered the next stage in human evolution, though whether this is true or not is a subject of much debate.
Unlike Marvel's mutates which are characters who develop their powers only after exposure to outside stimuli or energies (such as Hulk, Spider-Man, The Fantastic Four, and Absorbing Man), mutants are born with the genetic potential to possess their powers, although the powers typically manifest at puberty.
Like mutates, the powers of the vast majority of Marvel's human superheroes are the result of genetic manipulation by the Celestials millions of years in the past.
A March 1952 story in Amazing Detective Cases #11 called "The Weird Woman" tells of a woman describing herself as a mutant who seeks a similarly superhuman mate.
Roger Carstairs, a mutant who can create illusions, is shown in Man Comics #28, dated September 1953.
Characters with this power or ability:Elyas Machera
A Warder in the world of Robert Jordan's Wheel of Time series is a person (traditionally a man) bonded by an Aes Sedai through the use of saidar to become her bodyguard as she travels.
Warders are traditionally trained at the White Tower so that, once their training has been completed, they may serve the Aes Sedai as bodyguards. In their training, they are brought to a pinnacle of swordplay; man for man, Warders are historically considered to be the finest fighters in the land. They are highly recognizable for their "color-shifting" cloaks, which are made of fancloth created by a ter'angreal recovered from the Age of Legends, and provide chameleonic camouflage for their wearers.
The Warder bond has distinct benefits for both parties. The bonded party (the Warder) gains greater stamina and physical prowess, a greater capacity to resist evil, and greater resistance to injury. The Aes Sedai, for her part, gains a bodyguard, confidant and ally-in-schemes who is intrinsically linked to her and whose behavior can be controlled (to some extent) through the bond. She is also able to draw on the warder's strength if needed. Both parties are able to sense the other's general location,
Characters with this power or ability:Nicholas Palmer
Singing is the act of producing musical sounds with the voice, and augments regular speech by the use of both tonality and rhythm. One who sings is called a singer or vocalist. Singers perform music known as songs that can be sung either with or without accompaniment by musical instruments. Singing is often done in a group of other musicians, such as in a choir of singers with different voice ranges, or in an ensemble with instrumentalists, such as a rock group or baroque ensemble. As in many respects human song is a form of sustained speech, nearly anyone able to speak can also sing. Singing can be formal or informal, arranged or improvised. It may be done for pleasure, comfort, ritual, education, or profit. Excellence in singing may require time, dedication, instruction, and regular practice. Professional singers usually build their careers around one specific musical genre, such as classical or rock. They typically take voice training provided by voice teachers or vocal coaches throughout their careers.
In its physical aspect, singing has a well-defined technique that depends on the use of the lungs, which act as an air supply, or bellows; on the larynx, which acts as a reed or
Characters with this power or ability:Beatrix Kiddo
Dim Mak, (traditional Chinese: 點脈; simplified Chinese: 点脉; pinyin: diǎnmài; literally "press artery"; Jyutping: dim2 mak6), alternatively diǎnxuè (traditional Chinese: 點穴; simplified Chinese: 点穴), more famously known as the Death Touch, is an attack on pressure points and meridians in some styles of Chinese martial arts used which is said to incapacitate or sometimes cause a delayed or even immediate death to an opponent. The points of attack used in Dim Mak correspond to the same locations as acupuncture points and other Chinese healing arts.
There are many different legends concerning the origins of Dim Mak. Pier Tsui-po says secrets of Dim Mak were only passed along to close family members and trusted students, making professional trainers of authentic Dim Mak nearly impossible to find since Dim Mak isn't a normal martial arts training activity.
Adherents of Dim Mak say that its practitioners are capable of inflicting serious harm to an individual by disrupting their qi or energy flow throughout their meridian channels, causing stagnation of qi, which in turn can lead to injury or death.
The technique depends on the ability to strike precise locations along an appropriate
The Rinnegan (literally meaning samsara eye) is the rarest and most powerful eye in the world. Its power is capable to beat the Sharingan and Byakugan. According to Jiraya, the Rinnegan was pocessed by the Six path sage who founded chakra. Soon, when Jiraya met Nagato during the war between Amegakure and Konohagakure, he discoverad that Nagato possessed the same Rinnegan the Six path sage had said. The Rinnegan is characterized by concentric circles around the pupil. Unlike the Byakugan, the Rinnegan has no blindspot because Nagato added the Rinnegan to every path that was formerly a corpse. Thus, to find a blindspot, one must defeat a path of Pain. Like The Sharingan and Byakugan, the Rinnegan can see chakra. Pain's partner, Konan has said that the possessor of the Rinnegan is the seventh path of pain, so he can perform the Outer Path: Samsara of Heavenly Life Technique.
In science fiction stories or superhero comics, X-ray vision is the ability to see through physical objects at the discretion of the holder of this superpower. The most famous possessor of this ability is DC Comics' iconic superhero character, Superman.
The best known figures with "x-ray vision" are the fictional superhero Superman, who once had a heat producing function before that power was separated as heat vision, and the protagonist of the 1963 film X (aka X: The Man with the X-Ray Eyes).
Although called X-ray vision, this power has little to do with the actual effect of X-rays. Instead, it is usually presented as the ability to selectively see through certain objects as though they are invisible, translucent or not present, in order to see objects or surfaces beyond or deep to the affected object or material. Thus, Superman can see through walls to see the bad guys beyond, or see through Lois Lane's dress to determine the colour of her underwear (in Superman: The Movie, Warner Brothers, 1978). In such cases, the visions seen are generally in full color and three-dimensional. How such an effect might be created via x-rays is unexplained (the x-rays from the viewer's eyes would
Characters with this power or ability:Sailor Jupiter
Bargaining or haggling is a type of negotiation in which the buyer and seller of a good or service dispute the price which will be paid and the exact nature of the transaction that will take place, and eventually come to an agreement. Bargaining is an alternative pricing strategy to fixed prices. Optimally, if it costs the retailer nothing to engage and allow bargaining, he can divine the buyer's willingness to spend. It allows for capturing more consumer surplus as it allows price discrimination, a process whereby a seller can charge a higher price to one buyer who is more eager (by being richer or more desperate). Haggling has largely disappeared in parts of the world where the cost to haggle exceeds the gain to retailers for most common retail items. However, for expensive goods sold to uninformed buyers such as automobiles, bargaining can remain commonplace.
Dickering refers to the same process, albeit with a slight negative (petty) connotation.
Bargaining is also the name chosen for the 3rd stage of the Kübler-Ross model (commonly known as the stages of dying), even though it has nothing to do with price negotiations.
Not all transactions are open to bargaining. Both religious
Characters with this power or ability:Monkey D. Luffy
In physics, elasticity is a physical property of materials which return to their original shape after the stress that caused their deformation is no longer applied.
For very small deformations, most elastic materials, such as springs, exhibit linear elasticity. This means that they are characterized by a linear relationship between stress and strain (the relative amount of deformation). This idea was first formulated by Robert Hooke in 1675 as a Latin anagram, "ceiiinosssttuv". He published the answer in 1678: "Ut tensio, sic vis" meaning "As the extension, so the force", a linear relationship commonly referred to as Hooke's law. This law can be stated as a relationship between force F and displacement x,
where k is a constant known as the rate or spring constant. It can also be stated as a relationship between stress σ and strain :
where E Is known as the elastic modulus or Young's modulus.
Although the general proportionality constant between stress and strain in three dimensions is a 4th order tensor, systems that exhibit symmetry, such as a one-dimensional rod, can often be reduced to applications of Hooke's law. However, most materials are elastic only under relatively small
Characters with this power or ability:Sherlock Holmes
Forensic science (often shortened to forensics) is the application of a broad spectrum of sciences to answer questions of interest to a legal system. This may be in relation to a crime or a civil action. The word forensic comes from the Latin forēnsis, meaning "of or before the forum." In Roman times, a criminal charge meant presenting the case before a group of public individuals in the forum. Both the person accused of the crime and the accuser would give speeches based on their sides of the story. The individual with the best argument and delivery would determine the outcome of the case. This origin is the source of the two modern usages of the word forensic – as a form of legal evidence and as a category of public presentation.
In modern use, the term "forensics" in the place of "forensic science" can be considered correct as the term "forensic" is effectively a synonym for "legal" or "related to courts". However the term is now so closely associated with the scientific field that many dictionaries include the meaning that equates the word "forensics" with "forensic science".
In the United States there are over 12,000 Forensic Science technicians, as of 2011.
The ancient world
Night vision is the ability to see in low light conditions. Whether by biological or technological means, night vision is made possible by a combination of two approaches: sufficient spectral range, and sufficient intensity range. Humans have poor night vision compared to many animals, in part because the human eye lacks a tapetum lucidum.
Night-useful spectral range techniques can sense radiation that is invisible to a human observer. Human vision is confined to a small portion of the electromagnetic spectrum called visible light. Enhanced spectral range allows the viewer to take advantage of non-visible sources of electromagnetic radiation (such as near-infrared or ultraviolet radiation). Some animals can see using much more of the infrared and/or ultraviolet spectrum than humans.
Sufficient intensity range is simply the ability to see with very small quantities of light.
Many animals have better night vision than humans do, the result of one or more differences in the morphology and anatomy of their eyes. These include having a larger eyeball, a larger lens, a larger optical aperture (the pupils may expand to the physical limit of the eyelids), more rods than cones (or rods
Characters with this power or ability:Professor Severus Snape
In the fictional realm of J.K. Rowling's Harry Potter series, Occlumency is a branch of magic that concerns itself with closing one's mind against external penetration, with the intent of preventing others from reading one's memories or emotions. One who is practised in Occlumency is known as an Occlumens. The companion art to Occlumency is that of Legilimency, the ability to extract memories or emotions from another's mind. The term Occlumens was created by J.K. Rowling, and is a portmanteau of the words occludere (Latin for to close or block off) and the suffix -mens, (Latin for mind).
To perform Occlumency, one needs to "rid his mind of emotion, empty it...make it blank and calm." Therefore, instead of simply blocking an enemy's attempts to break into the mind, Occlumency requires an individual to clear their mind of thoughts in order to reveal nothing about themselves. Rowling's characters Severus Snape, Lord Voldemort, and Albus Dumbledore are experts in the field, as well as in Legilimency. Both Legilimency and Occlumency are highly complex activities, owing to the complexity of the human mind.
It is important to note that Legilimency is not the same as reading
Political power (imperium in Latin) is a type of power held by a group in a society which allows administration of some or all of public resources, including labour and wealth. There are many ways to obtain possession of such power. At the nation-state level political legitimacy for political power is held by the representatives of national sovereignty. Political powers are not limited to heads of states, however the extent to which a person (such as Joseph Kony, Subcomandante Marcos, or Russell Means) or group such as an insurgency, terrorist group, or multinational corporation possesses such power is related to the amount of societal influence they can wield, formally or informally. In many cases this is not contained within a single state and it refers to international power.
Political scientists have frequently defined power as "the ability to influence the behaviour of others" with or without resistance.
For analytical reasons, I.C. MacMillan separates the concepts power
One of the most famous references to power comes from the Chinese communist leader Mao Zedong
This quote has been widely misinterpreted, however. Mao explained further that, "Our principle is that the Party
Pressure increases foes' PP usage by one for moves targeting the Pokémon with Pressure. Consequently, extra PP is deducted even if the foe's move misses, has multiple targets, or is rendered ineffective due to immunity.
Psionics refers to the practice, study, or psychic ability of using the mind to induce paranormal phenomena. Examples of this include telepathy, telekinesis, and other workings of the outside world through the psyche.
B. P. Wiesner and Robert H. Thouless first proposed the term "psi" in 1942 as a more general term to include both extrasensory perception and psychokinesis. The original terminology proposal divided psi into psi-gamma, for cases of cognition, and psi-kappa, for cases of action. These terms were later modified into "passive psi" and "active psi".
In 1952, John W. Campbell proposed the term "psionics", from psi (‘psyche’) and the ending -onics from electronics (machine), which implied that the paranormal powers of the mind could be made to work reliably.
Psionics as a practice has been becoming more and more common. Many communities exist on the internet claiming to be psychic and to be able to instruct their members in the ways of psychokinesis and ESP, the first of which being Psi Palatium in 1997. One belief that distinguishes them from other types of psychic groups is that they believe that psi is a type of cerebral energy manifested in the form of thoughtforms; in
Characters with this power or ability:Sasuke Uchiha
Electrokinesis (derived from "electro", electricity, and the Greek word κίνησις, "kinesis", meaning motion) is the ability to create and/or manipulate electricity with one's mind. It could be considered a branch of psychokinesis, along with better known abilities such as pyrokinesis (the ability to create and manipulate fire) and telekinesis (the ability to move or affect objects with the mind). This definition of electrokinesis refers strictly to the ability found in fiction, and not the study of electrohydrodynamics, which also uses the term.
Electrokinesis has appeared in a variety of forms across a wide spectrum of mediums. Like most supernatural abilities it is found heavily in the world of superhero comics, the most notable examples being Surge (Marvel) and Black Lightning (DC). Other comic book characters known to use electrokinesis incude Electro, Lightning Lad, and Livewire
Outside of comics, electrokinesis has made appearances in various works of fiction. The Sith characters of the Star Wars universe are frequently depicted shooting bolts of electricity (referred to as 'force lightning') in combat. Electric manipulation has also made several appearances on television in
Characters with this power or ability:Zabuza Momochi
Hydrokinesis is the paranormal ability to control the movement of water using only the mind. In most fiction, Hydrokinetic beings can control water, and some can become water (Such as Hydro-Man), with some being able to survive in deep areas of the sea, and breathe underwater. In some cases, Hydrokinetics are often shown to control the molecular state of water, being able to manipulate the surrounding water in the air, freeze water, or even make clouds of steam.
Characters with this power or ability:Zabuza Momochi
Kenjutsu (剣術) is the umbrella term for all traditional (koryū) schools of Japanese swordsmanship, in particular those that predate the Meiji Restoration and the modern styles of kendo and iaido that emerged from the traditional schools in the late 19th century. Kenjutsu, which originated with the samurai class of feudal Japan, means "the method, or technique, of the sword." This is opposed to kendo, which means "the way of the sword".
The exact activities and conventions undertaken when practicing kenjutsu vary from school to school, where the word school here refers to the practice, methods, ethics, and metaphysics of a given tradition, yet commonly include practice of battlefield techniques without opponent and techniques where two persons paired kata (featuring full contact strikes to the body in some styles and no body contact strikes permitted in others). Historically schools incorporated sparring under a variety of conditions, from using solid wooden bokutō to use of bamboo sword (shinai) and armor (bogu). In modern times sparring in Japanese swordsmanship is more strongly associated with Kendo.
It is thought likely that the first iron swords were manufactured in Japan in the
Tap dance is a form of dance characterized by using the sound of one's tap shoes hitting the floor as a percussive instrument. As such, it is also commonly considered to be a form of music. Two major variations on tap dance exist: rhythm (Jazz) tap and Broadway tap. Broadway tap focuses more on the dance. It is widely performed as a part of musical theater. Rhythm tap focuses more on musicality, and practitioners consider themselves to be a part of the Jazz tradition.
The sound is made by shoes with a metal "tap" on the heel and toe. Tap shoes can be bought at most dance shops. There are different brands of shoes which sometimes differ in the way they sound.
"Soft-Shoe" is a rhythm form of tap dancing that doesn't require special shoes, and while rhythm is generated by tapping of the feet, it also uses sliding of the feet (even sometimes using scattered sand on the stage to enhance the sound of the performer's sliding feet) more often than modern rhythm tap. It preceded what is currently considered to be modern tap, but has since declined in popularity.
Tap dance has roots in African American dancing such as the Juba Dance, English Lancashire Clog dancing, and probably most notably
Characters with this power or ability:Lafayette Reynolds
Witchcraft, in historical, anthropological, religious, and mythological contexts, is the use of alleged supernatural or magical powers or spells. It was widely believed in early modern Christian Europe that witches were in league with the Devil and used their powers to harm people and property. The concept of witchcraft as harmful is normally treated as a cultural ideology, a means of explaining human misfortune by blaming it either on a supernatural entity or a known person in the community. Since the mid-20th century "bad" and "good" witchcraft are increasingly distinguished, the latter often involving healing.
Beliefs in witchcraft, and resulting witch-hunts, existed in many cultures worldwide and still exist in some today, mostly in Sub-Saharan Africa (e.g. the witch smellers in Bantu culture). Historically these beliefs were notable in Early Modern Europe of the 14th to 18th century, where witchcraft came to be seen as a vast diabolical conspiracy against Christianity and accusations of witchcraft led to large-scale witch-hunts, especially in Germanic Europe.
The "witch-cult hypothesis", a controversial theory that European witchcraft was a suppressed pagan religion, was
Kickboxing (in Japanese キックボクシング kikkubokushingu) is a group of martial arts and stand-up combat sports based on kicking and punching, historically developed from Karate, Muay Thai and Western boxing. Kickboxing is often practiced for self-defense, general fitness, or as a contact sport.
Japanese kickboxing originates in the 1960s, with competitions held since the 1960s. American kickboxing originates in the 1970s. Japanese kickboxing developed into K-1 in 1993. Historically, kickboxing can be considered a hybrid martial art formed from the combination of elements of various traditional styles. This approach became increasingly popular since the 1970s, and since the 1990s, kickboxing has contributed to the emergence of mixed martial arts via further hybridization with ground fighting techniques from jujutsu and collegiate wrestling.
There is no single international governing body. International governing bodies include World Association of Kickboxing Organizations, World Kickboxing Association, International Sport Karate Association, International Kickboxing Federation, among others. Consequently there is no single kickboxing world championship, and champion titles are issued by
Omniscience ( /ɒmˈnɪʃəns/), mainly in religion, is the capacity to know everything that there is to know. In particular, Hinduism and the Abrahamic religions (Judaism, Christianity, and Islam) believe that there is a divine being who is omniscient. An omniscient point-of-view, in writing, is to know everything that can be known about a character, including past history, thoughts, feelings, etc. In Latin, omnis means "all" and sciens means "knowing".
There is a distinction between:
Some modern Christian theologians argue that God's omniscience is inherent rather than total, and that God chooses to limit his omniscience in order to preserve the freewill and dignity of his creatures. John Calvin, among other theologians of the 16th century, comfortable with the definition of God as being omniscient in the total sense, in order for worthy beings' abilities to choose freely, embraced the doctrine of predestination.
Omnipotence (unlimited power) is sometimes understood to also imply the capacity to know everything that will be.
Nontheism often claims that the very concept of omniscience is inherently contradictory.
Whether omniscience, particularly regarding the choices that a human will
Characters with this power or ability:Hiro Protagonist
Computer security is a branch of computer technology known as information security as applied to computers and computer networks. The objective of computer security includes protection of information and property from theft, corruption, or natural disaster, while allowing the information and property to remain accessible and productive to its intended users. The term computer system security means the collective processes and mechanisms by which sensitive and valuable information and services are protected from publication, tampering or collapse by unauthorized activities or untrustworthy individuals and unplanned events respectively. The strategies and methodologies of computer security often differ from most other computer technologies because of its somewhat elusive objective of preventing unwanted computer behavior instead of enabling wanted computer behavior.
The technologies of computer security are based on logic. As security is not necessarily the primary goal of most computer applications, designing a program with security in mind often imposes restrictions on that program's behavior.
There are 4 approaches to security in computing, sometimes a combination of approaches is
Characters with this power or ability:Fujiwara-no-Sai
Go (Chinese: 圍棋 wéiqí, Japanese: 囲碁 igo, Korean: 바둑 baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago. The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Edward Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go."
The two players alternately place black and white playing pieces, called "stones", on the vacant intersections (called "points") of a grid of 19×19 lines (beginners often play on smaller 9×9 and 13×13 boards). The object of the game is to use one's stones to surround a larger total area of the board than the opponent. Once placed on the board, stones may not be moved, but stones are removed from the board if captured. When a game concludes, the controlled points (territory) are counted along with captured stones to determine who has more points. Games may also be won by resignation.
Go originated in ancient China. Archaeological evidence shows that the early game was played on a board with a 17×17 grid, but
Characters with this power or ability:Micah Sanders
Technopathy also known as Cyberpathy is the super power to control technology, generally electronic although not limited by this, with one's mind. The term appears to have originated in the 2003 T.V. series Jake 2.0. Another example is in 2005 Disney movie Sky High, in which student Gwen Grayson (the villain of the movie) describes herself as having this form of superpower. However, older examples, from before the term was coined, exist, such as Willow from the comic book Dreadstar.
Sometimes the definition of technopathy extends to the manipulation of all things technological, whereas cyberpathy can be used to refer solely to the manipulation of computerised data and cybernetics.
Fencing, which is also known as olympic fencing to distinguish it from historical fencing, is an activity using bladed weapons. It is usually practised with the help of a sword or mini-blade.
Fencing is one of five sports which have been featured at every one of the modern Olympic Games, the other four being Athletics, Cycling, Swimming, and Gymnastics. The sport of fencing is divided into three weapons: Foil, Sabre and Épée.
The rules of modern fencing originated from France, where the first known book on fencing, Treatise on Arms, was written by Diego de Valera between 1458 and 1471, shortly before dueling came under official ban by the Catholic Monarchs. When Spain became the leading power of Europe, the Spanish armies carried fencing abroad and particularly into the south of Italy, one of the main battlefields between both nations.
Modern fencing originated in the 18th century, in the Italian school of fencing of the Renaissance, and, under their influence, was improved by the French school of fencing. The Spanish school of fencing didn't become prominent until the 19th century. Nowadays, these three schools are the most influential around the world.
Dueling went into sharp
Cryokinesis (from the Greek κίνησις, "kinesis" and Πάγος meaning ice) is an ancient term deriving from Eastern Asia to explain and/or describe the movement and contol over ice and hence solid water and freezing matter. It is occasionally abbrieviated to CK, although not as popularly-known as its cousin, psychokinesis, which is abbrieviated to PK; telekinesis is TK.
In the popular TV series Charmed, there is an episode entitled "Pardon my Past" in which Phoebe Halliwell travels back to her past life in the 1920s, to a speakeasy run by her two cousins (former past lives of Prue and Piper Halliwell) in which place she has the power of pyrokinesis, and Prue has the power of cryokinesis. Prue can perform this power by drawing her hand up to her chin and blowing cold air on her hand, temporarily immobilizing the target with ice.
In the first season of Heroes, the character Sylar, played by Zachary Quinto, possessed the ability to freeze objects and people from a distance, presumably by way of air moisture. It is unknown who he took this power from but it is believed to have been Molly Walker's father, James Walker. Sylar later loses this power to the Shanti Virus. In the third season of
Eternal youth is the concept of human physical immortality free of aging. The youth referred to is usually meant to be in contrast to the depredations of aging, rather than a specific age of the human lifespan.
So far, achieving eternal youth remains beyond the capabilities of science. However, much research is currently being conducted in the sciences of genetics which may allow manipulation of the aging process at some time in the future.
Eternal youth is common in mythology, and it remains a popular theme in fiction.
Eternal youth is a characteristic of the inhabitants of Paradise in Abrahamic religion.
The Hindus believe that the Vedic and the post-Vedic rishis have attained immortality, which implies the ability to change one's body's age or even shape at will. These are some of the siddhas in Yoga. Markandeya is said to always stay at the age of 16.
The difference between eternal life and the more specific eternal youth is a recurrent theme in Greek and Roman mythology. The mytheme of requesting the boon of immortality from a god, but forgetting to ask for eternal youth appears in the story of Tithonus. A similar theme is found in Ovid regarding the Cumaean Sibyl.
Characters with this power or ability:Keladry of Mindelan
The naginata (なぎなた, 薙刀) is one of several varieties of traditionally made Japanese swords (nihonto) in the form of a pole weapon. Naginata were originally used by the samurai class of feudal Japan, and naginata were also used by ashigaru (foot soldiers) and sōhei (warrior monks).
A naginata consists of a wooden shaft with a curved blade on the end, it is similar to the Chinese guan dao or the European glaive. Naginata often have a sword-like hand guard (tsuba) between the blade and shaft when mounted in a koshirae. The 30 cm to 60 cm long naginata blade is forged in the same manner as traditional Japanese swords. The blade has a long tang (nakago) which is inserted in the shaft (nagaye or ebu), the blade is removable and is secured by means of a wood peg (mekugi) that passes through a hole (mekugi-ana) in both the nakago and the nagaye (ebu). The nagaye (ebu) ranges from 120 cm to 240 cm in length and is oval shaped. The area of the nagaye (ebu) were the naginata nakago sits is the tachiuchi or tachiuke. The tachiuchi (tachiuke) would be re-enforced with metal rings (naginata dogane or semegane), and or metal sleeves (sakawa) and wrapped with cord (san-dan maki), the end of the
Characters with this power or ability:Claire Bennet
In biology, regeneration is the process of renewal, restoration, and growth that makes genomes, cells, organs, organisms, and ecosystems resilient to natural fluctuations or events that cause disturbance or damage. Every species is capable of regeneration, from bacteria to humans. At its most elementary level, regeneration is mediated by the molecular processes of DNA synthesis. Regeneration in biology, however, mainly refers to the morphogenic processes that characterize the phenotypic plasticity of traits allowing multi-cellular organisms to repair and maintain the integrity of their physiological and morphological states. Above the genetic level, regeneration is fundamentally regulated by asexual cellular processes. It is important to note that regeneration is different from reproduction. For example, hydra performs regeneration but it reproduces by the method of budding.
The hydra and the planarian flatworm have long served as model organisms for their highly adaptive regenerative capabilities. Once wounded, their cells become activated and start to remodel tissues and organs back to the pre-existing state. The Caudata ("urodeles"; salamanders and newts), an order of tailed
Wrestling is a form of combat sport involving grappling type techniques such as clinch fighting, throws and takedowns, joint locks, pins and other grappling holds. A wrestling bout is a physical competition, between two (occasionally more) competitors or sparring partners, who attempt to gain and maintain a superior position. There are a wide range of styles with varying rules with both traditional historic and modern styles. Wrestling techniques have been incorporated into other martial arts as well as military hand-to-hand combat systems.
The term wrestling is attested in late Old English, as wræstlunge (glossing palestram).
Wrestling is one of the oldest forms of combat with references to it as early as the Iliad, in which Homer recounts the Trojan War in the 13th or 12th century BC. The origins of wrestling can be traced back 15,000 years through cave drawings in France. Babylonian and Egyptian relief's show wrestlers using most of the holds known to the present-day sport. In ancient Greece, wrestling occupied a prominent place in legend and literature; wrestling competition, brutal in many aspects, was the number one sport of the Olympic Games. The ancient Romans borrowed
Hand-to-hand combat (sometimes abbreviated as HTH or H2H) is a lethal or nonlethal physical confrontation between two or more persons at very short range (grappling distance) that does not involve the use of firearms or other distance weapons. While the phrase "hand-to-hand" appears to refer to unarmed combat, the term is generic and may include use of striking weapons used at grappling distance such as knives, sticks, batons, or improvised weapons such as entrenching tools. While the term hand-to-hand combat originally referred principally to engagements by military personnel on the battlefield, it can also refer to any personal physical engagement by two or more combatants, including police officers and civilians.
Combat within close quarters (to a range just beyond grappling distance) is commonly termed close combat or close-quarters combat. It may include lethal and nonlethal weapons and methods depending upon the restrictions imposed by civilian law, military rules of engagement, or personal ethical codes. Close combat using firearms or other distance weapons by military combatants at the tactical level is modernly referred to as close quarter battle. The U.S. Army uses the
A compliance professional is an expert that utilizes and perfects means of gaining influence. Though the means of gaining influence are common, their aims vary from political, economic, to personal. Thus the label of compliance professional applies to diverse groups of people, including propagandists, marketers, pollsters, salespeople and political advocates.
Means of influence include, but are not limited to, the methods outlined in Influence Science and Practice:
Additionally, techniques like framing (social sciences) and less formal means of effective obfuscation, such as the use of logical fallacies, are used to gain compliance.
Characters with this power or ability:Hiro Protagonist
Computer programming (often shortened to programming or coding) is the process of designing, writing, testing, debugging, and maintaining the source code of computer programs. This source code is written in one or more programming languages (such as Java, C++, C#, Python, etc.). The purpose of programming is to create a set of instructions that computers use to perform specific operations or to exhibit desired behaviors. The process of writing source code often requires expertise in many different subjects, including knowledge of the application domain, specialized algorithms and formal logic.
Within software engineering, programming (the implementation) is regarded as one phase in a software development process.
There is an ongoing debate on the extent to which the writing of programs is an art form, a craft or an engineering discipline. In general, good programming is considered to be the measured application of all three, with the goal of producing an efficient and evolvable software solution (the criteria for "efficient" and "evolvable" vary considerably). The discipline differs from many other technical professions in that programmers, in general, do not need to be licensed or
Laser Vision is a superpower that is held by many comic and cartoon characters, namely by superhero or supervillain. Heroes to have this power include Cyclops from Marvel Comics, Superman from DC Comics,Darkseid (a villain in Superman), David Jones from College Roomies from Hell!!!, Ace Bunny from Loonatics Unleashed, and Apollo from Marvel Comics. Laser vision is usually depicted as a beam of excited particles that are projected from someone's eyes. This means that ￢ﾀﾜlaser vision￢ﾀﾝ often includes particle beam weapons in addition to actual laser. Often, laser vision is shown to bounce off of mirrors. True laser beams have massive power requirements with limited damage to the target, but with amazing range. Particle beams use less power with more damage to the target, but the beams power tapers off dramatically with distance, especially through a fluid medium. Laser vision does not include photographic abilities, it is only the ability to shoot lasers out of the eyes.
Characters with this power or ability:King Chimera
Magic (sometimes referred to as stage magic to distinguish it from paranormal or ritual magic) is a performing art that entertains audiences by staging tricks or creating illusions of seemingly impossible or supernatural feats using natural means. These feats are called magic tricks, effects, or illusions.
One who performs such illusions is called a magician or an illusionist. Some performers may also be referred to by names reflecting the type of magical effects they present, such as prestidigitators, conjurors, mentalists, or escape artists.
The term "magic" is etymologically derived from the Greek word magika. Greeks and Persians had been at war for centuries and the Persian priests, called magosh in Persian, came to be known as magoi in Greek; that which a Persian priest did come to be known as mageia and then magika, a term which eventually referred to any foreign, unorthodox or illegitimate ritual practice.
Performances we would now recognize as conjuring have probably been practiced throughout history. The same level of ingenuity that was used to produce famous ancient deceptions such as the Trojan Horse would also have been used for entertainment, or at least for cheating
Characters with this power or ability:Kabuto Yakushi
Necromancy (/ˈnɛkrɵˌmænsi/) is a claimed form of magic involving communication with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. The term may sometimes be used in a more general sense to refer to black magic or witchcraft.
The word "necromancy" is adapted from Late Latin necromantia, itself borrowed from post-Classical Greek νεκρομαντεία (nekromanteía), a compound of Ancient Greek νεκρός (nekrós), "dead body", and μαντεία (manteía), "prophecy or divination"; this compound form was first used by Origen of Alexandria in the 3rd century CE. The Classical Greek term was ἡ νέκυια (nekyia), from the episode of the Odyssey in which Odysseus visits the realm of the dead, νεκυομαντεία in Hellenistic Greek, rendered as necyomantīa in Latin, and as necyomancy in 17th century English.
In medieval Latin and English texts the variant nigromantia, "nigromancy", is found. This form arose when writers of that era replaced the unfamiliar Greek word element necro- with the better-known Latin nigro-, "black". In Renaissance magic, nigromancy (as
Characters with this power or ability:Trisana Chandler
Scrying (also called seeing or peeping) is a magic practice that involves seeing things psychically in a medium, usually for purposes of obtaining spiritual visions and less often for purposes of divination or fortune-telling. The most common media used are reflective, translucent, or luminescent substances such as crystals, stones, glass, mirrors, water, fire, or smoke. Scrying has been used in many cultures as a means of divining the past, present, or future. Depending on the culture and practice, the visions that come when one stares into the media are thought to come from God, spirits, the psychic mind, the devil, or the subconscious.
Although scrying is most commonly done with a crystal ball, it may also be performed using any smooth surface, such as a bowl of liquid, a pond, or a crystal.
Scrying is actively used by many cultures and belief systems and is not limited to one tradition or ideology. As of 2009, Ganzfeld experiments, a sensory deprivation experiment inspired by scrying, provides the best known experimental setting for detecting psi abilities in the laboratory. Like other aspects of divination and parapsychology, scrying is not supported by mainstream science as a
Characters with this power or ability:Roland Kincaid
In the 19th century, the term strongman referred to an exhibitor of strength (before strength sports were codified into weightlifting, powerlifting etc., becoming actual athletic competitions) or circus performers of similar ilk who displayed feats of strength such as the bent press (not to be confused with the bench press, which did not exist at the time), supporting large amounts of weight held overhead at arm's length, steel bending, chain breaking, etc. Large amounts of wrist, hand, and tendon strength were required for these feats, as well as prodigious oblique strength.
In the late 20th century the term strongman changed to describe one who competes in strength athletics - a more modern eclectic strength competition in which competitors lift rocks, tote refrigerators, pull trains, walk while towing an eighteen wheel truck behind them, etc. The most famous competition of this type is World's Strongest Man and the "World's Strongest Man Super Series", however North American Strongman, Inc. (NAS) and the Canadian Federation of Strength Athletes (CFSA) hold amateur and other meets throughout the United States and Canada.
In recent years, interest in the sport at the grassroots
Characters with this power or ability:Rodney Skinner
Invisibility is the state of an object that cannot be seen. An object in this state is said to be invisible (literally, "not visible"). The term is usually used as a fantasy/science fiction term, where objects are literally made unseeable by magical or technological means; however, its effects can also be seen in the real world, particularly in physics and perceptual psychology.
Since objects can be seen by light in the visible spectrum from a source reflecting off their surfaces and hitting the viewer's eye, the most natural form of invisibility (whether real or fictional) is an object that neither reflects nor absorbs light (that is, it allows light to pass through it). In nature, this is known as transparency, and is seen in many naturally occurring materials (although no naturally occurring material is 100% transparent).
Visibility also depends on the eyes of the observer and/or the instruments used. Thus an object can be classified as "invisible to" a person, animal, instrument, etc. In the research of sensorial perception invisibility has been shown to happen in cycles.
Invisibility is often considered the supreme form of camouflage, as it doesn't show any kind of vital,
Characters with this power or ability:Angela Petrelli
Precognitive dreams are dreams that have been credited with foresight or precognition. It is a phenomenon that has fascinated and puzzled mankind for thousands of years. Precognition is typically defined as knowing or perceiving events before they actually occur. According to Carl Jung, psychic energy might be operative.
The anecdotal evidence for precognitive dreaming has been documented since before Biblical times. Prior to invading Italy, Hannibal asked for a dream about his future military activities. He was shown winning decisive victories and decided to persevere in his conquest of Italy.
The day before his defeat at Waterloo, Napoleon dreamt of a large black cat (a symbol of bad luck) lying down with his troops.
Dr. Robert Van de Castle summarizes some of the key progress points in the area of psychic dream research in his book Our Dreaming Mind. In 1819, H. M. Wesserman successfully projected messages to experimental subjects while they slept and dreamed. While the general content of the dream was successfully received, some of the characters in the dreams were changed.
An Italian psychiatrist, Dr. G. C. Ermacora, published a paper in 1895 titled “Telepathic Dreams
In the fictional Star Trek universe, the Vulcan nerve pinch is a technique used mainly by Vulcans to render unconsciousness by pinching a pressure point at the base of the victim’s neck. Although usually used on humanoid beings, in Star Trek V: The Final Frontier, Spock successfully performs the pinch on a horse-like creature.
Leonard Nimoy, who portrayed the Vulcan science officer Spock, conceived the maneuver in the early days of the original Star Trek series. The script for “The Enemy Within” stated that Spock "kayoes" Captain Kirk’s duplicate, but Nimoy felt that such a brutal action would be undignified for a Vulcan — he therefore invented an alternative by suggesting that Vulcans have the ability to project energy from their fingertips, which if applied to a nerve cluster correctly could render a human unconscious. Allegedly, the director of the episode didn't understand the idea when Nimoy explained it to him, but William Shatner understood immediately and reacted in exactly the way Nimoy had hoped when they executed the move during filming. From then on, the pinch was referred to as the FSNP, for Famous Spock Nerve Pinch in Star Trek’s scripts.
Since Spock, various other
Characters with this power or ability:Kimihiro Watanuki
In spirituality, a medium or spirit medium (plural mediums) is a person who is said to posess the ability to communicate with spirit of deceased people (and sometimes pets). Some mediums claim to be able to channel the spirit, by allowing the deceased to speak or write messages using the medium's body.
While many skeptics believe such mediums are either self-deluded or charlatans who use cold reading and trickery, some mediums have had large numbers of followers, who believe strongly in the medium's purported abilities. In some cases mediums have produced personal information (allegedly told to them by a spirit) to their clients well above guessing rates. Skeptical scientists, magicians, and former mediums have demonstrated how impressive performances can be achieved by hot readings, warm readings, cold reading, and other "tricks of the psychic trade."
Examples of current popular mediums include Derek Acorah, Tony Stockwell, Colin Fry, Alison Dubois, Esther Hicks, Sylvia Browne, John Edward, Betty Shine, and James Van Praagh.
A recent example of how some mediums are able to manipulate their followers, even when their "reading" turns out to be false can be seen in this video
Divination (from Latin divinare "to foresee, to be inspired by a god", related to divinus, divine) is the attempt to gain insight into a question or situation by way of an occultic standardized process or ritual. Used in various forms for thousands of years, diviners ascertain their interpretations of how a querent should proceed by reading signs, events, or omens, or through alleged contact with a supernatural agency.
Divination can be seen as a systematic method with which to organize what appear to be disjointed, random facets of existence such that they provide insight into a problem at hand. If a distinction is to be made between divination and fortune-telling, divination has a formal or ritual and often social character, usually in a religious context, as seen in traditional African medicine; while fortune-telling is a more everyday practice for personal purposes. Particular divination methods vary by culture and religion.
Divination is often dismissed by sceptics, including the scientific community, as being mere superstition. In the 2nd century, Lucian devoted a witty essay to the career of a charlatan, "Alexander the false prophet", trained by "one of those who advertise
Characters with this power or ability:Suzaku Kururugi
Kendo (剣道, kendō), meaning "Way of The Sword", is a modern Japanese martial art of sword-fighting based on traditional swordsmanship (kenjutsu) which originated with the samurai class of feudal Japan.
Kendo is a physically and mentally challenging activity that combines martial arts practices and values with sport-like strenuous physical activity.
Since the earliest samurai government in Japan, during the Kamakura period (1185–1333), sword fighting, together with horse riding and archery, were the main martial pursuits of the military clans. In this period kendo developed under the strong influence of Zen Buddhism. The samurai could equate the disregard for his own life in the heat of battle, which was considered necessary for victory in individual combat, to the Buddhist concept of the illusory nature of the distinction between life and death.
Those swordsmen established schools of kenjutsu (the ancestor of kendo) which continued for centuries and which form the basis of kendo practice today.
The names of the schools reflect the essence of the originator's enlightenment. Thus the Ittō-ryū (Single sword school) indicates the founder's illumination that all possible cuts with the
Omnipresence or ubiquity is the property of being present everywhere. This characteristic is most commonly used in a religious context, as most doctrines bestow the trait of omnipresence onto a superior, usually a deity commonly referred to as God by monotheists, as with God in Christianity. This idea differs from Pantheism, which identifies the universe and divinity; in divine omnipresence, the divine and universe are separate, but the divine is present everywhere; see panentheism for a third variant.
Hinduism, and other religions that derive from it, incorporate the theory of transcendent and immanent omnipresence which is the traditional meaning of the word, Brahman. This theory defines a universal and fundamental substance, which is the source of all physical existence.
Divine omnipresence is thus one of the divine attributes, although in Western Christianity it has attracted less philosophical attention than such attributes as omnipotence, omniscience, or being eternal.
In western theism, omnipresence is roughly described as the ability to be "present everywhere at the same time", referring to an unbounded or universal presence. It is related to the concept of ubiquity, the
Stretching is a form of physical exercise in which a specific skeletal muscle (or muscle group) is deliberately stretched, often by abduction from the torso, in order to improve the muscle's felt elasticity and achieve comfortable muscle tone. The result is a feeling of increased muscle control, flexibility and range of motion. Stretching is also used therapeutically to alleviate cramps.
In its most basic form, stretching is a natural and instinctive activity; it is performed by humans and many animals. It can be accompanied by yawning. Stretching often occurs instinctively after waking from sleep, after long periods of inactivity, or after exiting confined spaces and areas.
Increasing flexibility through stretching is one of the basic tenets of physical fitness. It is common for athletes to stretch before and after exercise in order to reduce injury and increase performance. Hatha yoga involves the stretching of major muscle groups, some of which require a high level of flexibility to perform, for example the lotus position. Stretching can strengthen muscles, and in turn strong muscles are important to stretching safely and effectively.
Stretching can be dangerous when performed
Levitation (from Latin levitas "lightness") is the process by which an object is suspended by a physical force against gravity, in a stable position without solid physical contact. A number of different techniques have been developed to levitate matter, including the aerodynamic, magnetic, acoustic, electromagnetic, electrostatic, gas film, and optical levitation methods.
For levitation on Earth, first, a force is required directed vertically upwards and equal to the gravitational force, second, for any small displacement of the levitating object, a returning force should appear to stabilize it. The stable levitation can be naturally achieved by, for example, magnetic or aerodynamic forces.
Levitation techniques are useful tools in physics research. For example, levitation methods are useful for high-temperature melt property studies because they eliminate the problem of reaction with containers and allow deep undercooling of melts. The containerless conditions may be obtained by opposing gravity with a levitation force, or by allowing an entire experiment to freefall.
Although any electromagnetic force could be used to counteract gravity, magnetic levitation is the most common.
Characters with this power or ability:Harry Potter
In the Harry Potter series created by J. K. Rowling, magic is depicted as a natural force that can be used to override the usual laws of nature. Many fictional magical creatures exist in the series, while ordinary creatures sometimes exhibit new magical properties in the novels' world (owls, for instance, can deliver post and, to an extent, understand humans). Objects, too, can be enhanced or imbued with magical property. The small percentage of humans who are able to perform magic are referred to as witches and wizards, in contrast to the non-magical Muggles.
In humans, magic or the lack thereof is an inborn attribute. It is inherited, carried on "dominant resilient genes". Magic is the norm in the children of magical couples and less common in those of Muggles. Exceptions exist: those unable to do magic who are born to magical parents are known as Squibs, whereas a witch or wizard born to Muggle parents is known as a Muggle-born, or by the pejorative "Mudblood". While Muggle-borns are quite common, Squibs are extremely rare.
For a person's ability to perform magic to be of use, much training is needed. When "wild", typically with young and untrained children, magic will still
Flesh-forming is a form of the Secret Art, or magic used by the lyrinx in Ian Irvine's The Well of Echoes quartet.
Flesh forming is the art of taking the parts of animals and creating new animals. When Jal Nish attempted to wipe out all traces of the secret art with the exception of the arts contained within the tears, Gatherer and Reaper (this includes flesh forming and flesh formed animals) he kept a small number of Flappeters, large flying creatures. They have been given intelligence and can only be controlled by their riders through a strong bond held by amulets of the riders. The bond is so strong in fact, that if either the rider or the flappetter feel pain, the other feels sympathetic pain. It does not usually cause death to those who are not experiening the pain of their counterpart, however, it can make them fall unconscious.
Business acumen is keenness and quickness in understanding and dealing with a business situation in a manner that is likely to lead to a good outcome. The term "business acumen" can be broken down literally as a composite of its two component words: Business literacy is defined in SHRM's Business Literacy Glossary as "the knowledge and understanding of the financial, accounting, marketing and operational functions of an organization." The Oxford English Dictionary defines acumen as "the ability to make good judgments and quick decisions". Given these textbook definitions, a strictly literal definition would be "keenness and quickness in understanding and dealing with a business situation."
Additionally, business acumen has emerged as a vehicle for improving financial performance and leadership development. Consequently, several different types of strategies have developed around improving business acumen.
In his 2012 work, Seeing the Big Picture, Business Acumen to Build Your Credibility, Career, and Company, Kevin Cope put forward his research that an individual who possesses business acumen views the business with an "executive mentality" - they understand how the moving parts of
Pyrokinesis, derived from the Greek words πυρ (pûr, meaning "fire, lightning") and κίνησις (kínesis, meaning "motion"), was the name coined by horror novelist Stephen King for the ability to create or to control fire with the mind that he gave to the protagonist Charlie McGee in Firestarter. The word is parallel to telekinesis, though arguably the "tele-" (meaning "from afar") rather than "-kinesis" is the part that ought to have been preserved. Critic S.T. Joshi describes it as a "singularly unfortunate coinage".
Pyrokinesis is popular in fiction, with numerous examples in films, books, and television series. These include the episode "Fire" from The X-Files, the Beyond Reality episode "Enemy in Our Midst", the One Step Beyond episode "The Burning Girl", the Fringe episode "The Road Not Taken" and the Charmed episode "Lost and Bound". Several such works, such as "The Burning Girl" pre-date Firestarter, and have direct parallels with King's work. (King himself wrote that "Firestarter has numerous science fiction antecedents".) It is King, however, that first named the idea "pyrokinesis", this name not occurring in prior works. Pyromancy is often incorrectly considered to be a
Telepathy (from the Greek τηλε, tele meaning "distant" and πάθη, pathe meaning "affliction, experience") is the supposed transmission of information from one person to another without using any of our known sensory channels or physical interaction. The term was coined in 1882 by the classical scholar Frederic W. H. Myers, a founder of the Society for Psychical Research, and has remained more popular than the earlier expression thought-transference.
Scientific consensus does not view telepathy as a real phenomenon. Many studies seeking to detect, understand, and utilize telepathy have been done, but according to the prevailing view among scientists, telepathy lacks replicable results from well-controlled experiments.
Telepathy is a common theme in modern fiction and science fiction, with many superheroes and supervillains having telepathic abilities.
According to Roger Luckhurst, the origin of the concept of telepathy (not telepathy itself) in the Western civilization can be tracked to the late 19th century. In his view, science did not frequently concern itself with "the mind" prior to this. As the physical sciences made significant advances, scientific concepts were applied to
The term clairvoyance (from French clair meaning "clear" and voyance meaning "vision") is used to refer to the ability to gain information about an object, person, location or physical event through means other than the known human senses, a form of extra-sensory perception. A person said to have the ability of clairvoyance is referred to as a clairvoyant ("one who sees clearly").
Claims for the existence of paranormal and psychic abilities such as clairvoyance have not been supported by scientific evidence published in high impact factor peer reviewed journals. Parapsychology explores this possibility, but the existence of the paranormal is not accepted by the scientific community. Parapsychology, including the study of clairvoyance, is an example of pseudoscience.
Within parapsychology, clairvoyance is used exclusively to refer to the transfer of information that is both contemporary to, and hidden from, the clairvoyant. It is very different from telepathy in that the information is said to be gained directly from an external physical source, rather than being transferred from the mind of one individual to another.
Outside of parapsychology, clairvoyance is often used to refer to
Characters with this power or ability:Preem Palver
Mentalic is a term Isaac Asimov's Foundation series uses to cover a range of unusual psionic capabilities. Not precisely telepathic, the Second Foundationers are able to sense and adjust the emotions of humans. Gaia, the group mind of Foundation's Edge and Foundation and Earth, considers the Second Foundation an embryonic form of collective consciousness. Gaians are also described as mentalic, although they have the added abilities of adjusting non-human life as well as converting usable energy into work through conscious will alone (thermokinesis). It is implied that the Solarians use a special organ to turn heat into some manner of energy, but whether it psychokinetic or telepathic in origin, if not both, is not wholly specified. R. Daneel Olivaw, along with R. Giskard Reventlov, shared a robotic mentalic ability caused by errant programming by Vasilia Fastolfe. Giskard gained these abilities first, and then "taught" (presumably transferred the programming) the secret to Daneel. Both of their abilities were implied to be staggering and only limited by the First Law: Daneel, for example, claimed to be able to nullify all of Gaia's psychic power, a claim that Bliss (a native of
Spirit possession is a paranormal or supernatural event in which it is said that spirits, gods, demons, animas, extraterrestrials, or other disincarnate or other entities take control of a human body, resulting in noticeable changes in health and behaviour. The term can also describe a similar action of taking residence in an inanimate object, possibly giving it animation.
The concept of spiritual possession exists in many religions, including Christianity, Buddhism, Haitian Vodou, Wicca, and Southeast Asian and African traditions. Depending on the cultural context in which it is found, possession may be considered voluntary or involuntary and may be considered to have beneficial or detrimental effects.
In Sudan and certain other East African cultures the Zār Cult conducts ethnomedical healing ceremonies involving possession typically of Muslim women by a Zār spirit.
In southwest Ethiopia, the Sidama people also experience spirit possession, with the majority of the possessed being women. Sidama people who are possessed by spirits often become healers.
Spirit possession also occurs among the women of the Digo people of Kenya and Tanzania.
Spirit possession appears among the
Earthbending is a mystical martial art featured within the fictional universe of the Nickelodeon animated television series Avatar: The Last Airbender. It is used by people of the Earth Kingdom.
Earth is the element of substance, making Earthbenders and their people in general proud, persistent and enduring. The first Earthbenders, Oma and Shu, learned their art from the Badgermoles.
The key to Earthbending is neutral jing, which involves waiting and listening for the right moment to strike, and when that moment comes, acting decisively. In other words, Earthbenders generally endure their enemies' attacks until the right opportunity to counterattack reveals itself, then strike with unyielding force.
Characters with this power or ability:Paul Atreides
Eidetic memory ( /aɪˈdɛtɪk/), commonly referred to as photographic memory, is a psychological or medical term, popularly defined as the ability to recall images, sounds, or objects in memory with extreme precision. The word eidetic, referring to extraordinarily detailed and vivid recall not limited to, but especially of, visual images, comes from the Greek word εἶδος (pronounced [êːdos], eidos, "seen").
While a person with photographic memory will very precisely recall visual information, a person with eidetic memory is not limited to merely visual recall – theoretically they can recall other aspects of the event including sensory information that is visual, auditory, tactile, gustatory, and olfactory, as well as other dimensions. Most discussions end up conflating eidetic memory with photographic memory, because the discussion tends to shift toward "eidetic imagery" which is basically the portion of eidetic memory that is visual in nature.
One type of eidetic memory as observed in children is typified by the ability of an individual to study an image for approximately 30 seconds and maintain a nearly perfect photographic memory of that image for a short time once it has been
Flight is the process by which an object moves, through an atmosphere (especially the air) or beyond it (as in the case of spaceflight), by generating aerodynamic lift, propulsive thrust, aerostatically using buoyancy, or by ballistic movement, without direct support from any surface.
Many things fly, from natural aviators such as birds, bats and insects to human inventions such as missiles, aircraft such as airplanes, helicopters and balloons, to rockets such as spacecraft.
The engineering aspects of flight are studied in aerospace engineering which is subdivided into aeronautics, the study of vehicles that travel through the air, and astronautics, the study of vehicles that travel through space, and in ballistics, the study of the flight of projectiles.
Humans have managed to construct lighter than air vehicles that raise off the ground and fly, due to their buoyancy in air and water.
An aerostat is a system that remains aloft primarily through the use of buoyancy to give an aircraft that has the same overall density as air. Aerostats include free balloons, airships, and moored balloons. An aerostat's main structural component is its envelope, a lightweight skin containing a
Characters with this power or ability:Sailor Saturn
In science fiction and fantasy literature, a force field or protective shield is a barrier made up of energy to protect a person, area or object from attacks or intrusions.
Science fiction venues postulate a number of potential uses for force fields, especially in Star Trek, Star Wars, Stargate, Babylon 5, Independence Day, and other science fiction works:
Characters with this power or ability:Tracy Strauss
Freezing or solidification is a phase transition in which a liquid turns into a solid when its temperature is lowered below its freezing point.
All known liquids, except liquid helium, freeze when the temperature is lowered enough. Liquid helium remains liquid at atmospheric pressure even at absolute zero, and can be solidified only under pressure. For most substances, the melting and freezing points are the same temperature; however, certain substances possess differing solid–liquid transition temperatures. For example, agar displays a hysteresis in its melting and freezing temperatures. It melts at 85 °C (185 °F) and solidifies from 31 °C to 40 °C (89.6 °F to 104 °F).
Most liquids freeze by crystallization, formation of crystalline solid from the uniform liquid. This is a first-order thermodynamic phase transition, which means that, as long as solid and liquid coexist, the equilibrium temperature of the system remains constant and equal to the melting point. Crystallization consists of two major events, nucleation and crystal growth. Nucleation is the step wherein the molecules start to gather into clusters, on the nanometer scale, arranging in a defined and periodic manner that
Imagination, also called the faculty of imagining, is the ability of forming new images and sensations when they are not perceived through sight, hearing, or other senses. Imagination helps provide meaning to experience and understanding to knowledge; it is a fundamental faculty through which people make sense of the world, and it also plays a key role in the learning process. A basic training for imagination is listening to storytelling (narrative), in which the exactness of the chosen words is the fundamental factor to "evoke worlds". It is a whole cycle of image formation or any sensation which may be described as "hidden" as it takes place without anyone else's knowledge. A person may imagine according to his mood, it may be good or bad depending on the situation. Some people imagine in a state of tension or gloominess in order to calm themselves. It is accepted as the innate ability and process of inventing partial or complete personal realms within the mind from elements derived from sense perceptions of the shared world. The term is technically used in psychology for the process of reviving in the mind, percepts of objects formerly given in sense perception. Since this use
Characters with this power or ability:Professor Severus Snape
Legilimency is, in the fictional realm of J.K. Rowling's Harry Potter series, a branch of magic involving the practice of extracting emotions and memories from another person's mind, in a manner akin to "mind reading" (a term eschewed by Severus Snape, a principal practitioner). This portmanteau was created by joining forms of the Latin words legens (reading) and mens (mind) with -mancy (which means divination).
Someone who practises Legilimency is known as a Legilimens. A skilled Legilimens would be easily able to detect truth or deception and would also be able to tell what a person was thinking or remembering based on the concept of withdrawing images from the person's mind. This is only partly achieved through boring into the persons' eyes (looking into the persons eyes) - but, higher, more accomplished legilimens can do it without eye contact.
The art of closing one's mind off from magical intrusion is known as Occlumency.
In Harry Potter and the Order of the Phoenix, former Death Eater and Hogwarts Potions Master Severus Snape uses his talent in Legilimency to attempt to teach student Harry Potter to ward off mental intrusion by Lord Voldemort. Snape could be observed
Characters with this power or ability:Alianne of Pirate's Swoop
Lock picking is the art of unlocking a lock by analyzing and manipulating the components of the lock device, without the original key. Although lock picking can be associated with criminal intent, it is an essential skill for a locksmith. Lock picking is the ideal way of opening a lock without the correct key, while not damaging the lock, allowing it to be rekeyed for later use, which is especially important with antique locks that would be impossible to replace if destructive entry methods were used. The move towards combination locks for high security items such as safes was intended to remove the weakest part of the lock: its keyhole.
In normal situations it is almost always easier to gain access by some means other than lock picking; most common locks can be quickly and easily opened using a drill, bolt cutters, padlock shim, a bump key or a hydraulic jack. The hasp, door, or fixture they are attached to can be cut, broken, unscrewed or otherwise removed, windows can be broken etc. Therefore a lock that offers high resistance to picking does not necessarily make unauthorized access more difficult, but will make surreptitious unauthorized access more difficult. Locks are often
Characters with this power or ability:Patrick Jane
Mentalism is a performing art in which its practitioners, known as mentalists, appear to demonstrate highly developed mental or intuitive abilities. Performances may appear to include telepathy, clairvoyance, divination, precognition, psychokinesis, mediumship, mind control, memory feats and rapid mathematics. Hypnosis may also be used as a stage tool. Mentalists are sometimes referred to as psychic entertainers.
Much of what the modern mentalist performs in his or her act can be traced back directly to tests of supernatural power that were carried out by mediums, spiritualists and psychics in the 19th Century. However, the history of mentalism goes back even further. Accounts of seers and oracles can be found in works by the ancient Greeks and in the Old Testament of the Bible. Among magicians, the mentalism performance generally cited as one of the earliest on record was by diplomat and pioneering sleight-of-hand magician Girolamo Scotto in 1572.
The performance of mentalism may utilise similar principles, sleights and skills as stage magic.
Styles of presentation can vary greatly. A few performers, in the mold of Uri Geller, or James Van Praagh, claim to actually possess
Characters with this power or ability:Espio the Chameleon
Ninjutsu (忍術) sometimes used interchangeably with the term ninpō (忍法) is the martial art, strategy, and tactics of unconventional warfare and guerrilla warfare as well as the art of espionage purportedly practiced by the shinobi (commonly known outside of Japan as ninja).
While there are several styles of "modern ninjutsu," the historical lineage of these styles is disputed. Some schools and masters claim to be "the only true and legitimate heirs" of the art, but ninjutsu is not totally centralized like modernized martial arts such as judo, karate or taekwondo. Togakure-ryū is said to be the oldest recorded form of ninjutsu dating to the 1500s.
The main character nin (忍) is a phono-semantic compound composed of two greater characters. The upper character ha or jin (刃) is the phonetic indicator; its meaning of "edge of the sword" is therefore irrelevant here. The lower character kokoro or shin (心) means "heart" or "soul". The compound means "stealth", "secrecy", "endurance", "perseverance", and "patience". Jutsu (術) means "art" or "technique". Hō (法) meaning "knowledge", "principle", "law" or "system" when found with the prefix "nin" carries the meaning of ninja arts, higher order
Nuclear power is the use of sustained nuclear fission to generate heat and electricity. Nuclear power plants provide about 6% of the world's energy and 13–14% of the world's electricity, with the U.S., France, and Japan together accounting for about 50% of nuclear generated electricity. In 2007, the IAEA reported there were 439 nuclear power reactors in operation in the world, operating in 31 countries. Also, more than 150 naval vessels using nuclear propulsion have been built.
There is an ongoing debate about the use of nuclear energy. Proponents, such as the World Nuclear Association, the IAEA and Environmentalists for Nuclear Energy contend that nuclear power is a sustainable energy source that reduces carbon emissions. Opponents, such as Greenpeace International and NIRS, believe that nuclear power poses many threats to people and the environment.
Nuclear power plant accidents include the Chernobyl disaster (1986), Fukushima Daiichi nuclear disaster (2011), and the Three Mile Island accident (1979). There have also been some nuclear-powered submarine mishaps. Despite these accidents, the safety record of nuclear power, in terms of lives lost per unit of electricity delivered,
Characters with this power or ability:Fake Steve Jobs
Reality distortion field (RDF) is a term coined by Bud Tribble at Apple Computer in 1981, to describe company co-founder Steve Jobs' charisma and its effects on the developers working on the Macintosh project. Tribble said that the term came from Star Trek. Later the term has also been used to refer to perceptions of his keynote speeches (or "Stevenotes") by observers and devoted users of Apple computers and products.
The RDF was said by Andy Hertzfeld to be Steve Jobs' ability to convince himself and others to believe almost anything with a mix of charm, charisma, bravado, hyperbole, marketing, appeasement and persistence. RDF was said to distort an audience's sense of proportion and scales of difficulties and made them believe that the task at hand was possible.
RDF has also been referred to as reason for Jobs to present other than facts as others have different collective memories of events.
The term is also used by Apple's competitors when they criticize Apple. On Research In Motion's official BlackBerry blog, Jim Balsillie introduced his article by saying “For those of us who live outside of Apple’s distortion field”.
Jobs' reality distortion field was parodied in Dilbert:
Shapeshifting is a common theme in mythology, folklore, and fairy tales. It is also found in epic poems, science fiction literature, fantasy literature, children's literature, Shakespearean comedy, ballet, film, television, comics, and video games. In its broadest sense, shapeshifting occurs when a being (usually human) either (1) has the ability to change its shape or being into that of another person, creature, gender, species, or other entity or (2) finds its shape involuntarily changed by someone else. If the shape change is voluntary, its cause may be an act of will, a magic word or magic words, a potion, or a magic object. If the change is involuntary, its cause may be a curse or spell, a wizard's or magician's or fairy's help, a deity's will, a temporal change such as a full moon or nightfall, love, or death. The transformation may or may not be purposeful.
Shapeshifting may be used as a plot device, as when Puss In Boots tricks the ogre into becoming a mouse so he may eat him, or Jared disposes of the ogre in The Spiderwick Chronicles by convincing him to become a swallow; it may also include a symbolic significance, as when the Beast's transformation at the end of Beauty
Superhuman strength, also called superstrength, super-strength, super strength, increased strength, or enhanced strength, is an ability commonly employed in fiction. (Nonfiction instances of temporary extraordinary strength is usually specifically considered hysterical strength.) It is the ability for a character to be stronger, tougher, more durable, and more physically powerful than humanly possible. Characters and deities with super strength have been found in many ancient mythologies and religions. Superhuman strength is a common feature across a wide range of media, such as novels, comic books, television, films, and video games.
Superhuman strength is used by several characters in fantasy and science fiction, with a variety of proposed mechanisms such as cyborg body parts or genetic modification and even telekinetic fields in science fiction, or divine or magical/supernatural sources in fantasy. A plethora of comic book superheroes and supervillains usually have a degree of super strength. The level of strength portrayed can vary greatly, from just outside the "normal" human range of the strongest weightlifters of a given size or muscle mass (e.g. unarmored Master Chief), to
Characters with this power or ability:Kisame Hoshigaki
Swordsmanship refers to the skills of a swordsman, a person versed in the art of the sword. The term is modern, and as such was mainly used to refer to smallsword fencing, but by extension it can also be applied to any martial art involving the use of a sword. The formation of the English word "swordsman" is parallel to the Latin word gladiator, a term for the professional fighters who fought against each other and a variety of other foes for the entertainment of spectators in the Roman Empire. The word gladiator itself comes from the Latin word gladius, meaning "sword".
Rome provides the foundation for the widespread use of the sword as a weapon in its own right in the West. The Roman legionaries and other forces of the Roman military used the gladius as a short thrusting sword effectively with the scutum, a type of shield, in battle. Gladiators used a shorter gladius than the military. The spatha was a longer double-edged sword initially used only by Roman Cavalry units; however by the 2nd century A.D. the spatha was used throughout much of the Roman Empire's legionary soldiers were heavily trained and prided themselves on their disciplinary skills. This probably carried over to
The Force is a binding, metaphysical, and ubiquitous power in the fictional universe of the Star Wars galaxy created by George Lucas. Mentioned in the first film in the series, it is integral to all subsequent incarnations of Star Wars, including the expanded universe of comic books, novels, and video games. Within the franchise, it is the object of the Jedi and Sith monastic orders.
Lucas has attributed the origins of "The Force" to a 1963 abstract film by Arthur Lipsett, which sampled from many sources.
The Force is referenced several times throughout the Star Wars saga. In A New Hope, there are several mentions of the Force in reference to Luke Skywalker: by Obi-Wan Kenobi ("It surrounds us and penetrates us. It binds the galaxy together," "Use the Force, Luke" and "The Force will be with you, always.") and Darth Vader ("The Force is strong with this one."). The famous line "May the Force be with you" is actually said by General Dodonna after explaining the Death Star attack plan to the Rebel pilots. It is said again by Han Solo to Luke, right before the attack on the Death Star battle station.
In The Empire Strikes Back, Emperor Palpatine states "There is a great disturbance in
Weather modification is the act of intentionally manipulating or altering the weather. The most common form of weather modification is cloud seeding to increase rain or snow, usually for the purpose of increasing the local water supply. Weather modification can also have the goal of preventing damaging weather, such as hail or hurricanes, from occurring; or of provoking damaging weather against an enemy or rival, as a tactic of military or economic warfare. Weather modification in warfare has been banned by the United Nations.
Magical and religious practices to control the weather are attested in a variety of cultures. In ancient India it is said that yajna or vedic rituals of chanting manthras and offering were performed by rishis to bring sudden bursts of rain fall in rain starved regions. Some American Indians like some Europeans had rituals which they believed could induce rain. The Finnish people, on the other hand, were believed by others to be able to control weather. As a result, Vikings refused to take Finns on their oceangoing raids. Remnants of this superstition lasted into the twentieth century, with some ship crews being reluctant to accept Finnish sailors. The early